mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-22 20:11:40 +00:00
Fixed that, still do not run this. I'm not sure why but the video mode handling doesn't work today in Mac OS X 10.7 and recovering is difficult.
This commit is contained in:
parent
508f54854c
commit
011fcabb22
1 changed files with 18 additions and 18 deletions
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@ -1,34 +1,34 @@
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#!/bin/sh
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APPBUNDLE=ioquake3.app
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BINARY=ioquake3.x64
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DEDBIN=ioq3ded.x64
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BINARY=ioquake3.x86_64
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DEDBIN=ioq3ded.x86_64
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PKGINFO=APPLIOQ3
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ICNS=misc/quake3.icns
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DESTDIR=build/release-darwin-x64
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DESTDIR=build/release-darwin-x86_64
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BASEDIR=baseq3
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MPACKDIR=missionpack
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RENDERDIR=build/release-darwin-x64
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RENDERDIR=build/release-darwin-x86_64
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BIN_OBJ="
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build/release-darwin-x64/ioquake3.x64
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build/release-darwin-x86_64/ioquake3.x86_64
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"
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BIN_DEDOBJ="
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build/release-darwin-x64/ioq3ded.x64
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build/release-darwin-x86_64/ioq3ded.x86_64
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"
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BASE_OBJ="
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build/release-darwin-x64/$BASEDIR/cgamex64.dylib
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build/release-darwin-x64/$BASEDIR/uix64.dylib
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build/release-darwin-x64/$BASEDIR/qagamex64.dylib
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build/release-darwin-x86_64/$BASEDIR/cgamex86_64.dylib
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build/release-darwin-x86_64/$BASEDIR/uix86_64.dylib
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build/release-darwin-x86_64/$BASEDIR/qagamex86_64.dylib
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"
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MPACK_OBJ="
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build/release-darwin-x64/$MPACKDIR/cgamex64.dylib
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build/release-darwin-x64/$MPACKDIR/uix64.dylib
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build/release-darwin-x64/$MPACKDIR/qagamex64.dylib
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build/release-darwin-x86_64/$MPACKDIR/cgamex86_64.dylib
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build/release-darwin-x86_64/$MPACKDIR/uix86_64.dylib
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build/release-darwin-x86_64/$MPACKDIR/qagamex86_64.dylib
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"
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RENDER_OBJ="
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build/release-darwin-x64/renderer_opengl1_smp_x64.dylib
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build/release-darwin-x64/renderer_opengl1_x64.dylib
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build/release-darwin-x86_64/renderer_opengl1_smp_x86_64.dylib
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build/release-darwin-x86_64/renderer_opengl1_x86_64.dylib
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"
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cd `dirname $0`
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@ -49,7 +49,7 @@ unset X86_CFLAGS
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unset X86_LDFLAGS
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if [ -d /Developer/SDKs/MacOSX10.5.sdk ]; then
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X86_SDK=/Developer/SDKs/MacOSX10.5.sdk
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X86_CFLAGS="-arch x64 -isysroot /Developer/SDKs/MacOSX10.5.sdk \
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X86_CFLAGS="-arch x86_64 -isysroot /Developer/SDKs/MacOSX10.5.sdk \
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-DMAC_OS_X_VERSION_MIN_REQUIRED=1050"
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X86_LDFLAGS=" -mmacosx-version-min=10.5"
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fi
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@ -67,10 +67,10 @@ NCPU=`sysctl -n hw.ncpu`
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# intel client and server
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if [ -d build/release-darwin-x64 ]; then
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rm -r build/release-darwin-x64
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if [ -d build/release-darwin-x86_64 ]; then
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rm -r build/release-darwin-x86_64
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fi
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(ARCH=x64 CFLAGS=$X86_CFLAGS LDFLAGS=$X86_LDFLAGS make -j$NCPU) || exit 1;
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(ARCH=x86_64 CFLAGS=$X86_CFLAGS LDFLAGS=$X86_LDFLAGS make -j$NCPU) || exit 1;
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echo "Creating .app bundle $DESTDIR/$APPBUNDLE"
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if [ ! -d $DESTDIR/$APPBUNDLE/Contents/MacOS/$BASEDIR ]; then
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