OpenXR low framerate fixed

This commit is contained in:
Lubos 2022-04-29 21:21:10 +02:00
parent f5a8429fc1
commit ecd50dbcb1

View file

@ -425,6 +425,10 @@ void VR_DrawFrame( engine_t* engine ) {
glClear(GL_COLOR_BUFFER_BIT);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
ovrFramebuffer_Resolve(frameBuffer);
ovrFramebuffer_Release(frameBuffer);
ovrFramebuffer_SetNone();
if (!VR_useScreenLayer() && !(cl.snap.ps.pm_flags & PMF_FOLLOW && vr.follow_mode == VRFM_FIRSTPERSON)) {
XrCompositionLayerProjectionView projection_layer_elements[2] = {};
@ -496,7 +500,6 @@ void VR_DrawFrame( engine_t* engine ) {
endFrameInfo.layers = layers;
OXR(xrEndFrame(engine->appState.Session, &endFrameInfo));
ovrFramebuffer_Resolve(frameBuffer);
ovrFramebuffer_Release(frameBuffer);
ovrFramebuffer_SetNone();
frameBuffer->TextureSwapChainIndex++;
frameBuffer->TextureSwapChainIndex %= frameBuffer->TextureSwapChainLength;
}