mirror of
https://github.com/DrBeef/DVR.git
synced 2024-12-20 17:41:47 +00:00
379 lines
13 KiB
Text
379 lines
13 KiB
Text
|
/* Emacs style mode select -*- C++ -*-
|
||
|
*-----------------------------------------------------------------------------
|
||
|
*
|
||
|
*
|
||
|
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
|
||
|
* based on BOOM, a modified and improved DOOM engine
|
||
|
* Copyright (C) 1999 by
|
||
|
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
|
||
|
* Copyright (C) 1999-2000 by
|
||
|
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
|
||
|
* Copyright 2005, 2006 by
|
||
|
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software
|
||
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||
|
* 02111-1307, USA.
|
||
|
*
|
||
|
*-----------------------------------------------------------------------------*/
|
||
|
|
||
|
|
||
|
#if (R_DRAWCOLUMN_PIPELINE_BITS == 8)
|
||
|
#define SCREENTYPE byte
|
||
|
#define TEMPBUF byte_tempbuf
|
||
|
#elif (R_DRAWCOLUMN_PIPELINE_BITS == 15)
|
||
|
#define SCREENTYPE unsigned short
|
||
|
#define TEMPBUF short_tempbuf
|
||
|
#elif (R_DRAWCOLUMN_PIPELINE_BITS == 16)
|
||
|
#define SCREENTYPE unsigned short
|
||
|
#define TEMPBUF short_tempbuf
|
||
|
#elif (R_DRAWCOLUMN_PIPELINE_BITS == 32)
|
||
|
#define SCREENTYPE unsigned int
|
||
|
#define TEMPBUF int_tempbuf
|
||
|
#endif
|
||
|
|
||
|
#define GETDESTCOLOR8(col) (col)
|
||
|
#define GETDESTCOLOR15(col) (col)
|
||
|
#define GETDESTCOLOR16(col) (col)
|
||
|
#define GETDESTCOLOR32(col) (col)
|
||
|
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_TRANSLATED)
|
||
|
#define GETCOL8_MAPPED(col) (translation[(col)])
|
||
|
#else
|
||
|
#define GETCOL8_MAPPED(col) (col)
|
||
|
#endif
|
||
|
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_NOCOLMAP)
|
||
|
#define GETCOL8_DEPTH(col) GETCOL8_MAPPED(col)
|
||
|
#else
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_DITHERZ)
|
||
|
#define GETCOL8_DEPTH(col) (dither_colormaps[filter_getDitheredPixelLevel(x, y, fracz)][GETCOL8_MAPPED(col)])
|
||
|
#else
|
||
|
#define GETCOL8_DEPTH(col) colormap[GETCOL8_MAPPED(col)]
|
||
|
#endif
|
||
|
#endif
|
||
|
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_BILINEAR)
|
||
|
#define GETCOL8(frac, nextfrac) GETCOL8_DEPTH(filter_getDitheredForColumn(x,y,frac,nextfrac))
|
||
|
#define GETCOL15(frac, nextfrac) filter_getFilteredForColumn15(GETCOL8_DEPTH,frac,nextfrac)
|
||
|
#define GETCOL16(frac, nextfrac) filter_getFilteredForColumn16(GETCOL8_DEPTH,frac,nextfrac)
|
||
|
#define GETCOL32(frac, nextfrac) filter_getFilteredForColumn32(GETCOL8_DEPTH,frac,nextfrac)
|
||
|
#elif (R_DRAWCOLUMN_PIPELINE & RDC_ROUNDED)
|
||
|
#define GETCOL8(frac, nextfrac) GETCOL8_DEPTH(filter_getRoundedForColumn(frac,nextfrac))
|
||
|
