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Remove use of super-sampling on Quest 1 to gain extra frames
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1 changed files with 2 additions and 1 deletions
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@ -26,7 +26,8 @@
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#include <GLES3/gl32.h>
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#endif
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#define SUPER_SAMPLE 1.15f
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//Set to 1.0 for Quest 1
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#define SUPER_SAMPLE 1.0f
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extern vr_clientinfo_t vr;
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