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953 lines
24 KiB
C
953 lines
24 KiB
C
/*
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SDL_net: An example cross-platform network library for use with SDL
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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/* $Id: SDLnetTCP.c 3280 2007-07-15 05:55:42Z slouken $ */
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#include "SDLnetsys.h"
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#include "SDL_net.h"
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/* The network API for TCP sockets */
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/* Since the UNIX/Win32/BeOS code is so different from MacOS,
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we'll just have two completely different sections here.
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*/
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#ifdef MACOS_OPENTRANSPORT
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#include <Events.h>
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#include <Threads.h>
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#include <OpenTransport.h>
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#include <OpenTptInternet.h>
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#include <OTDebug.h>
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struct _TCPsocket {
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int ready;
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SOCKET channel;
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// These are taken from GUSI interface.
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// I'm not sure if it's really necessary here yet
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// ( masahiro minami<elsur@aaa.letter.co.jp> )
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// ( 01/02/19 )
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OTEventCode curEvent;
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OTEventCode newEvent;
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OTEventCode event;
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OTEventCode curCompletion;
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OTEventCode newCompletion;
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OTEventCode completion;
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OSStatus error;
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TEndpointInfo info;
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Boolean readShutdown;
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Boolean writeShutdown;
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Boolean connected;
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OTConfigurationRef config; // Master configuration. you can clone this.
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TCPsocket nextListener;
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// ( end of new members --- masahiro minami<elsur@aaa.letter.co.jp>
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IPaddress remoteAddress;
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IPaddress localAddress;
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int sflag;
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// Maybe we don't need this---- it's from original SDL_net
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// (masahiro minami<elsur@aaa.letter.co.jp>)
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// ( 01/02/20 )
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int rcvdPassConn;
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};
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// To be used in WaitNextEvent() here and there....
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// (010311 masahiro minami<elsur@aaa.letter.co.jp>)
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EventRecord macEvent;
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#if TARGET_API_MAC_CARBON
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/* for Carbon */
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OTNotifyUPP notifier;
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#endif
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/* Input: ep - endpointref on which to negotiate the option
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enableReuseIPMode - desired option setting - true/false
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Return: kOTNoError indicates that the option was successfully negotiated
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OSStatus is an error if < 0, otherwise, the status field is
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returned and is > 0.
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IMPORTANT NOTE: The endpoint is assumed to be in synchronous more, otherwise
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this code will not function as desired
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*/
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/*
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NOTE: As this version is written async way, we don't use this function...
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(010526) masahiro minami<elsur@aaa.letter.co.jp>
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*/
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/*
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OSStatus DoNegotiateIPReuseAddrOption(EndpointRef ep, Boolean enableReuseIPMode)
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{
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UInt8 buf[kOTFourByteOptionSize]; // define buffer for fourByte Option size
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TOption* opt; // option ptr to make items easier to access
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TOptMgmt req;
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TOptMgmt ret;
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OSStatus err;
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if (!OTIsSynchronous(ep))
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{
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return (-1);
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}
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opt = (TOption*)buf; // set option ptr to buffer
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req.opt.buf = buf;
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req.opt.len = sizeof(buf);
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req.flags = T_NEGOTIATE; // negotiate for option
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ret.opt.buf = buf;
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ret.opt.maxlen = kOTFourByteOptionSize;
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opt->level = INET_IP; // dealing with an IP Level function
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opt->name = IP_REUSEADDR;
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opt->len = kOTFourByteOptionSize;
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opt->status = 0;
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*(UInt32*)opt->value = enableReuseIPMode; // set the desired option level, true or false
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err = OTOptionManagement(ep, &req, &ret);
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// if no error then return the option status value
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if (err == kOTNoError)
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{
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if (opt->status != T_SUCCESS)
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err = opt->status;
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else
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err = kOTNoError;
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}
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return err;
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}
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*/
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/* A helper function for Mac OpenTransport support*/
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// This function is a complete copy from GUSI
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// ( masahiro minami<elsur@aaa.letter.co.jp> )
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// ( 01/02/19 )
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static __inline__ Uint32 CompleteMask(OTEventCode code)
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{
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return 1 << (code & 0x1F);
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}
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/* Notifier for async OT calls */
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static pascal void AsyncTCPNotifier( TCPsocket sock, OTEventCode code,
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OTResult result, void* cookie )
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{
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#ifdef DEBUG_NET
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printf("AsyncTCPNotifier got an event : 0x%8.8x\n", code );
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#endif
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switch( code & 0x7f000000L)
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{
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case 0:
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sock->newEvent |= code;
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result = 0;
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break;
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case kCOMPLETEEVENT:
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if(!(code & 0x00FFFFE0 ))
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sock->newCompletion |= CompleteMask( code );
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if( code == T_OPENCOMPLETE )
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sock->channel = (SOCKET)(cookie);
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break;
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default:
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if( code != kOTProviderWillClose )
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result = 0;
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}
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// Do we need these ???? TODO
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// sock->SetAsyncMacError( result );
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// sock->Wakeup();
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}
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/* Retrieve OT event */
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// This function is taken from GUSI interface.
