OpenGL2: Fix for "unsupported framebuffer format" bug

This commit is contained in:
SmileTheory 2013-09-17 15:33:46 -07:00
parent 42501db862
commit cbd05da5d1
1 changed files with 3 additions and 0 deletions

View File

@ -2303,6 +2303,9 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT
qglTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, pic); qglTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, pic);
qglTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, pic); qglTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, pic);
if (image->flags & IMGFLAG_MIPMAP)
qglGenerateMipmapEXT(GL_TEXTURE_CUBE_MAP);
image->uploadWidth = width; image->uploadWidth = width;
image->uploadHeight = height; image->uploadHeight = height;
} }