2005-11-13 18:58:14 +00:00
|
|
|
/*
|
|
|
|
===========================================================================
|
|
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
Copyright (C) 2005 Stuart Dalton (badcdev@gmail.com)
|
|
|
|
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
|
|
or (at your option) any later version.
|
|
|
|
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with Foobar; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
===========================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "client.h"
|
|
|
|
#include "snd_codec.h"
|
|
|
|
#include "snd_local.h"
|
|
|
|
#include "snd_public.h"
|
|
|
|
|
|
|
|
cvar_t *s_volume;
|
|
|
|
cvar_t *s_musicVolume;
|
|
|
|
cvar_t *s_doppler;
|
2006-01-04 03:12:12 +00:00
|
|
|
cvar_t *s_backend;
|
2007-09-05 18:17:46 +00:00
|
|
|
cvar_t *s_muteWhenMinimized;
|
2005-11-13 18:58:14 +00:00
|
|
|
|
|
|
|
static soundInterface_t si;
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_ValidateInterface
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static qboolean S_ValidSoundInterface( soundInterface_t *si )
|
|
|
|
{
|
|
|
|
if( !si->Shutdown ) return qfalse;
|
|
|
|
if( !si->StartSound ) return qfalse;
|
|
|
|
if( !si->StartLocalSound ) return qfalse;
|
|
|
|
if( !si->StartBackgroundTrack ) return qfalse;
|
|
|
|
if( !si->StopBackgroundTrack ) return qfalse;
|
|
|
|
if( !si->RawSamples ) return qfalse;
|
|
|
|
if( !si->StopAllSounds ) return qfalse;
|
|
|
|
if( !si->ClearLoopingSounds ) return qfalse;
|
|
|
|
if( !si->AddLoopingSound ) return qfalse;
|
|
|
|
if( !si->AddRealLoopingSound ) return qfalse;
|
|
|
|
if( !si->StopLoopingSound ) return qfalse;
|
|
|
|
if( !si->Respatialize ) return qfalse;
|
|
|
|
if( !si->UpdateEntityPosition ) return qfalse;
|
|
|
|
if( !si->Update ) return qfalse;
|
|
|
|
if( !si->DisableSounds ) return qfalse;
|
|
|
|
if( !si->BeginRegistration ) return qfalse;
|
|
|
|
if( !si->RegisterSound ) return qfalse;
|
|
|
|
if( !si->ClearSoundBuffer ) return qfalse;
|
|
|
|
if( !si->SoundInfo ) return qfalse;
|
|
|
|
if( !si->SoundList ) return qfalse;
|
|
|
|
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_StartSound
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_StartSound( vec3_t origin, int entnum, int entchannel, sfxHandle_t sfx )
|
|
|
|
{
|
|
|
|
if( si.StartSound ) {
|
|
|
|
si.StartSound( origin, entnum, entchannel, sfx );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_StartLocalSound
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_StartLocalSound( sfxHandle_t sfx, int channelNum )
|
|
|
|
{
|
|
|
|
if( si.StartLocalSound ) {
|
|
|
|
si.StartLocalSound( sfx, channelNum );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_StartBackgroundTrack
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_StartBackgroundTrack( const char *intro, const char *loop )
|
|
|
|
{
|
|
|
|
if( si.StartBackgroundTrack ) {
|
|
|
|
si.StartBackgroundTrack( intro, loop );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_StopBackgroundTrack
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_StopBackgroundTrack( void )
|
|
|
|
{
|
|
|
|
if( si.StopBackgroundTrack ) {
|
|
|
|
si.StopBackgroundTrack( );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_RawSamples
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_RawSamples (int samples, int rate, int width, int channels,
|
|
|
|
const byte *data, float volume)
|
|
|
|
{
|
|
|
|
if( si.RawSamples ) {
|
|
|
|
si.RawSamples( samples, rate, width, channels, data, volume );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_StopAllSounds
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_StopAllSounds( void )
|
|
|
|
{
|
|
|
|
