Pete Lewis
471f8a549c
.gitignore: remove trailing slash from VrApi ignore rule
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This allows use of a symlink to the target. It should also ignore directories
for those who choose to copy VrApi.
2022-03-19 11:38:22 -07:00
Simon
fdbc101841
Some small changes
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- draw selection beam on weapon selector
- Change direction weapons, weakest start at the bottom (with gauntlet) and then increase clockwise
- small change to menu footer text
- Increased size of Quake III Arena logo on main screen
- Build batch file will create vr_version.h to include in the menu
2022-03-11 19:16:44 +00:00
Simon
9489c0f106
Moved source files
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so that it is easier to debug in Android Studio
2022-02-25 23:18:45 +00:00
XsparkieX
3fbe1a61e1
Added VrApi to gitignore.
2020-09-27 11:28:41 +02:00
XsparkieX
791e90b22a
Initial Oculus Quest support added.
2020-09-06 13:40:32 +02:00
Thilo Schulz
ef2184df1c
Erroneously removed that line in .gitignore
2016-06-15 18:58:44 +02:00
Thilo Schulz
3041322f29
Add temporary backup text files to .gitignore
2016-06-15 17:48:13 +02:00
Zack Middleton
4ad0e516f5
Ignore MSVC non-project files
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Ignore auto generated or user configuration for MSVC projects.
Note: .user is ignored in Xcode section but applies to MSVC too.
Patch by @shearer12345.
2015-08-18 19:27:23 -05:00
kungfooman
40985b53d6
Add misc/msvc12/ to support Microsoft Visual Studio 2012 Express Edition
2014-04-01 17:30:57 +02:00
jeremiah sypult
0f9eca6546
Initial Xcode workspace & project support (4.6.3).
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Updated .gitignore and ioquake3fe Xcode project.
Added Retina-enabled QUAKE III logo icon files.
Details in misc/xcode/xcode-readme.txt
2013-07-13 01:06:26 -05:00
Tim Angus
4432a80a3c
Add vim stuff to .gitignore
2013-01-17 18:17:12 +00:00
Tim Angus
543812ae84
mv .svnignore .gitignore
2013-01-01 17:34:32 +00:00