mirror of
https://github.com/DrBeef/DVR.git
synced 2024-12-21 01:51:11 +00:00
736 lines
26 KiB
Makefile
736 lines
26 KiB
Makefile
# Makefile.in generated by automake 1.10 from Makefile.am.
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# src/Makefile. Generated from Makefile.in by configure.
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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
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# 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
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# This Makefile.in is free software; the Free Software Foundation
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# gives unlimited permission to copy and/or distribute it,
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# with or without modifications, as long as this notice is preserved.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
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# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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# PARTICULAR PURPOSE.
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#
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# automake Makefile.am for the PrBoom source directory
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#
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#
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# Process this file with automake to produce Makefile.in
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#
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#
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pkgdatadir = $(datadir)/prboom
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pkglibdir = $(libdir)/prboom
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pkgincludedir = $(includedir)/prboom
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am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
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install_sh_DATA = $(install_sh) -c -m 644
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install_sh_PROGRAM = $(install_sh) -c
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install_sh_SCRIPT = $(install_sh) -c
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INSTALL_HEADER = $(INSTALL_DATA)
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transform = $(program_transform_name)
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NORMAL_INSTALL = :
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PRE_INSTALL = :
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POST_INSTALL = :
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NORMAL_UNINSTALL = :
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PRE_UNINSTALL = :
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POST_UNINSTALL = :
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build_triplet = i686-pc-linux-gnu
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host_triplet = i686-pc-linux-gnu
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target_triplet = i686-pc-linux-gnu
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games_PROGRAMS = prboom$(EXEEXT) prboom-game-server$(EXEEXT)
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subdir = src
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DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
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ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
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am__aclocal_m4_deps = $(top_srcdir)/autotools/ac_c_compile_flags.m4 \
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$(top_srcdir)/autotools/ac_cpu_optimisations.m4 \
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$(top_srcdir)/configure.ac
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am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
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$(ACLOCAL_M4)
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mkinstalldirs = $(install_sh) -d
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CONFIG_HEADER = $(top_builddir)/config.h
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CONFIG_CLEAN_FILES =
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am__installdirs = "$(DESTDIR)$(gamesdir)"
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gamesPROGRAMS_INSTALL = $(INSTALL_PROGRAM)
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PROGRAMS = $(games_PROGRAMS)
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am__prboom_SOURCES_DIST = mmus2mid.c mmus2mid.h am_map.c g_game.c \
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p_maputl.h r_plane.h am_map.h g_game.h p_mobj.c r_demo.c \
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r_segs.c hu_lib.c lprintf.c p_mobj.h r_demo.h r_segs.h \
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hu_lib.h lprintf.h p_plats.c r_sky.c d_deh.c hu_stuff.c \
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m_argv.c p_pspr.c r_sky.h d_deh.h hu_stuff.h m_argv.h p_pspr.h \
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r_state.h d_englsh.h i_joy.h m_bbox.c p_saveg.c r_things.c \
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d_event.h m_bbox.h p_saveg.h r_things.h d_items.c i_network.h \
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m_cheat.c p_setup.c s_sound.c d_items.h i_sound.h m_cheat.h \
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p_setup.h s_sound.h d_main.c i_system.h m_fixed.h p_sight.c \
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sounds.c d_main.h i_video.h m_menu.c p_spec.c sounds.h info.c \
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m_menu.h p_spec.h st_lib.c d_net.h info.h m_misc.c p_switch.c \
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st_lib.h d_player.h m_misc.h p_telept.c st_stuff.c m_random.c \
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p_tick.c st_stuff.h i_main.h d_think.h m_random.h p_tick.h \
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tables.c d_ticcmd.h m_swap.h p_user.c tables.h doomdata.h \
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p_ceilng.c p_user.h v_video.c doomdef.c p_doors.c protocol.h \
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v_video.h doomdef.h p_enemy.c r_bsp.c version.c doomstat.c \
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p_enemy.h r_bsp.h version.h doomstat.h p_floor.c r_data.c \
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w_wad.c doomtype.h p_genlin.c r_data.h w_wad.h dstrings.c \
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p_inter.c r_defs.h wi_stuff.c dstrings.h p_inter.h r_draw.c \
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wi_stuff.h f_finale.c p_lights.c r_draw.h z_bmalloc.c \
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f_finale.h p_map.c r_main.c z_bmalloc.h f_wipe.c p_map.h \
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r_main.h z_zone.c f_wipe.h p_maputl.c r_plane.c z_zone.h md5.c \
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md5.h p_checksum.h p_checksum.c r_patch.c r_patch.h r_fps.c \
