mirror of
https://github.com/DrBeef/DVR.git
synced 2024-12-19 09:01:35 +00:00
7ca2268ef1
- Lens Correction Offset - Use shoulder triggers for run/shoot - Tidying up a little - Slight increase in stereo depth
473 lines
12 KiB
C
473 lines
12 KiB
C
/* Emacs style mode select -*- C++ -*-
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*-----------------------------------------------------------------------------
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*
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*
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* PrBoom: a Doom port merged with LxDoom and LSDLDoom
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* based on BOOM, a modified and improved DOOM engine
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* Copyright (C) 1999 by
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* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
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* Copyright (C) 1999-2000 by
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* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze, Andrey Budko
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* Copyright 2005, 2006 by
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* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* DESCRIPTION:
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* Uncapped framerate stuff
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*
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*---------------------------------------------------------------------
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*/
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#include "doomstat.h"
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#include "r_defs.h"
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#include "r_state.h"
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#include "p_spec.h"
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#include "r_demo.h"
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#include "r_fps.h"
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int movement_smooth = false;
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typedef enum
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{
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INTERP_SectorFloor,
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INTERP_SectorCeiling,
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INTERP_Vertex,
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INTERP_WallPanning,
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INTERP_FloorPanning,
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INTERP_CeilingPanning
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} interpolation_type_e;
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typedef struct
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{
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interpolation_type_e type;
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void *address;
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} interpolation_t;
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static int numinterpolations = 0;
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tic_vars_t tic_vars;
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view_vars_t original_view_vars;
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fixed_t r_stereo_offset = 0x38000;
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extern int realtic_clock_rate;
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void D_Display(void);
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void R_InitInterpolation(void)
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{
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tic_vars.msec = realtic_clock_rate * TICRATE / 100000.0f;
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}
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typedef fixed_t fixed2_t[2];
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static fixed2_t *oldipos;
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static fixed2_t *bakipos;
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static interpolation_t *curipos;
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static boolean NoInterpolateView;
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static boolean didInterp;
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boolean WasRenderedInTryRunTics;
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extern float hmdRoll;
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void R_StereoOffset(fixed_t *viewx, fixed_t *viewy, angle_t angle, fixed_t move)
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{
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angle >>= ANGLETOFINESHIFT;
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*viewx += FixedMul(move,finecosine[angle]);
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*viewy += FixedMul(move,finesine[angle]);
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}
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void R_InterpolateView (player_t *player, fixed_t frac, int eye)
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{
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if (movement_smooth)
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{
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if (NoInterpolateView)
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{
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NoInterpolateView = false;
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original_view_vars.viewx = player->mo->x;
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original_view_vars.viewy = player->mo->y;
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original_view_vars.viewz = player->viewz;
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original_view_vars.viewangle = player->mo->angle + viewangleoffset;
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}
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viewx = original_view_vars.viewx + FixedMul (frac, player->mo->x - original_view_vars.viewx);
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viewy = original_view_vars.viewy + FixedMul (frac, player->mo->y - original_view_vars.viewy);
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viewz = original_view_vars.viewz + FixedMul (frac, player->viewz - original_view_vars.viewz);
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viewangle = original_view_vars.viewangle + FixedMul (frac, R_SmoothPlaying_Get(player->mo->angle) + viewangleoffset - original_view_vars.viewangle);
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}
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else
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{
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viewx = player->mo->x;
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viewy = player->mo->y;
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viewz = player->viewz;
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viewangle = R_SmoothPlaying_Get(player->mo->angle);
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}
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//More we roll, less we stereo
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float mult = 1.0f;
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mult -= fabs(hmdRoll)/30.0f;
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if (mult < 0.0f)
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mult = 0.0f;
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//Apply stereo offset
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if (eye == 1)
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R_StereoOffset(&viewx, &viewy, viewangle-ANG90, r_stereo_offset * mult);
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else
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R_StereoOffset(&viewx, &viewy, viewangle+ANG90, r_stereo_offset * mult);
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}
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void R_ResetViewInterpolation ()
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{
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NoInterpolateView = true;
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}
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static void R_CopyInterpToOld (int i)
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{
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switch (curipos[i].type)
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{
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case INTERP_SectorFloor:
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oldipos[i][0] = ((sector_t*)curipos[i].address)->floorheight;
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break;
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case INTERP_SectorCeiling:
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oldipos[i][0] = ((sector_t*)curipos[i].address)->ceilingheight;
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break;
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case INTERP_Vertex:
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oldipos[i][0] = ((vertex_t*)curipos[i].address)->x;
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oldipos[i][1] = ((vertex_t*)curipos[i].address)->y;
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break;
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case INTERP_WallPanning:
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oldipos[i][0] = ((side_t*)curipos[i].address)->rowoffset;
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oldipos[i][1] = ((side_t*)curipos[i].address)->textureoffset;
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break;
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case INTERP_FloorPanning:
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oldipos[i][0] = ((sector_t*)curipos[i].address)->floor_xoffs;
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oldipos[i][1] = ((sector_t*)curipos[i].address)->floor_yoffs;
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break;
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case INTERP_CeilingPanning:
