dvr/app/jni/prboom/w_wad.c
2016-03-03 22:28:59 +00:00

476 lines
14 KiB
C

/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2001 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
* Copyright 2005, 2006 by
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Handles WAD file header, directory, lump I/O.
*
*-----------------------------------------------------------------------------
*/
// use config.h if autoconf made one -- josh
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef _MSC_VER
#include <stddef.h>
#include <io.h>
#endif
#include <fcntl.h>
#include "doomstat.h"
#include "d_net.h"
#include "doomtype.h"
#include "i_system.h"
#ifdef __GNUG__
#pragma implementation "w_wad.h"
#endif
#include "w_wad.h"
#include "lprintf.h"
//
// GLOBALS
//
// Location of each lump on disk.
lumpinfo_t *lumpinfo;
int numlumps; // killough
void ExtractFileBase (const char *path, char *dest)
{
const char *src = path + strlen(path) - 1;
int length;
// back up until a \ or the start
while (src != path && src[-1] != ':' // killough 3/22/98: allow c:filename
&& *(src-1) != '\\'
&& *(src-1) != '/')
{
src--;
}
// copy up to eight characters
memset(dest,0,8);
length = 0;
while ((*src) && (*src != '.') && (++length<9))
{
*dest++ = toupper(*src);
*src++;
}
/* cph - length check removed, just truncate at 8 chars.
* If there are 8 or more chars, we'll copy 8, and no zero termination
*/
}
//
// 1/18/98 killough: adds a default extension to a path
// Note: Backslashes are treated specially, for MS-DOS.
//
char *AddDefaultExtension(char *path, const char *ext)
{
char *p = path;
while (*p++);
while (p-->path && *p!='/' && *p!='\\')
if (*p=='.')
return path;
if (*ext!='.')
strcat(path,".");
return strcat(path,ext);
}
//
// LUMP BASED ROUTINES.
//
//
// W_AddFile
// All files are optional, but at least one file must be
// found (PWAD, if all required lumps are present).
// Files with a .wad extension are wadlink files
// with multiple lumps.
// Other files are single lumps with the base filename
// for the lump name.
//
// Reload hack removed by Lee Killough
// CPhipps - source is an enum
//
// proff - changed using pointer to wadfile_info_t
static void W_AddFile(wadfile_info_t *wadfile)
// killough 1/31/98: static, const
{
wadinfo_t header;
lumpinfo_t* lump_p;
unsigned i;
int length;
int startlump;
filelump_t *fileinfo, *fileinfo2free=NULL; //killough
filelump_t singleinfo;
// open the file and add to directory
wadfile->handle = open(wadfile->name,O_RDONLY | O_BINARY);
#ifdef HAVE_NET
if (wadfile->handle == -1 && D_NetGetWad(wadfile->name)) // CPhipps
wadfile->handle = open(wadfile->name,O_RDONLY | O_BINARY);
#endif
if (wadfile->handle == -1)
{
if ( strlen(wadfile->name)<=4 || // add error check -- killough
(strcasecmp(wadfile->name+strlen(wadfile->name)-4 , ".lmp" ) &&
strcasecmp(wadfile->name+strlen(wadfile->name)-4 , ".gwa" ) )
)
I_Error("W_AddFile: couldn't open %s",wadfile->name);
return;
}
//jff 8/3/98 use logical output routine
lprintf (LO_INFO," adding %s\n",wadfile->name);
startlump = numlumps;
if ( strlen(wadfile->name)<=4 ||
(
strcasecmp(wadfile->name+strlen(wadfile->name)-4,".wad") &&
strcasecmp(wadfile->name+strlen(wadfile->name)-4,".gwa")
)
)
{
// single lump file
fileinfo = &singleinfo;
singleinfo.filepos = 0;
singleinfo.size = LONG(I_Filelength(wadfile->handle));
ExtractFileBase(wadfile->name, singleinfo.name);
numlumps++;
}
else
{
// WAD file
I_Read(wadfile->handle, &header, sizeof(header));
if (strncmp(header.identification,"IWAD",4) &&
strncmp(header.identification,"PWAD",4))
I_Error("W_AddFile: Wad file %s doesn't have IWAD or PWAD id", wadfile->name);
header.numlumps = LONG(header.numlumps);
header.infotableofs = LONG(header.infotableofs);
length = header.numlumps*sizeof(filelump_t);
fileinfo2free = fileinfo = malloc(length); // killough
lseek(wadfile->handle, header.infotableofs, SEEK_SET);
I_Read(wadfile->handle, fileinfo, length);
numlumps += header.numlumps;
}
// Fill in lumpinfo
lumpinfo = realloc(lumpinfo, numlumps*sizeof(lumpinfo_t));
lump_p = &lumpinfo[startlump];
for (i=startlump ; (int)i<numlumps ; i++,lump_p++, fileinfo++)
{
lump_p->wadfile = wadfile; // killough 4/25/98
lump_p->position = LONG(fileinfo->filepos);
lump_p->size = LONG(fileinfo->size);
lump_p->li_namespace = ns_global; // killough 4/17/98
strncpy (lump_p->name, fileinfo->name, 8);
lump_p->source = wadfile->src; // Ty 08/29/98
}
free(fileinfo2free); // killough
}
// jff 1/23/98 Create routines to reorder the master directory
// putting all flats into one marked block, and all sprites into another.