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// ( 01/02/19 masahiro minami<elsur@aaa.letter.co.jp> )
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static void AsyncTCPPopEvent( TCPsocket sock )
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{
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// Make sure OT calls are not interrupted
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// Not sure if we really need this.
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OTEnterNotifier( sock->channel );
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sock->event |= (sock->curEvent = sock->newEvent );
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sock->completion |= ( sock->curCompletion = sock->newCompletion );
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sock->newEvent = sock->newCompletion = 0;
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OTLeaveNotifier( sock->channel );
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if( sock->curEvent & T_UDERR)
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{
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// We just clear the error.
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// Should we feed this back to users ?
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// (TODO )
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OTRcvUDErr( sock->channel, NULL );
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#ifdef DEBUG_NET
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printf("AsyncTCPPopEvent T_UDERR recognized");
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#endif
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}
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// Remote is disconnecting...
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if( sock->curEvent & ( T_DISCONNECT | T_ORDREL ))
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{
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sock->readShutdown = true;
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}
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if( sock->curEvent &T_CONNECT )
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{
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// Ignore the info of remote (second parameter).
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// Shoule we care ?
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// (TODO)
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OTRcvConnect( sock->channel, NULL );
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sock->connected = 1;
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}
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if( sock->curEvent & T_ORDREL )
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{
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OTRcvOrderlyDisconnect( sock->channel );
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}
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if( sock->curEvent & T_DISCONNECT )
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{
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OTRcvDisconnect( sock->channel, NULL );
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}
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// Do we need to ?
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// (masahiro minami<elsur@aaa.letter.co.jp>)
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//YieldToAnyThread();
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}
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/* Create a new TCPsocket */
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// Because TCPsocket structure gets bigger and bigger,
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// I think we'd better have a constructor function and delete function.
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// ( 01/02/25 masahiro minami<elsur@aaa.letter.co.jp> )
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static TCPsocket AsyncTCPNewSocket()
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{
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TCPsocket sock;
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sock = (TCPsocket)malloc(sizeof(*sock));
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if ( sock == NULL ) {
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SDLNet_SetError("Out of memory");
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return NULL;
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}
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sock->newEvent = 0;
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sock->event = 0;
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sock->curEvent = 0;
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sock->newCompletion = 0;
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sock->completion = 0;
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sock->curCompletion = 0;
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//sock->info = NULL;
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sock->readShutdown = sock->writeShutdown = sock->connected = false;
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sock->error = 0;
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sock->config = NULL;
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sock->nextListener = NULL;
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sock->sflag = 0;
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return sock;
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}
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// hmmm.... do we need this ???
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// ( 01/02/25 masahiro minami<elsur@aaa.letter.co.jp>)
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static void AsycnTCPDeleteSocket( TCPsocket sock )
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{
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SDLNet_TCP_Close( sock );
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}
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/* Open a TCP network socket
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If 'remote' is NULL, this creates a local server socket on the given port,
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otherwise a TCP connection to the remote host and port is attempted.