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r_fps.h r_filter.c r_filter.h d_client.c gl_intern.h gl_main.c \
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gl_struct.h gl_texture.c w_memcache.c w_mmap.c
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am__objects_1 = am_map.$(OBJEXT) g_game.$(OBJEXT) p_mobj.$(OBJEXT) \
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r_demo.$(OBJEXT) r_segs.$(OBJEXT) hu_lib.$(OBJEXT) \
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lprintf.$(OBJEXT) p_plats.$(OBJEXT) r_sky.$(OBJEXT) \
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d_deh.$(OBJEXT) hu_stuff.$(OBJEXT) m_argv.$(OBJEXT) \
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p_pspr.$(OBJEXT) m_bbox.$(OBJEXT) p_saveg.$(OBJEXT) \
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r_things.$(OBJEXT) d_items.$(OBJEXT) m_cheat.$(OBJEXT) \
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p_setup.$(OBJEXT) s_sound.$(OBJEXT) d_main.$(OBJEXT) \
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p_sight.$(OBJEXT) sounds.$(OBJEXT) m_menu.$(OBJEXT) \
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p_spec.$(OBJEXT) info.$(OBJEXT) st_lib.$(OBJEXT) \
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m_misc.$(OBJEXT) p_switch.$(OBJEXT) p_telept.$(OBJEXT) \
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st_stuff.$(OBJEXT) m_random.$(OBJEXT) p_tick.$(OBJEXT) \
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tables.$(OBJEXT) p_user.$(OBJEXT) p_ceilng.$(OBJEXT) \
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v_video.$(OBJEXT) doomdef.$(OBJEXT) p_doors.$(OBJEXT) \
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p_enemy.$(OBJEXT) r_bsp.$(OBJEXT) version.$(OBJEXT) \
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doomstat.$(OBJEXT) p_floor.$(OBJEXT) r_data.$(OBJEXT) \
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w_wad.$(OBJEXT) p_genlin.$(OBJEXT) dstrings.$(OBJEXT) \
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p_inter.$(OBJEXT) wi_stuff.$(OBJEXT) r_draw.$(OBJEXT) \
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f_finale.$(OBJEXT) p_lights.$(OBJEXT) z_bmalloc.$(OBJEXT) \
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p_map.$(OBJEXT) r_main.$(OBJEXT) f_wipe.$(OBJEXT) \
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z_zone.$(OBJEXT) p_maputl.$(OBJEXT) r_plane.$(OBJEXT) \
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md5.$(OBJEXT) p_checksum.$(OBJEXT) r_patch.$(OBJEXT) \
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r_fps.$(OBJEXT) r_filter.$(OBJEXT)
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am__objects_2 = d_client.$(OBJEXT)
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#am__objects_3 = gl_main.$(OBJEXT) gl_texture.$(OBJEXT)
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#am__objects_4 = w_memcache.$(OBJEXT)
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am__objects_4 = w_mmap.$(OBJEXT)
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am_prboom_OBJECTS = mmus2mid.$(OBJEXT) $(am__objects_1) \
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$(am__objects_2) $(am__objects_3) $(am__objects_4)
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prboom_OBJECTS = $(am_prboom_OBJECTS)
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prboom_DEPENDENCIES = SDL/libsdldoom.a
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am_prboom_game_server_OBJECTS = d_server.$(OBJEXT)
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prboom_game_server_OBJECTS = $(am_prboom_game_server_OBJECTS)
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prboom_game_server_DEPENDENCIES = POSIX/libposixdoom.a SDL/i_network.o
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DEFAULT_INCLUDES = -I. -I$(top_builddir)
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depcomp = $(SHELL) $(top_srcdir)/autotools/depcomp
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am__depfiles_maybe = depfiles
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COMPILE = $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \
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$(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
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CCLD = $(CC)
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LINK = $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(AM_LDFLAGS) $(LDFLAGS) -o $@
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SOURCES = $(prboom_SOURCES) $(prboom_game_server_SOURCES)
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DIST_SOURCES = $(am__prboom_SOURCES_DIST) \
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$(prboom_game_server_SOURCES)
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RECURSIVE_TARGETS = all-recursive check-recursive dvi-recursive \
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html-recursive info-recursive install-data-recursive \
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install-dvi-recursive install-exec-recursive \
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install-html-recursive install-info-recursive \
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install-pdf-recursive install-ps-recursive install-recursive \
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installcheck-recursive installdirs-recursive pdf-recursive \
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ps-recursive uninstall-recursive
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RECURSIVE_CLEAN_TARGETS = mostlyclean-recursive clean-recursive \
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distclean-recursive maintainer-clean-recursive
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ETAGS = etags
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CTAGS = ctags
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DIST_SUBDIRS = $(SUBDIRS)
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DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)
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ACLOCAL = ${SHELL} /home/user/Desktop/prboom-2.5.0/autotools/missing --run aclocal-1.10
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AMTAR = ${SHELL} /home/user/Desktop/prboom-2.5.0/autotools/missing --run tar
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AUTOCONF = ${SHELL} /home/user/Desktop/prboom-2.5.0/autotools/missing --run autoconf
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AUTOHEADER = ${SHELL} /home/user/Desktop/prboom-2.5.0/autotools/missing --run autoheader
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AUTOMAKE = ${SHELL} /home/user/Desktop/prboom-2.5.0/autotools/missing --run automake-1.10
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AWK = mawk
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CC = gcc
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CCDEPMODE = depmode=gcc3
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CFLAGS = -g -O2 -Wall -Wno-unused -Wno-switch -march=native -Wextra -Wno-missing-field-initializers -Winline -Wwrite-strings -Wundef -Wbad-function-cast -Wcast-align -Wcast-qual -Wdeclaration-after-statement -ffast-math -O2 -fomit-frame-pointer -I$(top_srcdir)/src -I/home/user/SDL-1.2.13/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT
