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* remove COM_Compress() call on script buffer loaded into memory. I assume
this was added in order to save cycles if a script is loaded and then parsed multiple times, but it caused line numbers to be reported incorrectly for parse errors. If a script is loaded into memory and parsed multiple times then the script itself should be optimized instead of doing it at runtime. Also, there was a possibility of segfault due to where this was called.
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@ -1363,8 +1363,6 @@ script_t *LoadScriptFile(const char *filename)
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} //end if
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fclose(fp);
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#endif
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//
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script->length = COM_Compress(script->buffer);
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return script;
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} //end of the function LoadScriptFile
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