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The newly created socket is returned, or NULL if there was an error.
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( re-written by masahiro minami<elsur@aaa.letter.co.jp>
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Now endpoint is created in Async mode.
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01/02/20 )
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*/
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TCPsocket SDLNet_TCP_Open(IPaddress *ip)
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{
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EndpointRef dummy = NULL;
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TCPsocket sock = AsyncTCPNewSocket();
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if( ! sock)
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return NULL;
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// Determin whether bind locally, or connect to remote
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if ( (ip->host != INADDR_NONE) && (ip->host != INADDR_ANY) )
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{
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// ######## Connect to remote
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OTResult stat;
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InetAddress inAddr;
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TBind bindReq;
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// Open endpoint
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sock->error = OTAsyncOpenEndpoint(
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OTCreateConfiguration(kTCPName), NULL, &(sock->info),
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(OTNotifyProcPtr)(AsyncTCPNotifier),
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sock );
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AsyncTCPPopEvent( sock );
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while( !sock->error && !( sock->completion & CompleteMask(T_OPENCOMPLETE)))
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{
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//SetThreadState( kCurrentThreadID, kReadyThreadState, kNoThreadID );
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//YieldToAnyThread();
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//WaitNextEvent(everyEvent, &macEvent, 1, NULL);
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AsyncTCPPopEvent( sock );
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}
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if( !sock->channel )
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{
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SDLNet_SetError("OTAsyncOpenEndpoint failed --- client socket could not be opened");
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goto error_return;
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}
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// Set blocking mode
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// I'm not sure if this is a good solution....
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// Check out Apple's sample code, OT Virtual Server
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// ( 010314 masahiro minami<elsur@aaa.letter.co.jp>)
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sock->error = OTSetBlocking( sock->channel );
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if( sock->error != kOTNoError )
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{
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SDLNet_SetError("OTSetBlocking() returned an error");
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goto error_return;
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}
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// Bind the socket
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OTInitInetAddress(&inAddr, 0, 0 );
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bindReq.addr.len = sizeof( InetAddress );
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bindReq.addr.buf = (unsigned char*)&inAddr;
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bindReq.qlen = 0;
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sock->error = OTBind( sock->channel, &bindReq, NULL );
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AsyncTCPPopEvent(sock);
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while( !sock->error && !( sock->completion & CompleteMask(T_BINDCOMPLETE)))
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{
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//YieldToAnyThread();
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//WaitNextEvent(everyEvent, &macEvent, 1, NULL);
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AsyncTCPPopEvent(sock);
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}
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switch( stat = OTGetEndpointState( sock->channel ))
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{
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InetAddress inAddr;
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TCall sndCall;
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OTResult res;
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case T_OUTCON:
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SDLNet_SetError("SDLNet_Open() failed -- T_OUTCON");
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goto error_return;
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break;
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case T_IDLE:
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sock->readShutdown = false;
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sock->writeShutdown = false;
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sock->event &=~T_CONNECT;
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OTMemzero(&sndCall, sizeof(TCall));
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OTInitInetAddress(&inAddr, ip->port, ip->host );
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sndCall.addr.len = sizeof(InetAddress);
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sndCall.addr.buf = (unsigned char*)&inAddr;
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sock->connected = 0;
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res = OTConnect( sock->channel, &sndCall, NULL );
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AsyncTCPPopEvent(sock);
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while( sock->error == kOTNoDataErr || !sock->connected )
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AsyncTCPPopEvent(sock);
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break;
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default:
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// What's to be done ? (TODO)
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SDLNet_SetError("SDLNet_TCP_Open() failed -- EndpointState not good");
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goto error_return;
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}
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if( !(sock->event & (T_CONNECT|T_DISCONNECT)))
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goto error_return;
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AsyncTCPPopEvent( sock );
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while( !(sock->event & (T_CONNECT|T_DISCONNECT)))
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{
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AsyncTCPPopEvent( sock );
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}
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// OTConnect successfull
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if( sock->event & T_CONNECT)
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{
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sock->remoteAddress.host = inAddr.fHost;
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sock->remoteAddress.port = inAddr.fPort;
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sock->sflag = false;
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}
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else
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{
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// OTConnect failed
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sock->event &= ~T_DISCONNECT;
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goto error_return;
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}
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}
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else
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{
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// ######## Bind locally
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TBind bindReq;
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InetAddress inAddr;
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// First, get InetInterfaceInfo.