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CPP = gcc -E
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CPPFLAGS =
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CYGPATH_W = echo
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DEFS = -DHAVE_CONFIG_H
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DEPDIR = .deps
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DOOMWADDIR = /home/user/prboom/share/games/doom
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ECHO_C =
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ECHO_N = -n
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ECHO_T =
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EGREP = /bin/grep -E
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EXEEXT =
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GL_LIBS =
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GREP = /bin/grep
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INSTALL = /usr/bin/install -c
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INSTALL_DATA = ${INSTALL} -m 644
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INSTALL_PROGRAM = ${INSTALL}
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INSTALL_SCRIPT = ${INSTALL}
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INSTALL_STRIP_PROGRAM = $(install_sh) -c -s
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LDFLAGS =
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LIBOBJS =
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LIBS = -lm
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LN_S = ln -s
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LTLIBOBJS =
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MAKEINFO = ${SHELL} /home/user/Desktop/prboom-2.5.0/autotools/missing --run makeinfo
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MATH_LIB =
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MIXER_CFLAGS =
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MIXER_LIBS =
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MKDIR_P = /bin/mkdir -p
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NET_CFLAGS =
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NET_LIBS =
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OBJEXT = o
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PACKAGE = prboom
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PACKAGE_BUGREPORT =
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PACKAGE_NAME = prboom
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PACKAGE_STRING = prboom 2.5.0
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PACKAGE_TARNAME = prboom
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PACKAGE_VERSION = 2.5.0
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PATH_SEPARATOR = :
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RANLIB = ranlib
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SDL_CFLAGS = -I/home/user/SDL-1.2.13/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT
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SDL_CONFIG = /home/user/SDL-1.2.13/bin/sdl-config
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SDL_LIBS = -L/home/user/SDL-1.2.13/lib -Wl,-rpath,/home/user/SDL-1.2.13/lib -lSDL -lpthread
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SET_MAKE =
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SHELL = /bin/bash
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STRIP =
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VERSION = 2.5.0
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abs_builddir = /home/user/Desktop/prboom-2.5.0/src
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abs_srcdir = /home/user/Desktop/prboom-2.5.0/src
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abs_top_builddir = /home/user/Desktop/prboom-2.5.0
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abs_top_srcdir = /home/user/Desktop/prboom-2.5.0
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ac_ct_CC = gcc
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am__include = include
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am__leading_dot = .
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am__quote =
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am__tar = ${AMTAR} chof - "$$tardir"
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am__untar = ${AMTAR} xf -
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bindir = ${exec_prefix}/bin
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build = i686-pc-linux-gnu
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build_alias =
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build_cpu = i686
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build_os = linux-gnu
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build_vendor = pc
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builddir = .
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datadir = ${datarootdir}
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datarootdir = ${prefix}/share
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docdir = ${datarootdir}/doc/${PACKAGE_TARNAME}
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dvidir = ${docdir}
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exec_prefix = ${prefix}
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host = i686-pc-linux-gnu
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host_alias =
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host_cpu = i686
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host_os = linux-gnu
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host_vendor = pc
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htmldir = ${docdir}
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includedir = ${prefix}/include
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infodir = ${datarootdir}/info
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install_sh = $(SHELL) /home/user/Desktop/prboom-2.5.0/autotools/install-sh
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libdir = ${exec_prefix}/lib
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libexecdir = ${exec_prefix}/libexec
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localedir = ${datarootdir}/locale
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localstatedir = ${prefix}/var
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mandir = ${datarootdir}/man
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mkdir_p = /bin/mkdir -p
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oldincludedir = /usr/include
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pdfdir = ${docdir}
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prefix = /home/user/prboom
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program_transform_name = s,x,x,
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psdir = ${docdir}
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sbindir = ${exec_prefix}/sbin
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sharedstatedir = ${prefix}/com
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srcdir = .