if( si.StopAllSounds ) {
|
|
|
|
si.StopAllSounds( );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_ClearLoopingSounds
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_ClearLoopingSounds( qboolean killall )
|
|
|
|
{
|
|
|
|
if( si.ClearLoopingSounds ) {
|
|
|
|
si.ClearLoopingSounds( killall );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_AddLoopingSound
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_AddLoopingSound( int entityNum, const vec3_t origin,
|
|
|
|
const vec3_t velocity, sfxHandle_t sfx )
|
|
|
|
{
|
|
|
|
if( si.AddLoopingSound ) {
|
|
|
|
si.AddLoopingSound( entityNum, origin, velocity, sfx );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_AddRealLoopingSound
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_AddRealLoopingSound( int entityNum, const vec3_t origin,
|
|
|
|
const vec3_t velocity, sfxHandle_t sfx )
|
|
|
|
{
|
|
|
|
if( si.AddRealLoopingSound ) {
|
|
|
|
si.AddRealLoopingSound( entityNum, origin, velocity, sfx );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_StopLoopingSound
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_StopLoopingSound( int entityNum )
|
|
|
|
{
|
|
|
|
if( si.StopLoopingSound ) {
|
|
|
|
si.StopLoopingSound( entityNum );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_Respatialize
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_Respatialize( int entityNum, const vec3_t origin,
|
|
|
|
vec3_t axis[3], int inwater )
|
|
|
|
{
|
|
|
|
if( si.Respatialize ) {
|
|
|
|
si.Respatialize( entityNum, origin, axis, inwater );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_UpdateEntityPosition
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_UpdateEntityPosition( int entityNum, const vec3_t origin )
|
|
|
|
{
|
|
|
|
if( si.UpdateEntityPosition ) {
|
|
|
|
si.UpdateEntityPosition( entityNum, origin );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_Update
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_Update( void )
|
|
|
|
{
|
2007-09-05 18:17:46 +00:00
|
|
|
if( s_muteWhenMinimized->integer && com_minimized->integer ) {
|
|
|
|
S_StopAllSounds( );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2005-11-13 18:58:14 +00:00
|
|
|
if( si.Update ) {
|
|
|
|
si.Update( );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_DisableSounds
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_DisableSounds( void )
|
|
|
|
{
|
|
|
|
if( si.DisableSounds ) {
|
|
|
|
si.DisableSounds( );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_BeginRegistration
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_BeginRegistration( void )
|
|
|
|
{
|
|
|
|
if( si.BeginRegistration ) {
|
|
|
|
si.BeginRegistration( );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_RegisterSound
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
sfxHandle_t S_RegisterSound( const char *sample, qboolean compressed )
|
|
|
|
{
|
|
|
|
if( si.RegisterSound ) {
|
|
|
|
return si.RegisterSound( sample, compressed );
|
|
|
|
} else {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_ClearSoundBuffer
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_ClearSoundBuffer( void )
|
|
|
|
{
|
|
|
|
if( si.ClearSoundBuffer ) {
|
|
|
|
si.ClearSoundBuffer( );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_SoundInfo
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_SoundInfo( void )
|
|
|
|
{
|
|
|
|
if( si.SoundInfo ) {
|
|
|
|
si.SoundInfo( );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_SoundList
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_SoundList( void )
|
|
|
|
{
|
|
|
|
if( si.SoundList ) {
|
|
|
|
si.SoundList( );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_Play_f