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// I don't search for all of them.
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// Does that matter ?
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sock->error = OTAsyncOpenEndpoint(
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OTCreateConfiguration("tilisten, tcp"), NULL, &(sock->info),
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(OTNotifyProcPtr)(AsyncTCPNotifier),
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sock);
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AsyncTCPPopEvent( sock );
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while( !sock->error && !( sock->completion & CompleteMask( T_OPENCOMPLETE)))
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{
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AsyncTCPPopEvent( sock );
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}
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if( ! sock->channel )
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{
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SDLNet_SetError("OTAsyncOpenEndpoint failed --- server socket could not be opened");
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goto error_return;
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}
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// Create a master OTConfiguration
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sock->config = OTCreateConfiguration(kTCPName);
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if( ! sock->config )
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{
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SDLNet_SetError("Could not create master OTConfiguration");
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goto error_return;
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}
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// Bind the socket
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OTInitInetAddress(&inAddr, ip->port, 0 );
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inAddr.fAddressType = AF_INET;
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bindReq.addr.len = sizeof( InetAddress );
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bindReq.addr.buf = (unsigned char*)&inAddr;
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bindReq.qlen = 35; // This number is NOT well considered. (TODO)
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sock->localAddress.host = inAddr.fHost;
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sock->localAddress.port = inAddr.fPort;
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sock->sflag = true;
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sock->error = OTBind( sock->channel, &bindReq, NULL );
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AsyncTCPPopEvent(sock);
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while( !sock->error && !( sock->completion & CompleteMask(T_BINDCOMPLETE)))
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{
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AsyncTCPPopEvent(sock);
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}
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if( sock->error != kOTNoError )
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{
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SDLNet_SetError("Could not bind server socket");
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goto error_return;
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}
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if( dummy )
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OTCloseProvider( dummy );
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}
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sock->ready = 0;
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return sock;
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error_return:
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if( dummy )
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OTCloseProvider( dummy );
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SDLNet_TCP_Close( sock );
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return NULL;
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}
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/* Accept an incoming connection on the given server socket.
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The newly created socket is returned, or NULL if there was an error.
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*/
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TCPsocket SDLNet_TCP_Accept(TCPsocket server)
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{
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/* Only server sockets can accept */
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if ( ! server->sflag ) {
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SDLNet_SetError("Only server sockets can accept()");
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return(NULL);
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}
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server->ready = 0;
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/* Accept a new TCP connection on a server socket */
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{
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InetAddress peer;
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TCall peerinfo;
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TCPsocket sock = NULL;
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Boolean mustListen = false;
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OTResult err;
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memset(&peerinfo, 0, (sizeof peerinfo ));
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peerinfo.addr.buf = (Uint8 *) &peer;
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peerinfo.addr.maxlen = sizeof(peer);
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while( mustListen || !sock )
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{
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// OTListen