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sysconfdir = ${prefix}/etc
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target = i686-pc-linux-gnu
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target_alias =
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target_cpu = i686
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target_os = linux-gnu
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target_vendor = pc
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top_builddir = ..
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top_srcdir = ..
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SUBDIRS = SDL POSIX MAC
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gamesdir = $(prefix)/games
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prboom_game_server_SOURCES = d_server.c protocol.h
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prboom_game_server_LDADD = POSIX/libposixdoom.a SDL/i_network.o -L/home/user/SDL-1.2.13/lib -Wl,-rpath,/home/user/SDL-1.2.13/lib -lSDL -lpthread
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COMMON_SRC = \
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am_map.c g_game.c p_maputl.h r_plane.h \
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am_map.h g_game.h p_mobj.c r_demo.c r_segs.c \
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hu_lib.c lprintf.c p_mobj.h r_demo.h r_segs.h \
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hu_lib.h lprintf.h p_plats.c r_sky.c \
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d_deh.c hu_stuff.c m_argv.c p_pspr.c r_sky.h \
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d_deh.h hu_stuff.h m_argv.h p_pspr.h r_state.h \
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d_englsh.h i_joy.h m_bbox.c p_saveg.c r_things.c \
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d_event.h m_bbox.h p_saveg.h r_things.h \
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d_items.c i_network.h m_cheat.c p_setup.c s_sound.c \
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d_items.h i_sound.h m_cheat.h p_setup.h s_sound.h \
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d_main.c i_system.h m_fixed.h p_sight.c sounds.c \
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d_main.h i_video.h m_menu.c p_spec.c sounds.h \
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info.c m_menu.h p_spec.h st_lib.c \
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d_net.h info.h m_misc.c p_switch.c st_lib.h \
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d_player.h m_misc.h p_telept.c st_stuff.c \
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m_random.c p_tick.c st_stuff.h i_main.h \
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d_think.h m_random.h p_tick.h tables.c \
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d_ticcmd.h m_swap.h p_user.c tables.h \
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doomdata.h p_ceilng.c p_user.h v_video.c \
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doomdef.c p_doors.c protocol.h v_video.h \
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doomdef.h p_enemy.c r_bsp.c version.c \
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doomstat.c p_enemy.h r_bsp.h version.h \
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doomstat.h p_floor.c r_data.c w_wad.c \
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doomtype.h p_genlin.c r_data.h w_wad.h \
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dstrings.c p_inter.c r_defs.h wi_stuff.c \
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dstrings.h p_inter.h r_draw.c wi_stuff.h \
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f_finale.c p_lights.c r_draw.h z_bmalloc.c \
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f_finale.h p_map.c r_main.c z_bmalloc.h \
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f_wipe.c p_map.h r_main.h z_zone.c \
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f_wipe.h p_maputl.c r_plane.c z_zone.h \
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md5.c md5.h p_checksum.h p_checksum.c \
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r_patch.c r_patch.h r_fps.c r_fps.h \
