Remove use of super-sampling on Quest 1 to gain extra frames

This commit is contained in:
Simon 2022-05-17 21:29:35 +01:00
parent e8454cfff1
commit a4b38729f7

View file

@ -26,7 +26,8 @@
#include <GLES3/gl32.h>
#endif
#define SUPER_SAMPLE 1.15f
//Set to 1.0 for Quest 1
#define SUPER_SAMPLE 1.0f
extern vr_clientinfo_t vr;