Tim Angus
|
cf7004ffb2
|
Fix OSX build
|
2014-08-25 12:03:10 -04:00 |
|
Tim Angus
|
7d026177ad
|
Fix assorted warnings
|
2014-08-25 14:48:49 +01:00 |
|
Zack Middleton
|
73aa7ef2c7
|
Merge branch 'master' (early part) into sdl2
|
2014-03-24 17:51:57 -05:00 |
|
Tequila
|
baca82d64e
|
Bunch of comment fixes
|
2014-03-13 02:20:54 +01:00 |
|
Zack Middleton
|
ed087bb89e
|
Merge branch 'master' into sdl2
|
2014-02-07 23:24:12 -06:00 |
|
robo9k
|
1611188ef7
|
Fix check for jpeg_mem_ to work with libjpeg-turbo
|
2014-01-27 23:41:51 +01:00 |
|
Zack Middleton
|
fda03ee4ca
|
Fix PNG tRNS length checks
|
2014-01-10 12:34:48 -06:00 |
|
Tim Angus
|
76e49b668e
|
Merge branch 'master' into sdl2
|
2013-09-16 22:34:51 +01:00 |
|
SmileTheory
|
7e875c6941
|
#5979: Cubemap support for opengl2.
|
2013-09-16 00:54:26 -07:00 |
|
Tim Angus
|
bde7665462
|
Merge branch 'master' into sdl2
Conflicts:
code/sdl/sdl_input.c
|
2013-08-16 23:34:08 +01:00 |
|
morturp
|
7b47c6cf36
|
out seems to be unnecessarily large for one byte per pixel
|
2013-07-18 03:00:39 +03:00 |
|
Zack Middleton
|
608e852ac6
|
Free Team Arena fonts/fontImage_X.dat buffer
Caused temp memory to be present all the time, so Hunk_Alloc ignored memory low/high preference.
May have caused other issues as well.
|
2013-07-04 15:34:05 -05:00 |
|
morturp
|
213b8e2435
|
Prevent the skip of the glyph if it does not fit
|
2013-06-26 11:42:59 +03:00 |
|
/dev/humancontroller
|
830d93aa38
|
add some noreturn annotations
|
2013-05-30 15:39:22 -05:00 |
|
Tim Angus
|
ab4c602374
|
Fix Freetype build problems
|
2013-05-27 20:45:42 +01:00 |
|
Tim Angus
|
d9d52f0306
|
Merge branch 'master' into sdl2
Conflicts:
Makefile
code/renderercommon/qgl.h
code/renderergl1/tr_local.h
code/sdl/sdl_glimp.c
|
2013-05-08 14:27:15 +01:00 |
|
Tim Angus
|
98360bcd57
|
Fix some of the things clang --analyze flagged
|
2013-03-26 16:50:03 +00:00 |
|
Tim Angus
|
3e92679100
|
Fix USE_FREETYPE breakage
|
2013-03-12 19:41:52 +00:00 |
|
Tim Angus
|
37c69a8009
|
Move renderers a bit closer together
|
2013-03-12 17:52:29 +00:00 |
|
Zack Middleton
|
c7059fbf28
|
Move noise function declations to tr_common.h
tr_noise.c is in renderercommon directory, so declare them in header there too.
|
2013-02-27 15:35:02 -06:00 |
|
Zack Middleton
|
f4d56e5429
|
Add GPL header to tr_common.h
|
2013-02-16 15:46:09 -06:00 |
|
Tim Angus
|
2da0fd6de8
|
Add renderercommon/tr_common.h
|
2013-02-16 20:58:04 +00:00 |
|
Tim Angus
|
93e6183ce3
|
Move some things into renderercommon
|
2013-02-16 12:15:36 +00:00 |
|
Tim Angus
|
f6fb9eb602
|
renderer -> renderergl1, rend2 -> renderergl2
|
2013-02-15 23:46:37 +00:00 |
|