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r_filter.c r_filter.h
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NET_CLIENT_SRC = d_client.c
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USE_GL_SRC =
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#USE_GL_SRC = gl_intern.h gl_main.c gl_struct.h gl_texture.c
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#WAD_SRC = w_memcache.c
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WAD_SRC = w_mmap.c
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prboom_SOURCES = mmus2mid.c mmus2mid.h $(COMMON_SRC) $(NET_CLIENT_SRC) $(USE_GL_SRC) $(WAD_SRC)
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prboom_LDADD = SDL/libsdldoom.a -L/home/user/SDL-1.2.13/lib -Wl,-rpath,/home/user/SDL-1.2.13/lib -lSDL -lpthread
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EXTRA_DIST = \
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r_drawcolumn.inl r_drawflush.inl r_drawspan.inl r_drawcolpipeline.inl
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all: all-recursive
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.SUFFIXES:
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.SUFFIXES: .c .o .obj
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|
$(srcdir)/Makefile.in: $(srcdir)/Makefile.am $(am__configure_deps)
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@for dep in $?; do \
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case '$(am__configure_deps)' in \
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*$$dep*) \
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cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
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&& exit 0; \
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exit 1;; \
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esac; \
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done; \
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|
echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign src/Makefile'; \
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|
cd $(top_srcdir) && \
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|
$(AUTOMAKE) --foreign src/Makefile
|
|
.PRECIOUS: Makefile
|
|
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
|
|
@case '$?' in \
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*config.status*) \
|
|
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
|
|
*) \
|
|
echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \
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cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \
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|
esac;
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$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)
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cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
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$(top_srcdir)/configure: $(am__configure_deps)
|
|
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
|
|
$(ACLOCAL_M4): $(am__aclocal_m4_deps)
|
|
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
|
|
install-gamesPROGRAMS: $(games_PROGRAMS)
|
|
@$(NORMAL_INSTALL)
|
|
test -z "$(gamesdir)" || $(MKDIR_P) "$(DESTDIR)$(gamesdir)"
|
|
@list='$(games_PROGRAMS)'; for p in $$list; do \
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|
p1=`echo $$p|sed 's/$(EXEEXT)$$//'`; \
|
|
if test -f $$p \
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; then \
|
|
f=`echo "$$p1" | sed 's,^.*/,,;$(transform);s/$$/$(EXEEXT)/'`; \
|
|
echo " $(INSTALL_PROGRAM_ENV) $(gamesPROGRAMS_INSTALL) '$$p' '$(DESTDIR)$(gamesdir)/$$f'"; \
|
|
$(INSTALL_PROGRAM_ENV) $(gamesPROGRAMS_INSTALL) "$$p" "$(DESTDIR)$(gamesdir)/$$f" || exit 1; \
|
|
else :; fi; \
|
|
done
|
|
|
|
uninstall-gamesPROGRAMS:
|
|
@$(NORMAL_UNINSTALL)
|
|
@list='$(games_PROGRAMS)'; for p in $$list; do \
|
|
f=`echo "$$p" | sed 's,^.*/,,;s/$(EXEEXT)$$//;$(transform);s/$$/$(EXEEXT)/'`; \
|
|
echo " rm -f '$(DESTDIR)$(gamesdir)/$$f'"; \
|
|
rm -f "$(DESTDIR)$(gamesdir)/$$f"; \
|
|
done
|
|
|
|
clean-gamesPROGRAMS:
|
|
-test -z "$(games_PROGRAMS)" || rm -f $(games_PROGRAMS)
|
|
prboom$(EXEEXT): $(prboom_OBJECTS) $(prboom_DEPENDENCIES)
