dvr/app/jni/prboom/p_inter.h
2016-03-03 22:28:59 +00:00

75 lines
2.6 KiB
C++

/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2000 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
* Copyright 2005, 2006 by
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Thing events, and dehacked specified numbers controlling them.
*
*-----------------------------------------------------------------------------*/
#ifndef __P_INTER__
#define __P_INTER__
#include "d_player.h"
#include "p_mobj.h"
#ifdef __GNUG__
#pragma interface
#endif
/* Ty 03/09/98 Moved to an int in p_inter.c for deh and externalization */
#define MAXHEALTH maxhealth
/* follow a player exlusively for 3 seconds */
#define BASETHRESHOLD (100)
boolean P_GivePower(player_t *, int);
void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher);
void P_DamageMobj(mobj_t *target,mobj_t *inflictor,mobj_t *source,int damage);
/* killough 5/2/98: moved from d_deh.c, g_game.c, m_misc.c, others: */
extern int god_health; /* Ty 03/09/98 - deh support, see also p_inter.c */
extern int idfa_armor;
extern int idfa_armor_class;
extern int idkfa_armor;
extern int idkfa_armor_class; /* Ty - end */
/* Ty 03/13/98 - externalized initial settings for respawned player */
extern int initial_health;
extern int initial_bullets;
extern int maxhealth;
extern int max_armor;
extern int green_armor_class;
extern int blue_armor_class;
extern int max_soul;
extern int soul_health;
extern int mega_health;
extern int bfgcells;
extern int monsters_infight; // e6y: Dehacked support - monsters infight
extern int maxammo[], clipammo[];
#endif