mirror of
https://github.com/DrBeef/DVR.git
synced 2024-12-21 01:51:11 +00:00
88 lines
2.5 KiB
C
88 lines
2.5 KiB
C
/*
|
|
SDL - Simple DirectMedia Layer
|
|
Copyright (C) 1997-2011 Sam Lantinga
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
Sam Lantinga
|
|
slouken@libsdl.org
|
|
*/
|
|
|
|
/**
|
|
* \file SDL_input.h
|
|
*
|
|
* Include file for lowlevel SDL input device handling.
|
|
*
|
|
* This talks about individual devices, and not the system cursor. If you
|
|
* just want to know when the user moves the pointer somewhere in your
|
|
* window, this is NOT the API you want. This one handles things like
|
|
* multi-touch, drawing tablets, and multiple, separate mice.
|
|
*
|
|
* The other API is in SDL_mouse.h
|
|
*/
|
|
|
|
#ifndef _SDL_input_h
|
|
#define _SDL_input_h
|
|
|
|
#include "SDL_stdinc.h"
|
|
#include "SDL_error.h"
|
|
#include "SDL_video.h"
|
|
|
|
#include "begin_code.h"
|
|
/* Set up for C function definitions, even when using C++ */
|
|
#ifdef __cplusplus
|
|
/* *INDENT-OFF* */
|
|
extern "C" {
|
|
/* *INDENT-ON* */
|
|
#endif
|
|
|
|
|
|
/* Function prototypes */
|
|
|
|
/* !!! FIXME: real documentation
|
|
* - Redetect devices
|
|
* - This invalidates all existing device information from previous queries!
|
|
* - There is an implicit (re)detect upon SDL_Init().
|
|
*/
|
|
extern DECLSPEC int SDLCALL SDL_RedetectInputDevices(void);
|
|
|
|
/**
|
|
* \brief Get the number of mouse input devices available.
|
|
*/
|
|
extern DECLSPEC int SDLCALL SDL_GetNumInputDevices(void);
|
|
|
|
/**
|
|
* \brief Gets the name of a device with the given index.
|
|
*
|
|
* \param index is the index of the device, whose name is to be returned.
|
|
*
|
|
* \return the name of the device with the specified index
|
|
*/
|
|
extern DECLSPEC const char *SDLCALL SDL_GetInputDeviceName(int index);
|
|
|
|
|
|
extern DECLSPEC int SDLCALL SDL_IsDeviceDisconnected(int index);
|
|
|
|
/* Ends C function definitions when using C++ */
|
|
#ifdef __cplusplus
|
|
/* *INDENT-OFF* */
|
|
}
|
|
/* *INDENT-ON* */
|
|
#endif
|
|
#include "close_code.h"
|
|
|
|
#endif /* _SDL_mouse_h */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|