|
|
@rm -f prboom$(EXEEXT)
|
|
$(LINK) $(prboom_OBJECTS) $(prboom_LDADD) $(LIBS)
|
|
prboom-game-server$(EXEEXT): $(prboom_game_server_OBJECTS) $(prboom_game_server_DEPENDENCIES)
|
|
@rm -f prboom-game-server$(EXEEXT)
|
|
$(LINK) $(prboom_game_server_OBJECTS) $(prboom_game_server_LDADD) $(LIBS)
|
|
|
|
mostlyclean-compile:
|
|
-rm -f *.$(OBJEXT)
|
|
|
|
distclean-compile:
|
|
-rm -f *.tab.c
|
|
|
|
include ./$(DEPDIR)/am_map.Po
|
|
include ./$(DEPDIR)/d_client.Po
|
|
include ./$(DEPDIR)/d_deh.Po
|
|
include ./$(DEPDIR)/d_items.Po
|
|
include ./$(DEPDIR)/d_main.Po
|
|
include ./$(DEPDIR)/d_server.Po
|
|
include ./$(DEPDIR)/doomdef.Po
|
|
include ./$(DEPDIR)/doomstat.Po
|
|
include ./$(DEPDIR)/dstrings.Po
|
|
include ./$(DEPDIR)/f_finale.Po
|
|
include ./$(DEPDIR)/f_wipe.Po
|
|
include ./$(DEPDIR)/g_game.Po
|
|
include ./$(DEPDIR)/gl_main.Po
|
|
include ./$(DEPDIR)/gl_texture.Po
|
|
include ./$(DEPDIR)/hu_lib.Po
|
|
include ./$(DEPDIR)/hu_stuff.Po
|
|
include ./$(DEPDIR)/info.Po
|
|
include ./$(DEPDIR)/lprintf.Po
|
|
include ./$(DEPDIR)/m_argv.Po
|
|
include ./$(DEPDIR)/m_bbox.Po
|
|
include ./$(DEPDIR)/m_cheat.Po
|
|
include ./$(DEPDIR)/m_menu.Po
|
|
include ./$(DEPDIR)/m_misc.Po
|
|
include ./$(DEPDIR)/m_random.Po
|
|
include ./$(DEPDIR)/md5.Po
|
|
include ./$(DEPDIR)/mmus2mid.Po
|
|
include ./$(DEPDIR)/p_ceilng.Po
|
|
include ./$(DEPDIR)/p_checksum.Po
|
|
include ./$(DEPDIR)/p_doors.Po
|
|
include ./$(DEPDIR)/p_enemy.Po
|
|
include ./$(DEPDIR)/p_floor.Po
|
|
include ./$(DEPDIR)/p_genlin.Po
|
|
include ./$(DEPDIR)/p_inter.Po
|
|
include ./$(DEPDIR)/p_lights.Po
|
|
include ./$(DEPDIR)/p_map.Po
|
|
include ./$(DEPDIR)/p_maputl.Po
|
|
include ./$(DEPDIR)/p_mobj.Po
|
|
include ./$(DEPDIR)/p_plats.Po
|
|
include ./$(DEPDIR)/p_pspr.Po
|
|
include ./$(DEPDIR)/p_saveg.Po
|
|
include ./$(DEPDIR)/p_setup.Po
|
|
include ./$(DEPDIR)/p_sight.Po
|
|
include ./$(DEPDIR)/p_spec.Po
|
|
include ./$(DEPDIR)/p_switch.Po
|
|
include ./$(DEPDIR)/p_telept.Po
|
|
include ./$(DEPDIR)/p_tick.Po
|
|
include ./$(DEPDIR)/p_user.Po
|
|
include ./$(DEPDIR)/r_bsp.Po
|
|
include ./$(DEPDIR)/r_data.Po
|
|
include ./$(DEPDIR)/r_demo.Po
|
|
include ./$(DEPDIR)/r_draw.Po
|
|
include ./$(DEPDIR)/r_filter.Po
|
|
include ./$(DEPDIR)/r_fps.Po
|
|
include ./$(DEPDIR)/r_main.Po
|
|
include ./$(DEPDIR)/r_patch.Po
|
|
include ./$(DEPDIR)/r_plane.Po
|
|
include ./$(DEPDIR)/r_segs.Po
|
|
include ./$(DEPDIR)/r_sky.Po
|
|
include ./$(DEPDIR)/r_things.Po
|
|
include ./$(DEPDIR)/s_sound.Po
|
|
include ./$(DEPDIR)/sounds.Po
|
|
include ./$(DEPDIR)/st_lib.Po
|
|
include ./$(DEPDIR)/st_stuff.Po
|
|
include ./$(DEPDIR)/tables.Po
|
|
include ./$(DEPDIR)/v_video.Po
|
|
include ./$(DEPDIR)/version.Po
|
|
include ./$(DEPDIR)/w_memcache.Po
|
|
include ./$(DEPDIR)/w_mmap.Po
|
|
include ./$(DEPDIR)/w_wad.Po
|
|
include ./$(DEPDIR)/wi_stuff.Po
|
|
include ./$(DEPDIR)/z_bmalloc.Po
|
|
include ./$(DEPDIR)/z_zone.Po
|
|
|
|
.c.o:
|
|
$(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
|
|
mv -f $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
|
|
# source='$<' object='$@' libtool=no \
|
|
# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
|
|
# $(COMPILE) -c $<
|
|
|
|
.c.obj:
|
|
$(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ `$(CYGPATH_W) '$<'`
|
|
mv -f $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
|
|
# source='$<' object='$@' libtool=no \
|
|
# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
|
|
# $(COMPILE) -c `$(CYGPATH_W) '$<'`
|
|
|
|
# This directory's subdirectories are mostly independent; you can cd
|
|
# into them and run `make' without going through this Makefile.
|
|
# To change the values of `make' variables: instead of editing Makefiles,
|
|
# (1) if the variable is set in `config.status', edit `config.status'
|
|
# (which will cause the Makefiles to be regenerated when you run `make');
|
|
# (2) otherwise, pass the desired values on the `make' command line.
|
|
$(RECURSIVE_TARGETS):
|
|
@failcom='exit 1'; \
|
|
for f in x $$MAKEFLAGS; do \
|
|
case $$f in \
|
|
*=* | --[!k]*);; \
|
|
*k*) failcom='fail=yes';; \
|
|
esac; \
|
|
done; \
|
|
dot_seen=no; \
|
|
target=`echo $@ | sed s/-recursive//`; \
|
|
list='$(SUBDIRS)'; for subdir in $$list; do \