#define GETCOL15(frac, nextfrac) VID_PAL15(GETCOL8_DEPTH(filter_getRoundedForColumn(frac,nextfrac)), VID_COLORWEIGHTMASK)
|
||
|
#define GETCOL16(frac, nextfrac) VID_PAL16(GETCOL8_DEPTH(filter_getRoundedForColumn(frac,nextfrac)), VID_COLORWEIGHTMASK)
|
||
|
#define GETCOL32(frac, nextfrac) VID_PAL32(GETCOL8_DEPTH(filter_getRoundedForColumn(frac,nextfrac)), VID_COLORWEIGHTMASK)
|
||
|
#else
|
||
|
#define GETCOL8(frac, nextfrac) GETCOL8_DEPTH(source[(frac)>>FRACBITS])
|
||
|
#define GETCOL15(frac, nextfrac) VID_PAL15(GETCOL8_DEPTH(source[(frac)>>FRACBITS]), VID_COLORWEIGHTMASK)
|
||
|
#define GETCOL16(frac, nextfrac) VID_PAL16(GETCOL8_DEPTH(source[(frac)>>FRACBITS]), VID_COLORWEIGHTMASK)
|
||
|
#define GETCOL32(frac, nextfrac) VID_PAL32(GETCOL8_DEPTH(source[(frac)>>FRACBITS]), VID_COLORWEIGHTMASK)
|
||
|
#endif
|
||
|
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & (RDC_BILINEAR|RDC_ROUNDED|RDC_DITHERZ))
|
||
|
#define INCY(y) (y++)
|
||
|
#else
|
||
|
#define INCY(y)
|
||
|
#endif
|
||
|
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_TRANSLUCENT)
|
||
|
#define COLTYPE (COL_TRANS)
|
||
|
#elif (R_DRAWCOLUMN_PIPELINE & RDC_FUZZ)
|
||
|
#define COLTYPE (COL_FUZZ)
|
||
|
#else
|
||
|
#define COLTYPE (COL_OPAQUE)
|
||
|
#endif
|
||
|
|
||
|
#if (R_DRAWCOLUMN_PIPELINE_BITS == 8)
|
||
|
#define GETCOL(frac, nextfrac) GETCOL8(frac, nextfrac)
|
||
|
#define GETDESTCOLOR(col) GETDESTCOLOR8(col)
|
||
|
#elif (R_DRAWCOLUMN_PIPELINE_BITS == 15)
|
||
|
#define GETCOL(frac, nextfrac) GETCOL15(frac, nextfrac)
|
||
|
#define GETDESTCOLOR(col) GETDESTCOLOR15(col)
|
||
|
#elif (R_DRAWCOLUMN_PIPELINE_BITS == 16)
|
||
|
#define GETCOL(frac, nextfrac) GETCOL16(frac, nextfrac)
|
||
|
#define GETDESTCOLOR(col) GETDESTCOLOR16(col)
|
||
|
#elif (R_DRAWCOLUMN_PIPELINE_BITS == 32)
|
||
|
#define GETCOL(frac, nextfrac) GETCOL32(frac, nextfrac)
|
||
|
#define GETDESTCOLOR(col) GETDESTCOLOR32(col)
|
||
|
#endif
|
||
|
|
||
|
static void R_DRAWCOLUMN_FUNCNAME(draw_column_vars_t *dcvars)
|
||
|
{
|
||
|
int count;
|
||
|
SCREENTYPE *dest; // killough
|
||
|
fixed_t frac;
|
||
|
const fixed_t fracstep = dcvars->iscale;
|
||
|
#if ((R_DRAWCOLUMN_PIPELINE & RDC_BILINEAR) && (R_DRAWCOLUMN_PIPELINE_BITS != 8))
|
||
|
const fixed_t slope_texu = (dcvars->source == dcvars->nextsource) ? 0 : dcvars->texu & 0xffff;
|
||
|
#else
|
||
|
const fixed_t slope_texu = dcvars->texu;
|
||
|
#endif
|
||
|
|
||
|
// drop back to point filtering if we're minifying
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & (RDC_BILINEAR|RDC_ROUNDED))
|
||
|
if (dcvars->iscale > drawvars.mag_threshold) {
|
||
|
R_GetDrawColumnFunc(R_DRAWCOLUMN_PIPELINE_TYPE,
|
||
|
RDRAW_FILTER_POINT,
|
||
|
drawvars.filterz)(dcvars);
|
||
|
return;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_FUZZ)
|
||
|
// Adjust borders. Low...
|
||
|
if (!dcvars->yl)
|
||
|
dcvars->yl = 1;
|
||
|
|
||
|
// .. and high.