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_Play_f( void ) {
|
|
|
|
int i;
|
|
|
|
sfxHandle_t h;
|
|
|
|
char name[256];
|
|
|
|
|
|
|
|
if( !si.RegisterSound || !si.StartLocalSound ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
i = 1;
|
|
|
|
while ( i<Cmd_Argc() ) {
|
|
|
|
if ( !Q_strrchr(Cmd_Argv(i), '.') ) {
|
|
|
|
Com_sprintf( name, sizeof(name), "%s.wav", Cmd_Argv(1) );
|
|
|
|
} else {
|
|
|
|
Q_strncpyz( name, Cmd_Argv(i), sizeof(name) );
|
|
|
|
}
|
|
|
|
h = si.RegisterSound( name, qfalse );
|
|
|
|
if( h ) {
|
|
|
|
si.StartLocalSound( h, CHAN_LOCAL_SOUND );
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_Music_f
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_Music_f( void ) {
|
|
|
|
int c;
|
|
|
|
|
|
|
|
if( !si.StartBackgroundTrack ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
c = Cmd_Argc();
|
|
|
|
|
|
|
|
if ( c == 2 ) {
|
|
|
|
si.StartBackgroundTrack( Cmd_Argv(1), NULL );
|
|
|
|
} else if ( c == 3 ) {
|
|
|
|
si.StartBackgroundTrack( Cmd_Argv(1), Cmd_Argv(2) );
|
|
|
|
} else {
|
|
|
|
Com_Printf ("music <musicfile> [loopfile]\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_Init
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_Init( void )
|
|
|
|
{
|
|
|
|
cvar_t *cv;
|
|
|
|
qboolean started = qfalse;
|
|
|
|
|
|
|
|
Com_Printf( "------ Initializing Sound ------\n" );
|
|
|
|
|
|
|
|
s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE );
|
|
|
|
s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE );
|
|
|
|
s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE );
|
2006-01-04 03:12:12 +00:00
|
|
|
s_backend = Cvar_Get( "s_backend", "", CVAR_ROM );
|
2007-09-05 18:17:46 +00:00
|
|
|
s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE );
|
2005-11-13 18:58:14 +00:00
|
|
|
|
|
|
|
cv = Cvar_Get( "s_initsound", "1", 0 );
|
|
|
|
if( !cv->integer ) {
|
|
|
|
Com_Printf( "Sound disabled.\n" );
|
|
|
|
} else {
|
|
|
|
|
|
|
|
S_CodecInit( );
|
|
|
|
|
|
|
|
Cmd_AddCommand( "play", S_Play_f );
|
|
|
|
Cmd_AddCommand( "music", S_Music_f );
|
|
|
|
Cmd_AddCommand( "s_list", S_SoundList );
|
|
|
|
Cmd_AddCommand( "s_stop", S_StopAllSounds );
|
|
|
|
Cmd_AddCommand( "s_info", S_SoundInfo );
|
|
|
|
|
|
|
|
cv = Cvar_Get( "s_useOpenAL", "1", CVAR_ARCHIVE );
|
|
|
|
if( cv->integer ) {
|
|
|
|
//OpenAL
|
|
|
|
started = S_AL_Init( &si );
|
2006-01-04 03:12:12 +00:00
|
|
|
Cvar_Set( "s_backend", "OpenAL" );
|
2005-11-13 18:58:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if( !started ) {
|
|
|
|
started = S_Base_Init( &si );
|
2006-01-04 03:12:12 +00:00
|
|
|
Cvar_Set( "s_backend", "base" );
|
2005-11-13 18:58:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if( started ) {
|
|
|
|
if( !S_ValidSoundInterface( &si ) ) {
|
|
|
|
Com_Error( ERR_FATAL, "Sound interface invalid." );
|
|
|
|
}
|
|
|
|
|
|
|
|
S_SoundInfo( );
|
2006-08-19 13:44:10 +00:00
|
|
|
Com_Printf( "Sound initialization successful.\n" );
|
2005-11-13 18:58:14 +00:00
|
|
|
} else {
|
2006-08-19 13:44:10 +00:00
|
|
|
Com_Printf( "Sound initialization failed.\n" );
|
2005-11-13 18:58:14 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Com_Printf( "--------------------------------\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
S_Shutdown
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void S_Shutdown( void )
|
|
|
|
{
|
|
|
|
if( si.Shutdown ) {
|
|
|
|
si.Shutdown( );
|
|
|
|
}
|
|
|
|
|
|
|
|
Com_Memset( &si, 0, sizeof( soundInterface_t ) );
|
|
|
|
|
|
|
|
Cmd_RemoveCommand( "play" );
|
|
|
|
Cmd_RemoveCommand( "music");
|
|
|
|
Cmd_RemoveCommand( "s_list" );
|
|
|
|
Cmd_RemoveCommand( "s_stop" );
|
|
|
|
Cmd_RemoveCommand( "s_info" );
|
|
|
|
|
|
|
|
S_CodecShutdown( );
|
|
|
|
}
|
|
|
|
|