// This will allow loading of sprites and flats from a PWAD with no
// other changes to code, particularly fast hashes of the lumps.
//
// killough 1/24/98 modified routines to be a little faster and smaller
static int IsMarker(const char *marker, const char *name)
{
return !strncasecmp(name, marker, 8) ||
(*name == *marker && !strncasecmp(name+1, marker, 7));
}
// killough 4/17/98: add namespace tags
static void W_CoalesceMarkedResource(const char *start_marker,
const char *end_marker, int li_namespace)
{
lumpinfo_t *marked = malloc(sizeof(*marked) * numlumps);
size_t i, num_marked = 0, num_unmarked = 0;
int is_marked = 0, mark_end = 0;
lumpinfo_t *lump = lumpinfo;
for (i=numlumps; i--; lump++)
if (IsMarker(start_marker, lump->name)) // start marker found
{ // If this is the first start marker, add start marker to marked lumps
if (!num_marked)
{
strncpy(marked->name, start_marker, 8);
marked->size = 0; // killough 3/20/98: force size to be 0
marked->li_namespace = ns_global; // killough 4/17/98
marked->wadfile = NULL;
num_marked = 1;
}
is_marked = 1; // start marking lumps
}
else
if (IsMarker(end_marker, lump->name)) // end marker found
{
mark_end = 1; // add end marker below
is_marked = 0; // stop marking lumps
}
else
if (is_marked) // if we are marking lumps,
{ // move lump to marked list
marked[num_marked] = *lump;
marked[num_marked++].li_namespace = li_namespace; // killough 4/17/98
}
else
lumpinfo[num_unmarked++] = *lump; // else move down THIS list
// Append marked list to end of unmarked list
memcpy(lumpinfo + num_unmarked, marked, num_marked * sizeof(*marked));
free(marked); // free marked list
numlumps = num_unmarked + num_marked; // new total number of lumps
if (mark_end) // add end marker
{
lumpinfo[numlumps].size = 0; // killough 3/20/98: force size to be 0
lumpinfo[numlumps].wadfile = NULL;
lumpinfo[numlumps].li_namespace = ns_global; // killough 4/17/98
strncpy(lumpinfo[numlumps++].name, end_marker, 8);
}
}
// Hash function used for lump names.
// Must be mod'ed with table size.
// Can be used for any 8-character names.
// by Lee Killough
unsigned W_LumpNameHash(const char *s)
{
unsigned hash;
(void) ((hash = toupper(s[0]), s[1]) &&
(hash = hash*3+toupper(s[1]), s[2]) &&
(hash = hash*2+toupper(s[2]), s[3]) &&
(hash = hash*2+toupper(s[3]), s[4]) &&
(hash = hash*2+toupper(s[4]), s[5]) &&
(hash = hash*2+toupper(s[5]), s[6]) &&
(hash = hash*2+toupper(s[6]),
hash = hash*2+toupper(s[7]))
);
return hash;
}
//
// W_CheckNumForName
// Returns -1 if name not found.
//
// Rewritten by Lee Killough to use hash table for performance. Significantly
// cuts down on time -- increases Doom performance over 300%. This is the
// single most important optimization of the original Doom sources, because
// lump name lookup is used so often, and the original Doom used a sequential
// search. For large wads with > 1000 lumps this meant an average of over
// 500 were probed during every search. Now the average is under 2 probes per
// search. There is no significant benefit to packing the names into longwords
// with this new hashing algorithm, because the work to do the packing is
// just as much work as simply doing the string comparisons with the new
// algorithm, which minimizes the expected number of comparisons to under 2.
//
// killough 4/17/98: add namespace parameter to prevent collisions
// between different resources such as flats, sprites, colormaps
//
int (W_CheckNumForName)(register const char *name, register int li_namespace)
{
// Hash function maps the name to one of possibly numlump chains.