|
||
|
if (dcvars->yh == viewheight-1)
|
||
|
dcvars->yh = viewheight - 2;
|
||
|
#endif
|
||
|
|
||
|
// leban 1/17/99:
|
||
|
// removed the + 1 here, adjusted the if test, and added an increment
|
||
|
// later. this helps a compiler pipeline a bit better. the x86
|
||
|
// assembler also does this.
|
||
|
|
||
|
count = dcvars->yh - dcvars->yl;
|
||
|
|
||
|
// leban 1/17/99:
|
||
|
// this case isn't executed too often. depending on how many instructions
|
||
|
// there are between here and the second if test below, this case could
|
||
|
// be moved down and might save instructions overall. since there are
|
||
|
// probably different wads that favor one way or the other, i'll leave
|
||
|
// this alone for now.
|
||
|
if (count < 0) // Zero length, column does not exceed a pixel.
|
||
|
return;
|
||
|
|
||
|
#ifdef RANGECHECK
|
||
|
if (dcvars->x >= SCREENWIDTH
|
||
|
|| dcvars->yl < 0
|
||
|
|| dcvars->yh >= SCREENHEIGHT)
|
||
|
I_Error("R_DrawColumn: %i to %i at %i", dcvars->yl, dcvars->yh, dcvars->x);
|
||
|
#endif
|
||
|
|
||
|
// Determine scaling, which is the only mapping to be done.
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_BILINEAR)
|
||
|
frac = dcvars->texturemid - (FRACUNIT>>1) + (dcvars->yl-centery)*fracstep;
|
||
|
#else
|
||
|
frac = dcvars->texturemid + (dcvars->yl-centery)*fracstep;
|
||
|
#endif
|
||
|
|
||
|
if (dcvars->drawingmasked && dcvars->edgetype == RDRAW_MASKEDCOLUMNEDGE_SLOPED) {
|
||
|
// slope the top and bottom column edge based on the fractional u coordinate
|
||
|
// and dcvars->edgeslope, which were set in R_DrawMaskedColumn
|
||
|
// in r_things.c
|
||
|
if (dcvars->yl != 0) {
|
||
|
if (dcvars->edgeslope & RDRAW_EDGESLOPE_TOP_UP) {
|
||
|
// [/#]
|
||
|
int shift = ((0xffff-(slope_texu & 0xffff))/dcvars->iscale);
|
||
|
dcvars->yl += shift;
|
||
|
count -= shift;
|
||
|
frac += 0xffff-(slope_texu & 0xffff);
|
||
|
}
|
||
|
else if (dcvars->edgeslope & RDRAW_EDGESLOPE_TOP_DOWN) {
|
||
|
// [#\]
|
||
|
int shift = ((slope_texu & 0xffff)/dcvars->iscale);
|
||
|
dcvars->yl += shift;
|
||
|
count -= shift;
|
||
|
frac += slope_texu & 0xffff;
|
||
|
}
|
||
|
}
|
||
|
if (dcvars->yh != viewheight-1) {
|
||
|
if (dcvars->edgeslope & RDRAW_EDGESLOPE_BOT_UP) {
|
||
|
// [#/]
|
||
|
int shift = ((0xffff-(slope_texu & 0xffff))/dcvars->iscale);
|
||
|
dcvars->yh -= shift;
|
||
|
count -= shift;
|
||
|
}
|
||
|
else if (dcvars->edgeslope & RDRAW_EDGESLOPE_BOT_DOWN) {
|
||
|
// [\#]
|
||
|
int shift = ((slope_texu & 0xffff)/dcvars->iscale);
|
||
|
dcvars->yh -= shift;
|
||
|
count -= shift;
|
||
|
}
|
||
|
}
|
||
|
if (count <= 0) return;
|
||
|
}
|
||
|
|
||
|
// Framebuffer destination address.
