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* Same as last revision, but I didn't forget to save this time
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@ -1135,12 +1135,12 @@ void S_AL_StreamUpdate( void )
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// Start the streamSource playing if necessary
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qalGetSourcei( streamSource, AL_BUFFERS_QUEUED, &numBuffers );
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// If it's stopped, release the streamSource
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qalGetSourcei(streamSource, AL_SOURCE_STATE, &state);
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if(state == AL_STOPPED)
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{
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streamPlaying = qfalse;
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/*qalSourceStop(streamSource);*/
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// If there are no buffers queued up, release the streamSource
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if( !numBuffers )
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S_AL_FreeStreamChannel( );
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}
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