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// We do NOT block ---- right thing ? (TODO)
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err = OTListen( server->channel, &peerinfo );
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if( err )
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goto error_return;
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else
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{
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mustListen = false;
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sock = AsyncTCPNewSocket();
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if( ! sock )
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goto error_return;
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}
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}
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if( sock )
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{
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// OTAsyncOpenEndpoint
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server->error = OTAsyncOpenEndpoint( OTCloneConfiguration( server->config ),
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NULL, &(sock->info), (OTNotifyProcPtr)AsyncTCPNotifier, sock );
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AsyncTCPPopEvent( sock );
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while( !sock->error && !( sock->completion & CompleteMask( T_OPENCOMPLETE)))
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{
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AsyncTCPPopEvent( sock );
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}
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if( ! sock->channel )
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{
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mustListen = false;
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goto error_return;
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}
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// OTAccept
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server->completion &= ~(CompleteMask(T_ACCEPTCOMPLETE));
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server->error = OTAccept( server->channel, sock->channel, &peerinfo );
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AsyncTCPPopEvent( server );
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while( !(server->completion & CompleteMask(T_ACCEPTCOMPLETE)))
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{
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AsyncTCPPopEvent( server );
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}
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switch( server->error )
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{
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case kOTLookErr:
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switch( OTLook(server->channel ))
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{
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case T_LISTEN:
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mustListen = true;
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break;
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case T_DISCONNECT:
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goto error_return;
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}
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break;
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case 0:
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sock->nextListener = server->nextListener;
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server->nextListener = sock;
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sock->remoteAddress.host = peer.fHost;
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sock->remoteAddress.port = peer.fPort;
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|
return sock;
|
|
// accept successful
|
|
break;
|
|
default:
|
|
free( sock );
|
|
}
|
|
}
|
|
sock->remoteAddress.host = peer.fHost;
|
|
sock->remoteAddress.port = peer.fPort;
|
|
sock->sflag = 0;
|
|
sock->ready = 0;
|
|
|
|
/* The socket is ready */
|
|
return(sock);
|
|
|
|
// Error; close the socket and return
|
|
error_return:
|
|
SDLNet_TCP_Close(sock);
|
|
return(NULL);
|
|
}
|
|
}
|
|
|
|
/* Get the IP address of the remote system associated with the socket.
|
|
If the socket is a server socket, this function returns NULL.
|
|
*/
|
|
IPaddress *SDLNet_TCP_GetPeerAddress(TCPsocket sock)
|
|
{
|
|
if ( sock->sflag ) {
|
|
return(NULL);
|
|
}
|
|
return(&sock->remoteAddress);
|
|
}
|
|
|
|
/* Send 'len' bytes of 'data' over the non-server socket 'sock'
|
|
This function returns the actual amount of data sent. If the return value
|
|
is less than the amount of data sent, then either the remote connection was
|
|
closed, or an unknown socket error occurred.
|
|
*/
|
|
int SDLNet_TCP_Send(TCPsocket sock, const void *datap, int len)
|
|
{
|
|
const Uint8 *data = (const Uint8 *)datap; /* For pointer arithmetic */
|
|
int sent, left;
|
|
|
|
/* Server sockets are for accepting connections only */
|
|
if ( sock->sflag ) {
|
|
SDLNet_SetError("Server sockets cannot send");
|
|
return(-1);
|
|
}
|
|
|
|
/* Keep sending data until it's sent or an error occurs */
|
|
left = len;
|
|
sent = 0;
|
|
errno = 0;
|
|
do {
|
|
len = OTSnd(sock->channel, (void *)data, left, 0);
|
|
if (len == kOTFlowErr)
|
|
len = 0;
|
|
if ( len > 0 ) {
|
|
sent += len;
|
|
left -= len;
|
|
data += len;
|
|
}
|
|
// Do we need to ?
|
|
// ( masahiro minami<elsur@aaa.letter.co.jp> )
|
|
// (TODO)
|
|
//WaitNextEvent(everyEvent, &macEvent, 1, NULL);
|
|
//AsyncTCPPopEvent(sock);
|
|
} while ( (left > 0) && (len > 0) );
|
|
|
|
return(sent);
|
|
}
|
|
|
|
/* Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
|
|
and store them in the buffer pointed to by 'data'.
|
|
This function returns the actual amount of data received. If the return
|
|
value is less than or equal to zero, then either the remote connection was
|
|
closed, or an unknown socket error occurred.
