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https://github.com/DrBeef/ioq3quest.git
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OpenXR sync input actions from renderer
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parent
ed96160ffc
commit
be158b4ad9
3 changed files with 33 additions and 29 deletions
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@ -1326,35 +1326,6 @@ void IN_VRInputFrame( void )
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rightControllerAimSpace = CreateActionSpace(handPoseRightAction, rightHandPath);
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}
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// OpenXR input
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{
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// Attach to session
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XrSessionActionSetsAttachInfo attachInfo = {};
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attachInfo.type = XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO;
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attachInfo.next = NULL;
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attachInfo.countActionSets = 1;
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attachInfo.actionSets = &runningActionSet;
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OXR(xrAttachSessionActionSets(engine->appState.Session, &attachInfo));
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// sync action data
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XrActiveActionSet activeActionSet = {};
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activeActionSet.actionSet = runningActionSet;
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activeActionSet.subactionPath = XR_NULL_PATH;
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XrActionsSyncInfo syncInfo = {};
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syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
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syncInfo.next = NULL;
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syncInfo.countActiveActionSets = 1;
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syncInfo.activeActionSets = &activeActionSet;
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OXR(xrSyncActions(engine->appState.Session, &syncInfo));
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// query input action states
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.next = NULL;
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getInfo.subactionPath = XR_NULL_PATH;
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}
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//button mapping
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uint32_t lButtons = 0;
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if (GetActionStateBoolean(menuAction).currentState) lButtons |= ovrButton_Enter;
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@ -1388,6 +1359,37 @@ void IN_VRInputFrame( void )
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in_vrEventTime = Sys_Milliseconds( );
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}
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void IN_VRSyncActions( void )
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{
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engine_t* engine = VR_GetEngine();
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// Attach to session
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XrSessionActionSetsAttachInfo attachInfo = {};
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attachInfo.type = XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO;
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attachInfo.next = NULL;
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attachInfo.countActionSets = 1;
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attachInfo.actionSets = &runningActionSet;
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OXR(xrAttachSessionActionSets(engine->appState.Session, &attachInfo));
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// sync action data
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XrActiveActionSet activeActionSet = {};
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activeActionSet.actionSet = runningActionSet;
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activeActionSet.subactionPath = XR_NULL_PATH;
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XrActionsSyncInfo syncInfo = {};
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syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
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syncInfo.next = NULL;
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syncInfo.countActiveActionSets = 1;
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syncInfo.activeActionSets = &activeActionSet;
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OXR(xrSyncActions(engine->appState.Session, &syncInfo));
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// query input action states
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.next = NULL;
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getInfo.subactionPath = XR_NULL_PATH;
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}
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void IN_VRUpdateControllers( float predictedDisplayTime )
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{
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engine_t* engine = VR_GetEngine();
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@ -8,6 +8,7 @@
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void IN_VRInputFrame( void );
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void IN_VRInit( void );
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void IN_VRSyncActions( void );
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void IN_VRUpdateControllers( float predictedDisplayTime );
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void QuatToYawPitchRoll(XrQuaternionf q, vec3_t rotation, vec3_t out);
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@ -414,6 +414,7 @@ void VR_DrawFrame( engine_t* engine ) {
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vr.clientview_yaw_last = clientview_yaw;
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// Update controllers
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IN_VRSyncActions();
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IN_VRUpdateControllers( frameState.predictedDisplayTime );
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XrViewLocateInfo projectionInfo = {};
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