Commit graph

15 commits

Author SHA1 Message Date
Simon
3bb87ecbe6 Some small tweaks to shaders following trunk merge 2022-03-30 20:05:14 +01:00
Simon
aeb45adcd8 Small changes following the merge from master
- and also removed a couple of bits of my hacking
2022-03-29 23:23:33 +01:00
Simon
e8da743153 Orthographic projection now working
the main fix is in tr_glsl.c, the other changes are peripheral and probably contribute nothing
2022-03-29 22:41:36 +01:00
Simon
e2a5472667 Small progress
world is now rendering correctly, but..
- All items in world are rendering in the wrong place
- no 2D still
2022-03-27 23:19:16 +01:00
Simon
71708ee91e Restored missing matrix 2022-03-27 18:08:51 +01:00
Simon
e1a04d2200 Not working yet 2022-03-25 00:05:11 +00:00
Lubos
996cf7a5f7 Vignette assets updated 2022-03-19 22:08:50 +01:00
Petr Bartos
0e6ee663be Switchable thumbsticks and menu update 2022-03-17 18:18:51 +01:00
Petr Bartos
7cc87f9fe3 Weapon selector tweaks 2022-03-14 17:37:00 +01:00
Petr Bartos
e82c52f6e6 Fix some menu items 2022-03-13 19:13:57 +01:00
Petr Bartos
9afde6e694 Fix Team Arena menu crash 2022-03-13 18:44:20 +01:00
Petr Bartos
f998fd17d7 Update of in-game menu 2022-03-12 23:07:39 +01:00
Petr Bartos
5f751e542b Update of main menu 2022-03-12 17:28:41 +01:00
Petr Bartos
48ad5f89d8 Implementation of comfort vignette 2022-03-09 18:58:02 +01:00
Simon
a155e985be Several changes
- Make the weapons selector fixed in place, doesn't move with the head yaw now which is more comfortable
- Removed a lot of the stuff being copied on start-up into a single pakQ3Q.pk3 file for ease
2022-03-08 22:29:26 +00:00