|
|
*/
|
|
int SDLNet_TCP_Recv(TCPsocket sock, void *data, int maxlen)
|
|
{
|
|
int len = 0;
|
|
OSStatus res;
|
|
/* Server sockets are for accepting connections only */
|
|
if ( sock->sflag ) {
|
|
SDLNet_SetError("Server sockets cannot receive");
|
|
return(-1);
|
|
}
|
|
|
|
do
|
|
{
|
|
res = OTRcv(sock->channel, data, maxlen-len, 0);
|
|
if (res > 0) {
|
|
len = res;
|
|
}
|
|
|
|
#ifdef DEBUG_NET
|
|
if ( res != kOTNoDataErr )
|
|
printf("SDLNet_TCP_Recv received ; %d\n", res );
|
|
#endif
|
|
|
|
AsyncTCPPopEvent(sock);
|
|
if( res == kOTLookErr )
|
|
{
|
|
res = OTLook(sock->channel );
|
|
continue;
|
|
}
|
|
} while ( (len == 0) && (res == kOTNoDataErr) );
|
|
|
|
sock->ready = 0;
|
|
if ( len == 0 ) { /* Open Transport error */
|
|
#ifdef DEBUG_NET
|
|
printf("Open Transport error: %d\n", res);
|
|
#endif
|
|
return(-1);
|
|
}
|
|
return(len);
|
|
}
|
|
|
|
/* Close a TCP network socket */
|
|
void SDLNet_TCP_Close(TCPsocket sock)
|
|
{
|
|
if ( sock != NULL ) {
|
|
if ( sock->channel != INVALID_SOCKET ) {
|
|
//closesocket(sock->channel);
|
|
OTSndOrderlyDisconnect( sock->channel );
|
|
}
|
|
free(sock);
|
|
}
|
|
}
|
|
|
|
#else /* !MACOS_OPENTRANSPORT */
|
|
|
|
struct _TCPsocket {
|
|
int ready;
|
|
SOCKET channel;
|
|
IPaddress remoteAddress;
|
|
IPaddress localAddress;
|
|
int sflag;
|
|
};
|
|
|
|
/* Open a TCP network socket
|
|
If 'remote' is NULL, this creates a local server socket on the given port,
|
|
otherwise a TCP connection to the remote host and port is attempted.
|
|
The newly created socket is returned, or NULL if there was an error.
|
|
*/
|
|
TCPsocket SDLNet_TCP_Open(IPaddress *ip)
|
|
{
|
|
TCPsocket sock;
|
|
struct sockaddr_in sock_addr;
|
|
|
|
/* Allocate a TCP socket structure */
|
|
sock = (TCPsocket)malloc(sizeof(*sock));
|
|
if ( sock == NULL ) {
|
|
SDLNet_SetError("Out of memory");
|
|
goto error_return;
|
|
}
|
|
|
|
/* Open the socket */
|
|
sock->channel = socket(AF_INET, SOCK_STREAM, 0);
|
|
if ( sock->channel == INVALID_SOCKET ) {
|
|
SDLNet_SetError("Couldn't create socket");
|
|
goto error_return;
|
|
}
|
|
|
|
/* Connect to remote, or bind locally, as appropriate */
|
|
if ( (ip->host != INADDR_NONE) && (ip->host != INADDR_ANY) ) {
|
|
|
|
// ######### Connecting to remote
|
|
|
|
memset(&sock_addr, 0, sizeof(sock_addr));
|
|
sock_addr.sin_family = AF_INET;
|
|
sock_addr.sin_addr.s_addr = ip->host;
|
|
sock_addr.sin_port = ip->port;
|
|
|
|
/* Connect to the remote host */
|
|
if ( connect(sock->channel, (struct sockaddr *)&sock_addr,
|
|
sizeof(sock_addr)) == SOCKET_ERROR ) {
|
|
SDLNet_SetError("Couldn't connect to remote host");
|
|
goto error_return;
|
|
}
|
|
sock->sflag = 0;
|
|
} else {
|
|
|
|
// ########## Binding locally
|
|
|
|
memset(&sock_addr, 0, sizeof(sock_addr));
|
|
sock_addr.sin_family = AF_INET;
|
|
sock_addr.sin_addr.s_addr = INADDR_ANY;
|
|
sock_addr.sin_port = ip->port;
|
|
|
|
/*
|
|
* Windows gets bad mojo with SO_REUSEADDR:
|
|
* http://www.devolution.com/pipermail/sdl/2005-September/070491.html
|
|
* --ryan.
