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Zachary Slater 2005-09-01 06:42:33 +00:00
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Name of this uh, thing: icculus.org/quake3 Name of this project: icculus.org/quake3
URL: http://www.icculus.org/quake3 URL: http://www.icculus.org/quake3
Hello and welcome to the Quake 3 source repository on icculus.org Hello and welcome to the Quake 3 source repository on icculus.org
I'll be your maintainer, zakk@icculus.org, please send all your patches to me. I'll be your maintainer, zakk@icculus.org, please send all your patches to
the bugzilla: https://bugzilla.icculus.org, or join the mailing list
(quake3-subscribe@icculus.org) and submit your patch there.
If you're too lazy for either method, then I would rather
you e-mailed your patches to me directly than not at all.
The intent of this is to give people a baseline Quake 3. The intent of this is to give people a baseline Quake 3.
Bug fixes, SDL port, security. Bug fixes, SDL port, OpenAL, security, etc.
Extra graphics and sound will be accepted as long as they are entirely Extra graphics and sound will be accepted as long as they are entirely
optional and off by default. optional and off by default.
The map editor isn't included, get a modern copy from here: The map editor isn't included, get a modern copy from here:
http://www.qeradiant.com/ http://www.qeradiant.com/
cd code/unix && make The id software readme has been renamed to id-readme.txt
so as to prevent confusion.
Refer to the web-site for updated status, enjoy! Refer to the web-site for updated status, enjoy!
Compiling
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
cd code/unix && make
Using shared libraries instead of qvm Using shared libraries instead of qvm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To make quake3 prefer shared libraries instead of qvm run it with To make quake3 prefer shared libraries instead of qvm run it with