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Silence g_util.c warning about set but not read variable
Probably caused by my commit on June 2 2017.
commit 4006358492
Fix spawn/freed entity logic (specifically harvester skulls)
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@ -391,7 +391,6 @@ gentity_t *G_Spawn( void ) {
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gentity_t *e;
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e = NULL; // shut up warning
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i = 0; // shut up warning
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for ( force = 0 ; force < 2 ; force++ ) {
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// if we go through all entities and can't find one to free,
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// override the normal minimum times before use
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