|
|
*/
|
|
#ifndef WIN32
|
|
/* allow local address reuse */
|
|
{ int yes = 1;
|
|
setsockopt(sock->channel, SOL_SOCKET, SO_REUSEADDR, (char*)&yes, sizeof(yes));
|
|
}
|
|
#endif
|
|
|
|
/* Bind the socket for listening */
|
|
if ( bind(sock->channel, (struct sockaddr *)&sock_addr,
|
|
sizeof(sock_addr)) == SOCKET_ERROR ) {
|
|
SDLNet_SetError("Couldn't bind to local port");
|
|
goto error_return;
|
|
}
|
|
if ( listen(sock->channel, 5) == SOCKET_ERROR ) {
|
|
SDLNet_SetError("Couldn't listen to local port");
|
|
goto error_return;
|
|
}
|
|
|
|
/* Set the socket to non-blocking mode for accept() */
|
|
#if defined(__BEOS__) && defined(SO_NONBLOCK)
|
|
/* On BeOS r5 there is O_NONBLOCK but it's for files only */
|
|
{
|
|
long b = 1;
|
|
setsockopt(sock->channel, SOL_SOCKET, SO_NONBLOCK, &b, sizeof(b));
|
|
}
|
|
#elif defined(O_NONBLOCK)
|
|
{
|
|
fcntl(sock->channel, F_SETFL, O_NONBLOCK);
|
|
}
|
|
#elif defined(WIN32)
|
|
{
|
|
unsigned long mode = 1;
|
|
ioctlsocket (sock->channel, FIONBIO, &mode);
|
|
}
|
|
#elif defined(__OS2__)
|
|
{
|
|
int dontblock = 1;
|
|
ioctl(sock->channel, FIONBIO, &dontblock);
|
|
}
|
|
#else
|
|
#warning How do we set non-blocking mode on other operating systems?
|
|
#endif
|
|
sock->sflag = 1;
|
|
}
|
|
sock->ready = 0;
|
|
|
|
#ifdef TCP_NODELAY
|
|
/* Set the nodelay TCP option for real-time games */
|
|
{ int yes = 1;
|
|
setsockopt(sock->channel, IPPROTO_TCP, TCP_NODELAY, (char*)&yes, sizeof(yes));
|
|
}
|
|
#endif /* TCP_NODELAY */
|
|
|
|
/* Fill in the channel host address */
|
|
sock->remoteAddress.host = sock_addr.sin_addr.s_addr;
|
|
sock->remoteAddress.port = sock_addr.sin_port;
|
|
|
|
/* The socket is ready */
|
|
return(sock);
|
|
|
|
error_return:
|
|
SDLNet_TCP_Close(sock);
|
|
return(NULL);
|
|
}
|
|
|
|
/* Accept an incoming connection on the given server socket.
|
|
The newly created socket is returned, or NULL if there was an error.
