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https://github.com/DrBeef/ioq3quest.git
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* Patch from vapier that aids packaging
* Truth value of USE_SDL changed to 1 from true, for consistency
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parent
d41de844d3
commit
fe09cd3217
2 changed files with 36 additions and 5 deletions
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@ -50,7 +50,15 @@ DXSDK_DIR=C:/DXSDK
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endif
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ifndef USE_SDL
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USE_SDL=true
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USE_SDL=1
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endif
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ifndef BUILD_CLIENT
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BUILD_CLIENT=1
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endif
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ifndef BUILD_SERVER
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BUILD_SERVER=1
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endif
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#############################################################################
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@ -113,7 +121,7 @@ ifeq ($(PLATFORM),linux)
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BASE_CFLAGS = -pipe -Wall -fno-strict-aliasing
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ifeq ($(strip $(USE_SDL)),true)
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ifeq ($(USE_SDL),1)
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BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags)
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GL_CFLAGS =
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else
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@ -158,7 +166,7 @@ ifeq ($(PLATFORM),linux)
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THREAD_LDFLAGS=-lpthread
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LDFLAGS=-ldl -lm
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ifeq ($(strip $(USE_SDL)),true)
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ifeq ($(USE_SDL),1)
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GLLDFLAGS=$(shell sdl-config --libs)
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else
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GLLDFLAGS=-L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm
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@ -382,7 +390,7 @@ ifeq ($(PLATFORM),SunOS)
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BASE_CFLAGS = -pipe -Wall -fno-strict-aliasing
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ifeq ($(strip $(USE_SDL)),true)
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ifeq ($(USE_SDL),1)
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BASE_CFLAGS += -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags)
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GL_CFLAGS =
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else
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@ -415,7 +423,7 @@ ifeq ($(PLATFORM),SunOS)
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THREAD_LDFLAGS=-lpthread
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LDFLAGS=-lsocket -lnsl -ldl -lm
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ifeq ($(strip $(USE_SDL)),true)
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ifeq ($(USE_SDL),1)
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GLLDFLAGS=$(shell sdl-config --libs) -L/usr/X11/lib -lGLU -lX11 -lXext
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else
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GLLDFLAGS=-L/usr/openwin/$(LIB) -L/usr/X11/lib -lGLU -lX11 -lXext
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@ -488,6 +496,24 @@ endif #FreeBSD
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endif #IRIX
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endif #SunOS
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ifneq ($(BUILD_SERVER),1)
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TARGETS := $(subst $(B)/$(PLATFORM)q3ded,,$(TARGETS))
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endif
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ifneq ($(BUILD_CLIENT),1)
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TARGETS := \
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$(subst $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT),,\
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$(subst $(B)/baseq3/ui$(ARCH).$(SHLIBEXT),,\
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$(subst $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT),,\
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$(subst $(B)/missionpack/ui$(ARCH).$(SHLIBEXT),,\
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$(subst $(B)/baseq3/vm/cgame.qvm,,\
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$(subst $(B)/baseq3/vm/ui.qvm,,\
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$(subst $(B)/missionpack/vm/cgame.qvm,,\
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$(subst $(B)/missionpack/vm/ui.qvm,,\
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$(subst $(B)/$(PLATFORM)quake3-smp$(BINEXT),,\
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$(subst $(B)/$(PLATFORM)quake3$(BINEXT),,$(TARGETS) ))))))))))
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endif
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ifdef DEFAULT_BASEDIR
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BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
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endif
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@ -41,6 +41,11 @@ Compiling (Under Linux)
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1. If not already there, change to the directory containing this readme
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2. Run 'make'
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For distro maintainers, you can set some make variables:
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DEFAULT_BASEDIR - extra path to search for baseq3 and such
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BUILD_SERVER - build the 'q3ded' server binary (1 = build it, default = 1)
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BUILD_CLIENT - build the 'quake3' client binary (1 = build it, default = 1)
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Installing under Linux
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Set the COPYDIR variable in the shell to be where you installed
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