mirror of
https://github.com/DrBeef/DVR.git
synced 2024-12-19 00:51:53 +00:00
182 lines
5.7 KiB
C
182 lines
5.7 KiB
C
/*
|
|
SDL - Simple DihintsMedia Layer
|
|
Copyright (C) 1997-2011 Sam Lantinga
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
Sam Lantinga
|
|
slouken@libsdl.org
|
|
*/
|
|
|
|
/**
|
|
* \file SDL_hints.h
|
|
*
|
|
* Official documentation for SDL configuration variables
|
|
*
|
|
* This file contains functions to set and get configuration hints,
|
|
* as well as listing each of them alphabetically.
|
|
*
|
|
* The convention for naming hints is SDL_HINT_X, where "SDL_X" is
|
|
* the environment variable that can be used to override the default.
|
|
*
|
|
* In general these hints are just that - they may or may not be
|
|
* supported or applicable on any given platform, but they provide
|
|
* a way for an application or user to give the library a hint as
|
|
* to how they would like the library to work.
|
|
*/
|
|
|
|
#ifndef _SDL_hints_h
|
|
#define _SDL_hints_h
|
|
|
|
#include "SDL_stdinc.h"
|
|
|
|
#include "begin_code.h"
|
|
/* Set up for C function definitions, even when using C++ */
|
|
#ifdef __cplusplus
|
|
/* *INDENT-OFF* */
|
|
extern "C" {
|
|
/* *INDENT-ON* */
|
|
#endif
|
|
|
|
/**
|
|
* \brief A variable controlling how 3D acceleration is used to accelerate the SDL 1.2 screen surface.
|
|
*
|
|
* SDL can try to accelerate the SDL 1.2 screen surface by using streaming
|
|
* textures with a 3D rendering engine. This variable controls whether and
|
|
* how this is done.
|
|
*
|
|
* This variable can be set to the following values:
|
|
* "0" - Disable 3D acceleration
|
|
* "1" - Enable 3D acceleration, using the default renderer.
|
|
* "X" - Enable 3D acceleration, using X where X is one of the valid rendering drivers. (e.g. "direct3d", "opengl", etc.)
|
|
*
|
|
* By default SDL tries to make a best guess for each platform whether
|
|
* to use acceleration or not.
|
|
*/
|
|
#define SDL_HINT_FRAMEBUFFER_ACCELERATION "SDL_FRAMEBUFFER_ACCELERATION"
|
|
|
|
/**
|
|
* \brief A variable specifying which render driver to use.
|
|
*
|
|
* If the application doesn't pick a specific renderer to use, this variable
|
|
* specifies the name of the preferred renderer. If the preferred renderer
|
|
* can't be initialized, the normal default renderer is used.
|
|
*
|
|
* This variable is case insensitive and can be set to the following values:
|
|
* "direct3d"
|
|
* "opengl"
|
|
* "opengles2"
|
|
* "opengles"
|
|
* "software"
|
|
*
|
|
* The default varies by platform, but it's the first one in the list that
|
|
* is available on the current platform.
|
|
*/
|
|
#define SDL_HINT_RENDER_DRIVER "SDL_RENDER_DRIVER"
|
|
|
|
/**
|
|
* \brief A variable controlling whether the OpenGL render driver uses shaders if they are available.
|
|
*
|
|
* This variable can be set to the following values:
|
|
* "0" - Disable shaders
|
|
* "1" - Enable shaders
|
|
*
|
|
* By default shaders are used if OpenGL supports them.
|
|
*/
|
|
#define SDL_HINT_RENDER_OPENGL_SHADERS "SDL_RENDER_OPENGL_SHADERS"
|
|
|
|
/**
|
|
* \brief A variable controlling the scaling quality
|
|
*
|
|
* This variable can be set to the following values:
|
|
* "0" or "nearest" - Nearest pixel sampling
|
|
* "1" or "linear" - Linear filtering (supported by OpenGL and Direct3D)
|
|
* "2" or "best" - Anisotropic filtering (supported by Direct3D)
|
|
*
|
|
* By default nearest pixel sampling is used
|
|
*/
|
|
#define SDL_HINT_RENDER_SCALE_QUALITY "SDL_RENDER_SCALE_QUALITY"
|
|
|
|
/**
|
|
* \brief A variable controlling whether updates to the SDL 1.2 screen surface should be synchronized with the vertical refresh, to avoid tearing.
|
|
*
|
|
* This variable can be set to the following values:
|
|
* "0" - Disable vsync
|
|
* "1" - Enable vsync
|
|
*
|
|
* By default SDL does not sync screen surface updates with vertical refresh.
|
|
*/
|
|
#define SDL_HINT_RENDER_VSYNC "SDL_RENDER_VSYNC"
|
|
|
|
|
|
/**
|
|
* \brief An enumeration of hint priorities
|
|
*/
|
|
typedef enum
|
|
{
|
|
SDL_HINT_DEFAULT,
|
|
SDL_HINT_NORMAL,
|
|
SDL_HINT_OVERRIDE
|
|
} SDL_HintPriority;
|
|
|
|
|
|
/**
|
|
* \brief Set a hint with a specific priority
|
|
*
|
|
* The priority controls the behavior when setting a hint that already
|
|
* has a value. Hints will replace existing hints of their priority and
|
|
* lower. Environment variables are considered to have override priority.
|
|
*
|
|
* \return SDL_TRUE if the hint was set, SDL_FALSE otherwise
|
|
*/
|
|
extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name,
|
|
const char *value,
|
|
SDL_HintPriority priority);
|
|
|
|
/**
|
|
* \brief Set a hint with normal priority
|
|
*
|
|
* \return SDL_TRUE if the hint was set, SDL_FALSE otherwise
|
|
*/
|
|
extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name,
|
|
const char *value);
|
|
|
|
|
|
/**
|
|
* \brief Get a hint
|
|
*
|
|
* \return The string value of a hint variable.
|
|
*/
|
|
extern DECLSPEC const char * SDLCALL SDL_GetHint(const char *name);
|
|
|
|
/**
|
|
* \brief Clear all hints
|
|
*
|
|
* This function is called during SDL_Quit() to free stored hints.
|
|
*/
|
|
extern DECLSPEC void SDLCALL SDL_ClearHints(void);
|
|
|
|
|
|
/* Ends C function definitions when using C++ */
|
|
#ifdef __cplusplus
|
|
/* *INDENT-OFF* */
|
|
}
|
|
/* *INDENT-ON* */
|
|
#endif
|
|
#include "close_code.h"
|
|
|
|
#endif /* _SDL_hints_h */
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|