// It has been tuned so that the average chain length never exceeds 2.
// proff 2001/09/07 - check numlumps==0, this happens when called before WAD loaded
register int i = (numlumps==0)?(-1):(lumpinfo[W_LumpNameHash(name) % (unsigned) numlumps].index);
// We search along the chain until end, looking for case-insensitive
// matches which also match a namespace tag. Separate hash tables are
// not used for each namespace, because the performance benefit is not
// worth the overhead, considering namespace collisions are rare in
// Doom wads.
while (i >= 0 && (strncasecmp(lumpinfo[i].name, name, 8) ||
lumpinfo[i].li_namespace != li_namespace))
i = lumpinfo[i].next;
// Return the matching lump, or -1 if none found.
return i;
}
//
// killough 1/31/98: Initialize lump hash table
//
void W_HashLumps(void)
{
int i;
for (i=0; i<numlumps; i++)
lumpinfo[i].index = -1; // mark slots empty
// Insert nodes to the beginning of each chain, in first-to-last
// lump order, so that the last lump of a given name appears first
// in any chain, observing pwad ordering rules. killough
for (i=0; i<numlumps; i++)
{ // hash function:
int j = W_LumpNameHash(lumpinfo[i].name) % (unsigned) numlumps;
lumpinfo[i].next = lumpinfo[j].index; // Prepend to list
lumpinfo[j].index = i;
}
}
// End of lump hashing -- killough 1/31/98
// W_GetNumForName
// Calls W_CheckNumForName, but bombs out if not found.
//
int W_GetNumForName (const char* name) // killough -- const added
{
int i = W_CheckNumForName (name);
if (i == -1)
I_Error("W_GetNumForName: %.8s not found", name);
return i;
}
// W_Init
// Loads each of the files in the wadfiles array.
// All files are optional, but at least one file
// must be found.
// Files with a .wad extension are idlink files
// with multiple lumps.
// Other files are single lumps with the base filename
// for the lump name.
// Lump names can appear multiple times.
// The name searcher looks backwards, so a later file
// does override all earlier ones.
//
// CPhipps - modified to use the new wadfiles array
//
wadfile_info_t *wadfiles=NULL;
size_t numwadfiles = 0; // CPhipps - size of the wadfiles array (dynamic, no limit)
void W_Init(void)
{
// CPhipps - start with nothing
numlumps = 0; lumpinfo = NULL;
{ // CPhipps - new wadfiles array used
// open all the files, load headers, and count lumps
int i;
for (i=0; (size_t)i<numwadfiles; i++)
W_AddFile(&wadfiles[i]);
}
if (!numlumps)
I_Error ("W_Init: No files found");
//jff 1/23/98
// get all the sprites and flats into one marked block each
// killough 1/24/98: change interface to use M_START/M_END explicitly
// killough 4/17/98: Add namespace tags to each entry
// killough 4/4/98: add colormap markers
W_CoalesceMarkedResource("S_START", "S_END", ns_sprites);
W_CoalesceMarkedResource("F_START", "F_END", ns_flats);
W_CoalesceMarkedResource("C_START", "C_END", ns_colormaps);
W_CoalesceMarkedResource("B_START", "B_END", ns_prboom);
// killough 1/31/98: initialize lump hash table
W_HashLumps();
/* cph 2001/07/07 - separated cache setup */
lprintf(LO_INFO,"W_InitCache\n");
W_InitCache();
}
void W_ReleaseAllWads(void)
{
W_DoneCache();
numwadfiles = 0;
free(wadfiles);
wadfiles = NULL;
numlumps = 0;
free(lumpinfo);
lumpinfo = NULL;
}
//
// W_LumpLength
// Returns the buffer size needed to load the given lump.
//
int W_LumpLength (int lump)
{
if (lump >= numlumps)
I_Error ("W_LumpLength: %i >= numlumps",lump);
return lumpinfo[lump].size;
}
//
// W_ReadLump
// Loads the lump into the given buffer,
// which must be >= W_LumpLength().
//
void W_ReadLump(int lump, void *dest)
{
lumpinfo_t *l = lumpinfo + lump;
#ifdef RANGECHECK
if (lump >= numlumps)
I_Error ("W_ReadLump: %i >= numlumps",lump);
#endif
{
if (l->wadfile)
{
lseek(l->wadfile->handle, l->position, SEEK_SET);
I_Read(l->wadfile->handle, dest, l->size);
}
}
}