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oldipos[i][0] = ((sector_t*)curipos[i].address)->ceiling_xoffs;
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oldipos[i][1] = ((sector_t*)curipos[i].address)->ceiling_yoffs;
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break;
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}
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}
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static void R_CopyBakToInterp (int i)
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{
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switch (curipos[i].type)
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{
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case INTERP_SectorFloor:
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((sector_t*)curipos[i].address)->floorheight = bakipos[i][0];
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break;
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case INTERP_SectorCeiling:
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((sector_t*)curipos[i].address)->ceilingheight = bakipos[i][0];
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break;
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case INTERP_Vertex:
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((vertex_t*)curipos[i].address)->x = bakipos[i][0];
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((vertex_t*)curipos[i].address)->y = bakipos[i][1];
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break;
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case INTERP_WallPanning:
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((side_t*)curipos[i].address)->rowoffset = bakipos[i][0];
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((side_t*)curipos[i].address)->textureoffset = bakipos[i][1];
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break;
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case INTERP_FloorPanning:
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((sector_t*)curipos[i].address)->floor_xoffs = bakipos[i][0];
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((sector_t*)curipos[i].address)->floor_yoffs = bakipos[i][1];
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break;
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case INTERP_CeilingPanning:
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((sector_t*)curipos[i].address)->ceiling_xoffs = bakipos[i][0];
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((sector_t*)curipos[i].address)->ceiling_yoffs = bakipos[i][1];
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break;
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}
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}
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static void R_DoAnInterpolation (int i, fixed_t smoothratio)
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{
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fixed_t pos;
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fixed_t *adr1 = NULL;
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fixed_t *adr2 = NULL;
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switch (curipos[i].type)
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{
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case INTERP_SectorFloor:
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adr1 = &((sector_t*)curipos[i].address)->floorheight;
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break;
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case INTERP_SectorCeiling:
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adr1 = &((sector_t*)curipos[i].address)->ceilingheight;
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break;
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case INTERP_Vertex:
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adr1 = &((vertex_t*)curipos[i].address)->x;
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//// adr2 = &((vertex_t*)curipos[i].Address)->y;
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break;
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case INTERP_WallPanning:
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adr1 = &((side_t*)curipos[i].address)->rowoffset;
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adr2 = &((side_t*)curipos[i].address)->textureoffset;
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break;
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case INTERP_FloorPanning:
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adr1 = &((sector_t*)curipos[i].address)->floor_xoffs;
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adr2 = &((sector_t*)curipos[i].address)->floor_yoffs;
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break;
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case INTERP_CeilingPanning:
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adr1 = &((sector_t*)curipos[i].address)->ceiling_xoffs;
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adr2 = &((sector_t*)curipos[i].address)->ceiling_yoffs;
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break;
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default:
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return;
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}
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if (adr1)
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{
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pos = bakipos[i][0] = *adr1;
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*adr1 = oldipos[i][0] + FixedMul (pos - oldipos[i][0], smoothratio);
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}
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if (adr2)
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{
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pos = bakipos[i][1] = *adr2;
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*adr2 = oldipos[i][1] + FixedMul (pos - oldipos[i][1], smoothratio);
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}
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}
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void R_UpdateInterpolations()
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{
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int i;
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if (!movement_smooth)
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return;
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for (i = numinterpolations-1; i >= 0; --i)
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R_CopyInterpToOld (i);
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}
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int interpolations_max = 0;
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static void R_SetInterpolation(interpolation_type_e type, void *posptr)
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{
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int i;
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if (!movement_smooth)
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return;
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if (numinterpolations >= interpolations_max) {
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interpolations_max = interpolations_max ? interpolations_max * 2 : 256;
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oldipos = (fixed2_t*)realloc(oldipos, sizeof(*oldipos) * interpolations_max);
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bakipos = (fixed2_t*)realloc(bakipos, sizeof(*bakipos) * interpolations_max);
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curipos = (interpolation_t*)realloc(curipos, sizeof(*curipos) * interpolations_max);
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}
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for(i = numinterpolations-1; i >= 0; i--)
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if (curipos[i].address == posptr && curipos[i].type == type)
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return;
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curipos[numinterpolations].address = posptr;
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curipos[numinterpolations].type = type;
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R_CopyInterpToOld (numinterpolations);
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numinterpolations++;
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}
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static void R_StopInterpolation(interpolation_type_e type, void *posptr)
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{
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int i;
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if (!movement_smooth)
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return;
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for(i=numinterpolations-1; i>= 0; --i)
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{
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if (curipos[i].address == posptr && curipos[i].type == type)
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{
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numinterpolations--;
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oldipos[i][0] = oldipos[numinterpolations][0];
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oldipos[i][1] = oldipos[numinterpolations][1];
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bakipos[i][0] = bakipos[numinterpolations][0];
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bakipos[i][1] = bakipos[numinterpolations][1];
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curipos[i] = curipos[numinterpolations];
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break;
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}
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}
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}
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void R_StopAllInterpolations(void)
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{
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int i;
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if (!movement_smooth)
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return;
