mirror of
https://github.com/DrBeef/DVR.git
synced 2024-12-19 17:12:43 +00:00
89 lines
2.7 KiB
C
89 lines
2.7 KiB
C
|
/* Emacs style mode select -*- C++ -*-
|
||
|
*-----------------------------------------------------------------------------
|
||
|
*
|
||
|
*
|
||
|
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
|
||
|
* based on BOOM, a modified and improved DOOM engine
|
||
|
* Copyright (C) 1999 by
|
||
|
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
|
||
|
* Copyright (C) 1999-2000 by
|
||
|
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze, Andrey Budko
|
||
|
* Copyright 2005, 2006 by
|
||
|
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software
|
||
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||
|
* 02111-1307, USA.
|
||
|
*
|
||
|
* DESCRIPTION:
|
||
|
* Demo stuff
|
||
|
*
|
||
|
*---------------------------------------------------------------------
|
||
|
*/
|
||
|
|
||
|
#include "doomstat.h"
|
||
|
#include "r_demo.h"
|
||
|
#include "r_fps.h"
|
||
|
|
||
|
int demo_smoothturns = false;
|
||
|
int demo_smoothturnsfactor = 6;
|
||
|
|
||
|
static int smooth_playing_turns[SMOOTH_PLAYING_MAXFACTOR];
|
||
|
static int_64_t smooth_playing_sum;
|
||
|
static int smooth_playing_index;
|
||
|
static angle_t smooth_playing_angle;
|
||
|
|
||
|
void R_SmoothPlaying_Reset(player_t *player)
|
||
|
{
|
||
|
if (demo_smoothturns && demoplayback && players)
|
||
|
{
|
||
|
if (!player)
|
||
|
player = &players[displayplayer];
|
||
|
|
||
|
if (player==&players[displayplayer])
|
||
|
{
|
||
|
smooth_playing_angle = players[displayplayer].mo->angle;
|
||
|
memset(smooth_playing_turns, 0, sizeof(smooth_playing_turns[0]) * SMOOTH_PLAYING_MAXFACTOR);
|
||
|
smooth_playing_sum = 0;
|
||
|
smooth_playing_index = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void R_SmoothPlaying_Add(int delta)
|
||
|
{
|
||
|
if (demo_smoothturns && demoplayback)
|
||
|
{
|
||
|
smooth_playing_sum -= smooth_playing_turns[smooth_playing_index];
|
||
|
smooth_playing_turns[smooth_playing_index] = delta;
|
||
|
smooth_playing_index = (smooth_playing_index + 1)%(demo_smoothturnsfactor);
|
||
|
smooth_playing_sum += delta;
|
||
|
smooth_playing_angle += (int)(smooth_playing_sum/(demo_smoothturnsfactor));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
angle_t R_SmoothPlaying_Get(angle_t defangle)
|
||
|
{
|
||
|
if (demo_smoothturns && demoplayback)
|
||
|
return smooth_playing_angle;
|
||
|
else
|
||
|
return defangle;
|
||
|
}
|
||
|
|
||
|
void R_ResetAfterTeleport(player_t *player)
|
||
|
{
|
||
|
R_ResetViewInterpolation();
|
||
|
R_SmoothPlaying_Reset(player);
|
||
|
}
|