mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-28 23:02:37 +00:00
OpenXR menuYaw support added
This commit is contained in:
parent
9c14728bc9
commit
a1de0e1ffe
1 changed files with 7 additions and 2 deletions
|
@ -465,6 +465,7 @@ void VR_DrawFrame( engine_t* engine ) {
|
||||||
|
|
||||||
XrCompositionLayerProjectionView projection_layer_elements[2] = {};
|
XrCompositionLayerProjectionView projection_layer_elements[2] = {};
|
||||||
if (!VR_useScreenLayer() && !(cl.snap.ps.pm_flags & PMF_FOLLOW && vr.follow_mode == VRFM_FIRSTPERSON)) {
|
if (!VR_useScreenLayer() && !(cl.snap.ps.pm_flags & PMF_FOLLOW && vr.follow_mode == VRFM_FIRSTPERSON)) {
|
||||||
|
vr.menuYaw = vr.hmdorientation[YAW];
|
||||||
|
|
||||||
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
|
for (int eye = 0; eye < ovrMaxNumEyes; eye++) {
|
||||||
ovrFramebuffer* frameBuffer = &engine->appState.Renderer.FrameBuffer;
|
ovrFramebuffer* frameBuffer = &engine->appState.Renderer.FrameBuffer;
|
||||||
|
@ -510,8 +511,12 @@ void VR_DrawFrame( engine_t* engine ) {
|
||||||
cylinder_layer.subImage.imageRect.extent.height = height;
|
cylinder_layer.subImage.imageRect.extent.height = height;
|
||||||
cylinder_layer.subImage.imageArrayIndex = 0;
|
cylinder_layer.subImage.imageArrayIndex = 0;
|
||||||
const XrVector3f axis = {0.0f, 1.0f, 0.0f};
|
const XrVector3f axis = {0.0f, 1.0f, 0.0f};
|
||||||
const XrVector3f pos = {xfStageFromHead.position.x, -0.25f, xfStageFromHead.position.z - 4.0f};
|
XrVector3f pos = {
|
||||||
cylinder_layer.pose.orientation = XrQuaternionf_CreateFromVectorAngle(axis, 0);
|
xfStageFromHead.position.x - sin(radians(vr.menuYaw)) * 4.0f,
|
||||||
|
-0.25f,
|
||||||
|
xfStageFromHead.position.z - cos(radians(vr.menuYaw)) * 4.0f
|
||||||
|
};
|
||||||
|
cylinder_layer.pose.orientation = XrQuaternionf_CreateFromVectorAngle(axis, radians(vr.menuYaw));
|
||||||
cylinder_layer.pose.position = pos;
|
cylinder_layer.pose.position = pos;
|
||||||
cylinder_layer.radius = 12.0f;
|
cylinder_layer.radius = 12.0f;
|
||||||
cylinder_layer.centralAngle = MATH_PI * 0.5f;
|
cylinder_layer.centralAngle = MATH_PI * 0.5f;
|
||||||
|
|
Loading…
Reference in a new issue