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for(i=numinterpolations-1; i>= 0; --i)
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{
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numinterpolations--;
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oldipos[i][0] = oldipos[numinterpolations][0];
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oldipos[i][1] = oldipos[numinterpolations][1];
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bakipos[i][0] = bakipos[numinterpolations][0];
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bakipos[i][1] = bakipos[numinterpolations][1];
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curipos[i] = curipos[numinterpolations];
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}
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}
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void R_DoInterpolations(fixed_t smoothratio)
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{
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int i;
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if (!movement_smooth)
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return;
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if (smoothratio == FRACUNIT)
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{
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didInterp = false;
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return;
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}
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didInterp = true;
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for (i = numinterpolations-1; i >= 0; --i)
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{
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R_DoAnInterpolation (i, smoothratio);
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}
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}
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void R_RestoreInterpolations()
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{
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int i;
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if (!movement_smooth)
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return;
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if (didInterp)
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{
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didInterp = false;
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for (i = numinterpolations-1; i >= 0; --i)
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{
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R_CopyBakToInterp (i);
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}
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}
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}
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void R_ActivateSectorInterpolations()
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{
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int i;
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sector_t *sec;
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if (!movement_smooth)
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return;
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for (i=0, sec = sectors ; i<numsectors ; i++,sec++)
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{
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if (sec->floordata)
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R_SetInterpolation (INTERP_SectorFloor, sec);
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if (sec->ceilingdata)
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R_SetInterpolation (INTERP_SectorCeiling, sec);
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}
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}
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static void R_InterpolationGetData(thinker_t *th,
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interpolation_type_e *type1, interpolation_type_e *type2,
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void **posptr1, void **posptr2)
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{
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*posptr1 = NULL;
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*posptr2 = NULL;
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if (th->function == T_MoveFloor)
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{
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*type1 = INTERP_SectorFloor;
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*posptr1 = ((floormove_t *)th)->sector;
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}
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else
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if (th->function == T_PlatRaise)
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{
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*type1 = INTERP_SectorFloor;
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*posptr1 = ((plat_t *)th)->sector;
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}
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else
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if (th->function == T_MoveCeiling)
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{
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*type1 = INTERP_SectorCeiling;
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*posptr1 = ((ceiling_t *)th)->sector;
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}
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else
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if (th->function == T_VerticalDoor)
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{
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*type1 = INTERP_SectorCeiling;
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*posptr1 = ((vldoor_t *)th)->sector;
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}
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else
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if (th->function == T_MoveElevator)
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{
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*type1 = INTERP_SectorFloor;
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*posptr1 = ((elevator_t *)th)->sector;
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*type2 = INTERP_SectorCeiling;
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*posptr2 = ((elevator_t *)th)->sector;
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}
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else
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if (th->function == T_Scroll)
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{
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switch (((scroll_t *)th)->type)
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{
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case sc_side:
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*type1 = INTERP_WallPanning;
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*posptr1 = sides + ((scroll_t *)th)->affectee;
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break;
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case sc_floor:
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*type1 = INTERP_FloorPanning;
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*posptr1 = sectors + ((scroll_t *)th)->affectee;
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break;
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case sc_ceiling:
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*type1 = INTERP_CeilingPanning;
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*posptr1 = sectors + ((scroll_t *)th)->affectee;
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break;
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default: ;
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}
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}
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}
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void R_ActivateThinkerInterpolations(thinker_t *th)
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{
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void *posptr1;
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void *posptr2;
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interpolation_type_e type1, type2;
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if (!movement_smooth)
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return;
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R_InterpolationGetData(th, &type1, &type2, &posptr1, &posptr2);
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if(posptr1)
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{
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R_SetInterpolation (type1, posptr1);
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if(posptr2)
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R_SetInterpolation (type2, posptr2);
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}
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}
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void R_StopInterpolationIfNeeded(thinker_t *th)
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{
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void *posptr1;
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void *posptr2;
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interpolation_type_e type1, type2;
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if (!movement_smooth)
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return;
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R_InterpolationGetData(th, &type1, &type2, &posptr1, &posptr2);
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if(posptr1)
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{
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R_StopInterpolation (type1, posptr1);
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if(posptr2)
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R_StopInterpolation (type2, posptr2);
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}
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}
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