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Enable compiler optimization on all macOS architectures
It seems to improve framerate and still work on x86 and x86_64. I haven't tested ppc64 as I don't have the hardware. ppc64 isn't built into the universal bundle either. I noticed this because compiling opus warns it may be slow due to optimization being disabled.
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2 changed files with 2 additions and 3 deletions
3
Makefile
3
Makefile
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@ -419,7 +419,7 @@ ifeq ($(PLATFORM),darwin)
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LIBS = -framework Cocoa
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CLIENT_LIBS=
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RENDERER_LIBS=
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OPTIMIZEVM=
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OPTIMIZEVM = -O3
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# Default minimum Mac OS X version
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ifeq ($(MACOSX_VERSION_MIN),)
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@ -435,7 +435,6 @@ ifeq ($(PLATFORM),darwin)
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ifeq ($(ARCH),ppc)
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BASE_CFLAGS += -arch ppc -faltivec
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OPTIMIZEVM += -O3
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endif
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ifeq ($(ARCH),ppc64)
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BASE_CFLAGS += -arch ppc64 -faltivec
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@ -19,7 +19,7 @@ unset X86_64_MACOSX_VERSION_MIN
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unset X86_SDK
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unset X86_CFLAGS
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unset X86_MACOSX_VERSION_MIN
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unset PPC_64_SDK
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unset PPC_SDK
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unset PPC_CFLAGS
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unset PPC_MACOSX_VERSION_MIN
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