|
|
*/
|
|
TCPsocket SDLNet_TCP_Accept(TCPsocket server)
|
|
{
|
|
TCPsocket sock;
|
|
struct sockaddr_in sock_addr;
|
|
int sock_alen;
|
|
|
|
/* Only server sockets can accept */
|
|
if ( ! server->sflag ) {
|
|
SDLNet_SetError("Only server sockets can accept()");
|
|
return(NULL);
|
|
}
|
|
server->ready = 0;
|
|
|
|
/* Allocate a TCP socket structure */
|
|
sock = (TCPsocket)malloc(sizeof(*sock));
|
|
if ( sock == NULL ) {
|
|
SDLNet_SetError("Out of memory");
|
|
goto error_return;
|
|
}
|
|
|
|
/* Accept a new TCP connection on a server socket */
|
|
sock_alen = sizeof(sock_addr);
|
|
sock->channel = accept(server->channel, (struct sockaddr *)&sock_addr,
|
|
#ifdef USE_GUSI_SOCKETS
|
|
(unsigned int *)&sock_alen);
|
|
#else
|
|
&sock_alen);
|
|
#endif
|
|
if ( sock->channel == SOCKET_ERROR ) {
|
|
SDLNet_SetError("accept() failed");
|
|
goto error_return;
|
|
}
|
|
#ifdef WIN32
|
|
{
|
|
/* passing a zero value, socket mode set to block on */
|
|
unsigned long mode = 0;
|
|
ioctlsocket (sock->channel, FIONBIO, &mode);
|
|
}
|
|
#elif defined(O_NONBLOCK)
|
|
{
|
|
int flags = fcntl(sock->channel, F_GETFL, 0);
|
|
fcntl(sock->channel, F_SETFL, flags & ~O_NONBLOCK);
|
|
}
|
|
#endif /* WIN32 */
|
|
sock->remoteAddress.host = sock_addr.sin_addr.s_addr;
|
|
sock->remoteAddress.port = sock_addr.sin_port;
|
|
|
|
sock->sflag = 0;
|
|
sock->ready = 0;
|
|
|
|
/* The socket is ready */
|
|
return(sock);
|
|
|
|
error_return:
|
|
SDLNet_TCP_Close(sock);
|
|
return(NULL);
|
|
}
|
|
|
|
/* Get the IP address of the remote system associated with the socket.
|
|
If the socket is a server socket, this function returns NULL.
|
|
*/
|
|
IPaddress *SDLNet_TCP_GetPeerAddress(TCPsocket sock)
|
|
{
|
|
if ( sock->sflag ) {
|
|
return(NULL);
|
|
}
|
|
return(&sock->remoteAddress);
|
|
}
|
|
|
|
/* Send 'len' bytes of 'data' over the non-server socket 'sock'
|
|
This function returns the actual amount of data sent. If the return value
|
|
is less than the amount of data sent, then either the remote connection was
|
|
closed, or an unknown socket error occurred.
|
|
*/
|
|
int SDLNet_TCP_Send(TCPsocket sock, const void *datap, int len)
|
|
{
|
|
const Uint8 *data = (const Uint8 *)datap; /* For pointer arithmetic */
|
|
int sent, left;
|
|
|
|
/* Server sockets are for accepting connections only */
|
|
if ( sock->sflag ) {
|
|
SDLNet_SetError("Server sockets cannot send");
|
|
return(-1);
|
|
}
|
|
|
|
/* Keep sending data until it's sent or an error occurs */
|
|
left = len;
|
|
sent = 0;
|
|
errno = 0;
|
|
do {
|
|
len = send(sock->channel, (const char *) data, left, 0);
|
|
if ( len > 0 ) {
|
|
sent += len;
|
|
left -= len;
|
|
data += len;
|
|
}
|
|
} while ( (left > 0) && ((len > 0) || (errno == EINTR)) );
|
|
|
|
return(sent);
|
|
}
|
|
|
|
/* Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
|
|
and store them in the buffer pointed to by 'data'.
|
|
This function returns the actual amount of data received. If the return
|
|
value is less than or equal to zero, then either the remote connection was
|
|
closed, or an unknown socket error occurred.
|
|
*/
|
|
int SDLNet_TCP_Recv(TCPsocket sock, void *data, int maxlen)
|
|
{
|
|
int len;
|
|
|
|
/* Server sockets are for accepting connections only */
|
|
if ( sock->sflag ) {
|
|
SDLNet_SetError("Server sockets cannot receive");
|
|
return(-1);
|
|
}
|
|
|
|
errno = 0;
|
|
do {
|
|
len = recv(sock->channel, (char *) data, maxlen, 0);
|
|
} while ( errno == EINTR );
|
|
|
|
sock->ready = 0;
|
|
return(len);
|
|
}
|
|
|
|
/* Close a TCP network socket */
|
|
void SDLNet_TCP_Close(TCPsocket sock)
|
|
{
|
|
if ( sock != NULL ) {
|
|
if ( sock->channel != INVALID_SOCKET ) {
|
|
closesocket(sock->channel);
|
|
}
|
|
free(sock);
|
|
}
|
|
}
|
|
|
|
#endif /* MACOS_OPENTRANSPORT */
|