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https://github.com/DrBeef/ioq3quest.git
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Fix game warnings
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parent
b55809b925
commit
fbdb3e0875
2 changed files with 7 additions and 3 deletions
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@ -1174,6 +1174,10 @@ int BotAISetupClient(int client, struct bot_settings_s *settings, qboolean resta
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if (!botstates[client]) botstates[client] = G_Alloc(sizeof(bot_state_t));
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if (!botstates[client]) botstates[client] = G_Alloc(sizeof(bot_state_t));
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bs = botstates[client];
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bs = botstates[client];
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if (!bs) {
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return qfalse;
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}
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if (bs && bs->inuse) {
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if (bs && bs->inuse) {
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BotAI_Print(PRT_FATAL, "BotAISetupClient: client %d already setup\n", client);
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BotAI_Print(PRT_FATAL, "BotAISetupClient: client %d already setup\n", client);
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return qfalse;
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return qfalse;
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@ -161,7 +161,7 @@ int BotSortTeamMatesByBaseTravelTime(bot_state_t *bs, int *teammates, int maxtea
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//skip spectators
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//skip spectators
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if (atoi(Info_ValueForKey(buf, "t")) == TEAM_SPECTATOR) continue;
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if (atoi(Info_ValueForKey(buf, "t")) == TEAM_SPECTATOR) continue;
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//
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//
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if (BotSameTeam(bs, i)) {
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if (BotSameTeam(bs, i) && goal) {
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//
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//
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traveltime = BotClientTravelTimeToGoal(i, goal);
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traveltime = BotClientTravelTimeToGoal(i, goal);
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//
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//
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@ -337,7 +337,7 @@ BotCTFOrders
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*/
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*/
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void BotCTFOrders_BothFlagsNotAtBase(bot_state_t *bs) {
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void BotCTFOrders_BothFlagsNotAtBase(bot_state_t *bs) {
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int numteammates, defenders, attackers, i, other;
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int numteammates, defenders, attackers, i, other;
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int teammates[MAX_CLIENTS];
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int teammates[MAX_CLIENTS] = {0};
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char name[MAX_NETNAME], carriername[MAX_NETNAME];
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char name[MAX_NETNAME], carriername[MAX_NETNAME];
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numteammates = BotSortTeamMatesByBaseTravelTime(bs, teammates, sizeof(teammates));
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numteammates = BotSortTeamMatesByBaseTravelTime(bs, teammates, sizeof(teammates));
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@ -695,7 +695,7 @@ BotCTFOrders
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*/
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*/
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void BotCTFOrders_BothFlagsAtBase(bot_state_t *bs) {
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void BotCTFOrders_BothFlagsAtBase(bot_state_t *bs) {
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int numteammates, defenders, attackers, i;
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int numteammates, defenders, attackers, i;
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int teammates[MAX_CLIENTS];
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int teammates[MAX_CLIENTS] = {0};
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char name[MAX_NETNAME];
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char name[MAX_NETNAME];
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//sort team mates by travel time to base
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//sort team mates by travel time to base
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