|
||
|
// SoM: MAGIC
|
||
|
{
|
||
|
// haleyjd: reordered predicates
|
||
|
if(temp_x == 4 ||
|
||
|
(temp_x && (temptype != COLTYPE || temp_x + startx != dcvars->x)))
|
||
|
R_FlushColumns();
|
||
|
|
||
|
if(!temp_x)
|
||
|
{
|
||
|
startx = dcvars->x;
|
||
|
tempyl[0] = commontop = dcvars->yl;
|
||
|
tempyh[0] = commonbot = dcvars->yh;
|
||
|
temptype = COLTYPE;
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_TRANSLUCENT)
|
||
|
temptranmap = tranmap;
|
||
|
#elif (R_DRAWCOLUMN_PIPELINE & RDC_FUZZ)
|
||
|
tempfuzzmap = fullcolormap; // SoM 7-28-04: Fix the fuzz problem.
|
||
|
#endif
|
||
|
R_FlushWholeColumns = R_FLUSHWHOLE_FUNCNAME;
|
||
|
R_FlushHTColumns = R_FLUSHHEADTAIL_FUNCNAME;
|
||
|
R_FlushQuadColumn = R_FLUSHQUAD_FUNCNAME;
|
||
|
dest = &TEMPBUF[dcvars->yl << 2];
|
||
|
} else {
|
||
|
tempyl[temp_x] = dcvars->yl;
|
||
|
tempyh[temp_x] = dcvars->yh;
|
||
|
|
||
|
if(dcvars->yl > commontop)
|
||
|
commontop = dcvars->yl;
|
||
|
if(dcvars->yh < commonbot)
|
||
|
commonbot = dcvars->yh;
|
||
|
|
||
|
dest = &TEMPBUF[(dcvars->yl << 2) + temp_x];
|
||
|
}
|
||
|
temp_x += 1;
|
||
|
}
|
||
|
|
||
|
// do nothing else when drawin fuzz columns
|
||
|
#if (!(R_DRAWCOLUMN_PIPELINE & RDC_FUZZ))
|
||
|
{
|
||
|
const byte *source = dcvars->source;
|
||
|
const lighttable_t *colormap = dcvars->colormap;
|
||
|
const byte *translation = dcvars->translation;
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & (RDC_BILINEAR|RDC_ROUNDED|RDC_DITHERZ))
|
||
|
int y = dcvars->yl;
|
||
|
const int x = dcvars->x;
|
||
|
#endif
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_DITHERZ)
|
||
|
const int fracz = (dcvars->z >> 6) & 255;
|
||
|
const byte *dither_colormaps[2] = { dcvars->colormap, dcvars->nextcolormap };
|
||
|
#endif
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_BILINEAR)
|
||
|
#if (R_DRAWCOLUMN_PIPELINE_BITS == 8)
|
||
|
const int yl = dcvars->yl;
|
||
|
const byte *dither_sources[2] = { dcvars->source, dcvars->nextsource };
|
||
|
const unsigned int filter_fracu = (dcvars->source == dcvars->nextsource) ? 0 : (dcvars->texu>>8) & 0xff;
|
||
|
#else
|
||
|
const byte *nextsource = dcvars->nextsource;
|
||
|
const unsigned int filter_fracu = (dcvars->source == dcvars->nextsource) ? 0 : dcvars->texu & 0xffff;
|
||
|
#endif
|
||
|
#endif
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & RDC_ROUNDED)
|
||
|
const byte *prevsource = dcvars->prevsource;
|
||
|
const byte *nextsource = dcvars->nextsource;
|
||
|
const unsigned int filter_fracu = (dcvars->source == dcvars->nextsource) ? 0 : (dcvars->texu>>8) & 0xff;
|
||
|
#endif
|
||
|
|
||
|
count++;
|
||
|
|
||
|
// Inner loop that does the actual texture mapping,
|
||
|
// e.g. a DDA-lile scaling.