|
|
echo "Making $$target in $$subdir"; \
|
|
if test "$$subdir" = "."; then \
|
|
dot_seen=yes; \
|
|
local_target="$$target-am"; \
|
|
else \
|
|
local_target="$$target"; \
|
|
fi; \
|
|
(cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
|
|
|| eval $$failcom; \
|
|
done; \
|
|
if test "$$dot_seen" = "no"; then \
|
|
$(MAKE) $(AM_MAKEFLAGS) "$$target-am" || exit 1; \
|
|
fi; test -z "$$fail"
|
|
|
|
$(RECURSIVE_CLEAN_TARGETS):
|
|
@failcom='exit 1'; \
|
|
for f in x $$MAKEFLAGS; do \
|
|
case $$f in \
|
|
*=* | --[!k]*);; \
|
|
*k*) failcom='fail=yes';; \
|
|
esac; \
|
|
done; \
|
|
dot_seen=no; \
|
|
case "$@" in \
|
|
distclean-* | maintainer-clean-*) list='$(DIST_SUBDIRS)' ;; \
|
|
*) list='$(SUBDIRS)' ;; \
|
|
esac; \
|
|
rev=''; for subdir in $$list; do \
|
|
if test "$$subdir" = "."; then :; else \
|
|
rev="$$subdir $$rev"; \
|
|
fi; \
|
|
done; \
|
|
rev="$$rev ."; \
|
|
target=`echo $@ | sed s/-recursive//`; \
|
|
for subdir in $$rev; do \
|
|
echo "Making $$target in $$subdir"; \
|
|
if test "$$subdir" = "."; then \
|
|
local_target="$$target-am"; \
|
|
else \
|
|
local_target="$$target"; \
|
|
fi; \
|
|
(cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
|
|
|| eval $$failcom; \
|
|
done && test -z "$$fail"
|
|
tags-recursive:
|
|
list='$(SUBDIRS)'; for subdir in $$list; do \
|
|
test "$$subdir" = . || (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) tags); \
|
|
done
|
|
ctags-recursive:
|
|
list='$(SUBDIRS)'; for subdir in $$list; do \
|
|
test "$$subdir" = . || (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) ctags); \
|
|
done
|
|
|
|
ID: $(HEADERS) $(SOURCES) $(LISP) $(TAGS_FILES)
|
|
list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
|
|
unique=`for i in $$list; do \
|
|
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
|
done | \
|
|
$(AWK) ' { files[$$0] = 1; } \
|
|
END { for (i in files) print i; }'`; \
|
|
mkid -fID $$unique
|
|
tags: TAGS
|
|
|
|
TAGS: tags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
|
$(TAGS_FILES) $(LISP)
|
|
tags=; \
|
|
here=`pwd`; \
|
|
if ($(ETAGS) --etags-include --version) >/dev/null 2>&1; then \
|
|
include_option=--etags-include; \
|
|
empty_fix=.; \
|
|
else \
|
|
include_option=--include; \
|
|
empty_fix=; \
|
|
fi; \
|
|
list='$(SUBDIRS)'; for subdir in $$list; do \
|
|
if test "$$subdir" = .; then :; else \
|
|
test ! -f $$subdir/TAGS || \
|
|
tags="$$tags $$include_option=$$here/$$subdir/TAGS"; \
|
|
fi; \
|
|
done; \
|
|
list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
|
|
unique=`for i in $$list; do \
|
|
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
|
done | \
|
|
$(AWK) ' { files[$$0] = 1; } \
|
|
END { for (i in files) print i; }'`; \
|
|
if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
|
|
test -n "$$unique" || unique=$$empty_fix; \
|
|
$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
|
$$tags $$unique; \
|
|
fi
|
|
ctags: CTAGS
|
|
CTAGS: ctags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
|
$(TAGS_FILES) $(LISP)
|
|
tags=; \
|
|
here=`pwd`; \
|
|
list='$(SOURCES) $(HEADERS) $(LISP) $(TAGS_FILES)'; \
|
|
unique=`for i in $$list; do \
|
|
if test -f "$$i"; then echo $$i; else echo $(srcdir)/$$i; fi; \
|
|
done | \
|
|
$(AWK) ' { files[$$0] = 1; } \
|
|
END { for (i in files) print i; }'`; \
|
|
test -z "$(CTAGS_ARGS)$$tags$$unique" \
|
|
|| $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
|
|
$$tags $$unique
|
|
|
|
GTAGS:
|
|
here=`$(am__cd) $(top_builddir) && pwd` \
|
|
&& cd $(top_srcdir) \
|
|
&& gtags -i $(GTAGS_ARGS) $$here
|
|
|
|
distclean-tags:
|
|
-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags
|
|
|
|
distdir: $(DISTFILES)
|
|
@srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
|
|
topsrcdirstrip=`echo "$(top_srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
|
|
list='$(DISTFILES)'; \
|
|
dist_files=`for file in $$list; do echo $$file; done | \
|
|
sed -e "s|^$$srcdirstrip/||;t" \
|
|
-e "s|^$$topsrcdirstrip/|$(top_builddir)/|;t"`; \
|
|
case $$dist_files in \
|
|
*/*) $(MKDIR_P) `echo "$$dist_files" | \
|
|
sed '/\//!d;s|^|$(distdir)/|;s,/[^/]*$$,,' | \
|
|
sort -u` ;; \
|
|
esac; \
|
|
for file in $$dist_files; do \
|
|
if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
