Fix warning about using abs() with floats (#222)

This commit is contained in:
Brenton Bostick 2017-07-09 15:00:56 -04:00 committed by Zack Middleton
parent 7c252066a3
commit a33a904225

View file

@ -1121,10 +1121,10 @@ void Menu_TransitionItemByName(menuDef_t *menu, const char *p, rectDef_t rectFro
item->window.offsetTime = time; item->window.offsetTime = time;
memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t)); memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t));
memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t)); memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t));
item->window.rectEffects2.x = abs(rectTo.x - rectFrom.x) / amt; item->window.rectEffects2.x = fabs(rectTo.x - rectFrom.x) / amt;
item->window.rectEffects2.y = abs(rectTo.y - rectFrom.y) / amt; item->window.rectEffects2.y = fabs(rectTo.y - rectFrom.y) / amt;
item->window.rectEffects2.w = abs(rectTo.w - rectFrom.w) / amt; item->window.rectEffects2.w = fabs(rectTo.w - rectFrom.w) / amt;
item->window.rectEffects2.h = abs(rectTo.h - rectFrom.h) / amt; item->window.rectEffects2.h = fabs(rectTo.h - rectFrom.h) / amt;
Item_UpdatePosition(item); Item_UpdatePosition(item);
} }
} }