|
||
|
// This is as fast as it gets. (Yeah, right!!! -- killough)
|
||
|
//
|
||
|
// killough 2/1/98: more performance tuning
|
||
|
|
||
|
if (dcvars->texheight == 128) {
|
||
|
#define FIXEDT_128MASK ((127<<FRACBITS)|0xffff)
|
||
|
while(count--) {
|
||
|
*dest = GETDESTCOLOR(GETCOL(frac & FIXEDT_128MASK, (frac+FRACUNIT) & FIXEDT_128MASK));
|
||
|
INCY(y);
|
||
|
dest += 4;
|
||
|
frac += fracstep;
|
||
|
}
|
||
|
} else if (dcvars->texheight == 0) {
|
||
|
/* cph - another special case */
|
||
|
while (count--) {
|
||
|
*dest = GETDESTCOLOR(GETCOL(frac, (frac+FRACUNIT)));
|
||
|
INCY(y);
|
||
|
dest += 4;
|
||
|
frac += fracstep;
|
||
|
}
|
||
|
} else {
|
||
|
unsigned heightmask = dcvars->texheight-1; // CPhipps - specify type
|
||
|
if (! (dcvars->texheight & heightmask) ) { // power of 2 -- killough
|
||
|
fixed_t fixedt_heightmask = (heightmask<<FRACBITS)|0xffff;
|
||
|
while ((count-=2)>=0) { // texture height is a power of 2 -- killough
|
||
|
*dest = GETDESTCOLOR(GETCOL(frac & fixedt_heightmask, (frac+FRACUNIT) & fixedt_heightmask));
|
||
|
INCY(y);
|
||
|
dest += 4;
|
||
|
frac += fracstep;
|
||
|
*dest = GETDESTCOLOR(GETCOL(frac & fixedt_heightmask, (frac+FRACUNIT) & fixedt_heightmask));
|
||
|
INCY(y);
|
||
|
dest += 4;
|
||
|
frac += fracstep;
|
||
|
}
|
||
|
if (count & 1)
|
||
|
*dest = GETDESTCOLOR(GETCOL(frac & fixedt_heightmask, (frac+FRACUNIT) & fixedt_heightmask));
|
||
|
INCY(y);
|
||
|
} else {
|
||
|
fixed_t nextfrac = 0;
|
||
|
|
||
|
heightmask++;
|
||
|
heightmask <<= FRACBITS;
|
||
|
|
||
|
if (frac < 0)
|
||
|
while ((frac += heightmask) < 0);
|
||
|
else
|
||
|
while (frac >= (int)heightmask)
|
||
|
frac -= heightmask;
|
||
|
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & (RDC_BILINEAR|RDC_ROUNDED))
|
||
|
nextfrac = frac + FRACUNIT;
|
||
|
while (nextfrac >= (int)heightmask)
|
||
|
nextfrac -= heightmask;
|
||
|
#endif
|
||
|
|
||
|
#define INCFRAC(f) if ((f += fracstep) >= (int)heightmask) f -= heightmask;
|
||
|
|
||
|
while (count--) {
|
||
|
// Re-map color indices from wall texture column
|
||
|
// using a lighting/special effects LUT.
|
||
|
|
||
|
// heightmask is the Tutti-Frutti fix -- killough
|
||
|
|
||
|
*dest = GETDESTCOLOR(GETCOL(frac, nextfrac));
|
||
|
INCY(y);
|
||
|
dest += 4;
|
||
|
INCFRAC(frac);
|
||
|
#if (R_DRAWCOLUMN_PIPELINE & (RDC_BILINEAR|RDC_ROUNDED))
|
||
|
INCFRAC(nextfrac);
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif // (!(R_DRAWCOLUMN_PIPELINE & RDC_FUZZ))
|
||
|
}
|
||
|
|
||
|
#undef GETDESTCOLOR32
|
||
|
#undef GETDESTCOLOR16
|
||
|
#undef GETDESTCOLOR15
|
||
|
#undef GETDESTCOLOR8
|
||
|
#undef GETDESTCOLOR
|
||
|
#undef GETCOL8_MAPPED
|
||
|
#undef GETCOL8_DEPTH
|
||
|
#undef GETCOL32
|
||
|
#undef GETCOL16
|
||
|
#undef GETCOL15
|
||
|
#undef GETCOL8
|
||
|
#undef GETCOL
|
||
|
#undef INCY
|
||
|
#undef INCFRAC
|
||
|
#undef COLTYPE
|
||
|
#undef TEMPBUF
|
||
|
#undef SCREENTYPE
|
||
|
|
||
|
#undef R_DRAWCOLUMN_FUNCNAME
|
||
|
#undef R_DRAWCOLUMN_PIPELINE
|