Commit Graph

37 Commits

Author SHA1 Message Date
Tony J. White = 77de9e65a8 bug 2723
* replaced my cheap hack to search current working dir on OS X with a more
  complex hack that detects the .app bundle directory structure.  This is so
  the game data dirs do not need to be inside of the .app bundle btw.
2006-08-16 05:22:09 +00:00
Tim Angus 0f8c7da187 * Lets try that again 2006-02-26 21:22:12 +00:00
Tim Angus c93d8fc185 * Resolve symlinks to the binary. This prevents the situation where a symlink
to ioq3 in e.g. /usr/local/bin/ cannot locate the data files since it thinks
  /usr/local/bin/ is the directory the actual binary sits.
2006-02-26 18:44:15 +00:00
Ludwig Nussel 4c242115dc - change long to intptr_t for 64bit windows compatability
- change vmMain arguments back to int. 64bit types are apparently not
  needed there. Only the syscall function needs them.
2006-02-18 19:07:23 +00:00
Tim Angus 5a29e8df50 * Added code to sleep a bit when q3 has no focus and sleep a lot when it's
minimised (SDL only)
2006-01-23 00:24:56 +00:00
Tim Angus 7b930770e7 * The use of va in the ansi color stuff was preventing developer 1 mode (and
probably various other things) from working properly
2006-01-22 19:38:50 +00:00
Tim Angus c3f7915a8b * Overhaul of console autocompletion
- No longer does weird stuff like move the cursor inappropriately
  - Autocomplete works with compound commands
  - Special autocomplete on some commands e.g. \map, \demo
  - Removed various hacks used to counter the original autocomplete code
2006-01-22 01:58:50 +00:00
Tim Angus 52c3bda4b3 * Simple patch that obviates the need for the "quake3" shell script as shipped
with 1.32
2006-01-10 19:22:02 +00:00
Ryan C. Gordon cfdd586ef8 Look for correct filename extension when loading native DLLs. 2005-12-05 01:11:41 +00:00
Ryan C. Gordon 9b0cd8009d Don't need to check for Altivec in unix mainline anymore (qcommon
handles this now).
2005-12-04 23:12:46 +00:00
Ryan C. Gordon ff9c89f8fe Better altivec cvar handling. Should fix crashes at startup, or curious
people that toggle it on at runtime on a G3.
2005-12-04 21:40:25 +00:00
Tim Angus 31b7243ef3 * Fix a warning on non-PPC builds 2005-12-01 18:01:43 +00:00
Ryan C. Gordon 5bc17ccf4b Fixed detection of Altivec on Mac OS X, and added attempt at general detection
with SIGILL/setjmp hackery for PowerPC Linux, etc.
2005-12-01 11:49:02 +00:00
Tim Angus 382c6adb54 * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local
* Remove -gfull from linux section in Makefile -- it's darwin only
* Cast away some warnings that surfaced from using "new" AL headers
* Various whitespace and consistency fixes
2005-11-26 15:01:28 +00:00
Ryan C. Gordon 721b9a7d01 Mac OS X work...lots of little changes that touch a lot of random places.
Still work to be done, but this at least matches the PowerPC Linux status
 now.

MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.

--ryan.
2005-11-26 07:46:21 +00:00
Tim Angus a87185a96f * Centralise architecture defines in q_platform.h 2005-11-05 00:29:40 +00:00
Tim Angus c5bdb034f2 * Beginnings of Solaris support from Vincent S. Cojot
* Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
2005-10-29 22:05:20 +00:00
Tim Angus 05e8ab9538 * Added STATUS
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Ludwig Nussel 0bf8e3a8b0 add x86_64 vm. experimental, not enabled by default. you need as for it
to work.
2005-10-27 21:13:47 +00:00
Tim Angus 9af615f27c * Add notional support for various architectures from vapier. Whether or not
these architectures work in practice is another matter :).
2005-10-26 23:15:44 +00:00
Tim Angus 3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus 80919a1ce3 * Silly little patch to convert Q3 style color codes to ANSI escape codes. Note
this doesn't work too well with baseq3 since it logs color strings with no
  color termination.
2005-10-19 01:51:19 +00:00
Ludwig Nussel 2e6d24d973 remove useless setuid code 2005-09-03 12:02:28 +00:00
Zachary Slater f327407bb8 Cleanups from pomac! 2005-09-02 20:13:47 +00:00
Ryan C. Gordon c7392f2c3f Screw with (de)initialization code.
This fixes:
- Mouse grab being lost after alt-enter goes windowed in the SDL driver.
- Joystick ceasing to function on vid_restart in the SDL driver.
- Audio failing to work after after snd_restart in the SDL driver.
- Probably other things.
2005-09-01 05:09:21 +00:00
Zachary Slater dee436c126 First patch from vapier for easier packaging:
it'd make it easier on people packaging up quake3 if we could set system paths
for the baseq3 dir and if the makefile would respect things like CC/CXX from the
build env
2005-08-31 17:43:56 +00:00
Ludwig Nussel a724f6b04f add s390, s390x and ia64. It builds, don't know if it runs tough. 2005-08-31 09:03:28 +00:00
Ludwig Nussel 77eb7e4147 fix cdpath, deuglify dlopen code, load dll also from cdpath 2005-08-31 08:49:02 +00:00
Ludwig Nussel 88171d6bb7 support for 64bit native mods 2005-08-30 20:30:17 +00:00
Ludwig Nussel 334fa9c48c fix ppc64 string 2005-08-30 15:38:44 +00:00
Ludwig Nussel 2078cfa9a0 always try native dll first 2005-08-30 15:38:05 +00:00
Ludwig Nussel 5ae70d54b0 remove svn:executable property 2005-08-28 17:54:51 +00:00
Ludwig Nussel eccd796b50 prepare for ppc support 2005-08-28 17:24:58 +00:00
Zachary Slater f46ede91fb Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build. 2005-08-27 02:24:00 +00:00
Zachary Slater 59cce31e75 newlines fixed 2005-08-26 17:39:27 +00:00
Zachary Slater 5b755058f5 Itsa me, quake3io! 2005-08-26 04:48:05 +00:00
Travis Bradshaw dbe4ddb103 The Quake III Arena sources as originally released under the GPL license on August 20, 2005. 2012-01-31 13:41:34 -06:00