|
|
if test -d $$d/$$file; then \
|
|
dir=`echo "/$$file" | sed -e 's,/[^/]*$$,,'`; \
|
|
if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
|
|
cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \
|
|
fi; \
|
|
cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
|
|
else \
|
|
test -f $(distdir)/$$file \
|
|
|| cp -p $$d/$$file $(distdir)/$$file \
|
|
|| exit 1; \
|
|
fi; \
|
|
done
|
|
list='$(DIST_SUBDIRS)'; for subdir in $$list; do \
|
|
if test "$$subdir" = .; then :; else \
|
|
test -d "$(distdir)/$$subdir" \
|
|
|| $(MKDIR_P) "$(distdir)/$$subdir" \
|
|
|| exit 1; \
|
|
distdir=`$(am__cd) $(distdir) && pwd`; \
|
|
top_distdir=`$(am__cd) $(top_distdir) && pwd`; \
|
|
(cd $$subdir && \
|
|
$(MAKE) $(AM_MAKEFLAGS) \
|
|
top_distdir="$$top_distdir" \
|
|
distdir="$$distdir/$$subdir" \
|
|
am__remove_distdir=: \
|
|
am__skip_length_check=: \
|
|
distdir) \
|
|
|| exit 1; \
|
|
fi; \
|
|
done
|
|
check-am: all-am
|
|
check: check-recursive
|
|
all-am: Makefile $(PROGRAMS)
|
|
installdirs: installdirs-recursive
|
|
installdirs-am:
|
|
for dir in "$(DESTDIR)$(gamesdir)"; do \
|
|
test -z "$$dir" || $(MKDIR_P) "$$dir"; \
|
|
done
|
|
install: install-recursive
|
|
install-exec: install-exec-recursive
|
|
install-data: install-data-recursive
|
|
uninstall: uninstall-recursive
|
|
|
|
install-am: all-am
|
|
@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
|
|
|
|
installcheck: installcheck-recursive
|
|
install-strip:
|
|
$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
|
|
install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
|
|
`test -z '$(STRIP)' || \
|
|
echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
|
|
mostlyclean-generic:
|
|
|
|
clean-generic:
|
|
|
|
distclean-generic:
|
|
-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
|
|
|
|
maintainer-clean-generic:
|
|
@echo "This command is intended for maintainers to use"
|
|
@echo "it deletes files that may require special tools to rebuild."
|
|
clean: clean-recursive
|
|
|
|
clean-am: clean-gamesPROGRAMS clean-generic mostlyclean-am
|
|
|
|
distclean: distclean-recursive
|
|
-rm -rf ./$(DEPDIR)
|
|
-rm -f Makefile
|
|
distclean-am: clean-am distclean-compile distclean-generic \
|
|
distclean-tags
|
|
|
|
dvi: dvi-recursive
|
|
|
|
dvi-am:
|
|
|
|
html: html-recursive
|
|
|
|
info: info-recursive
|
|
|
|
info-am:
|
|
|
|
install-data-am: install-gamesPROGRAMS
|
|
|
|
install-dvi: install-dvi-recursive
|
|
|
|
install-exec-am:
|
|
|
|
install-html: install-html-recursive
|
|
|
|
install-info: install-info-recursive
|
|
|
|
install-man:
|
|
|
|
install-pdf: install-pdf-recursive
|
|
|
|
install-ps: install-ps-recursive
|
|
|
|
installcheck-am:
|
|
|
|
maintainer-clean: maintainer-clean-recursive
|
|
-rm -rf ./$(DEPDIR)
|
|
-rm -f Makefile
|
|
maintainer-clean-am: distclean-am maintainer-clean-generic
|
|
|
|
mostlyclean: mostlyclean-recursive
|
|
|
|
mostlyclean-am: mostlyclean-compile mostlyclean-generic
|
|
|
|
pdf: pdf-recursive
|
|
|
|
pdf-am:
|
|
|
|
ps: ps-recursive
|
|
|
|
ps-am:
|
|
|
|
uninstall-am: uninstall-gamesPROGRAMS
|
|
|
|
.MAKE: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) install-am \
|
|
install-strip
|
|
|
|
.PHONY: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) CTAGS GTAGS \
|
|
all all-am check check-am clean clean-gamesPROGRAMS \
|
|
clean-generic ctags ctags-recursive distclean \
|
|
distclean-compile distclean-generic distclean-tags distdir dvi \
|
|
dvi-am html html-am info info-am install install-am \
|
|
install-data install-data-am install-dvi install-dvi-am \
|
|
install-exec install-exec-am install-gamesPROGRAMS \
|
|
install-html install-html-am install-info install-info-am \
|
|
install-man install-pdf install-pdf-am install-ps \
|
|
install-ps-am install-strip installcheck installcheck-am \
|
|
installdirs installdirs-am maintainer-clean \
|
|
maintainer-clean-generic mostlyclean mostlyclean-compile \
|
|
mostlyclean-generic pdf pdf-am ps ps-am tags tags-recursive \
|
|
uninstall uninstall-am uninstall-gamesPROGRAMS
|
|
|
|
# Tell versions [3.59,3.63) of GNU make to not export all variables.
|
|
# Otherwise a system limit (for SysV at least) may be exceeded.
|
|
.NOEXPORT:
|