mirror of
https://github.com/DrBeef/DVR.git
synced 2024-12-21 01:51:11 +00:00
126 lines
2.9 KiB
C
126 lines
2.9 KiB
C
|
/* Emacs style mode select -*- C++ -*-
|
||
|
*-----------------------------------------------------------------------------
|
||
|
*
|
||
|
*
|
||
|
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
|
||
|
* based on BOOM, a modified and improved DOOM engine
|
||
|
* Copyright (C) 1999 by
|
||
|
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
|
||
|
* Copyright (C) 1999-2000 by
|
||
|
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
|
||
|
* Copyright 2005, 2006 by
|
||
|
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software
|
||
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||
|
* 02111-1307, USA.
|
||
|
*
|
||
|
* DESCRIPTION:
|
||
|
* Event information structures.
|
||
|
*
|
||
|
*-----------------------------------------------------------------------------*/
|
||
|
|
||
|
|
||
|
#ifndef __D_EVENT__
|
||
|
#define __D_EVENT__
|
||
|
|
||
|
|
||
|
#include "doomtype.h"
|
||
|
|
||
|
|
||
|
//
|
||
|
// Event handling.
|
||
|
//
|
||
|
|
||
|
// Input event types.
|
||
|
typedef enum
|
||
|
{
|
||
|
ev_keydown,
|
||
|
ev_keyup,
|
||
|
ev_mouse,
|
||
|
ev_joystick
|
||
|
} evtype_t;
|
||
|
|
||
|
// Event structure.
|
||
|
typedef struct
|
||
|
{
|
||
|
evtype_t type;
|
||
|
int data1; // keys / mouse/joystick buttons
|
||
|
int data2; // mouse/joystick x move
|
||
|
int data3; // mouse/joystick y move
|
||
|
} event_t;
|
||
|
|
||
|
|
||
|
typedef enum
|
||
|
{
|
||
|
ga_nothing,
|
||
|
ga_loadlevel,
|
||
|
ga_newgame,
|
||
|
ga_loadgame,
|
||
|
ga_savegame,
|
||
|
ga_playdemo,
|
||
|
ga_completed,
|
||
|
ga_victory,
|
||
|
ga_worlddone,
|
||
|
} gameaction_t;
|
||
|
|
||
|
|
||
|
|
||
|
//
|
||
|
// Button/action code definitions.
|
||
|
//
|
||
|
typedef enum
|
||
|
{
|
||
|
// Press "Fire".
|
||
|
BT_ATTACK = 1,
|
||
|
|
||
|
// Use button, to open doors, activate switches.
|
||
|
BT_USE = 2,
|
||
|
|
||
|
// Flag: game events, not really buttons.
|
||
|
BT_SPECIAL = 128,
|
||
|
BT_SPECIALMASK = 3,
|
||
|
|
||
|
// Flag, weapon change pending.
|
||
|
// If true, the next 4 bits hold weapon num.
|
||
|
BT_CHANGE = 4,
|
||
|
|
||
|
// The 4bit weapon mask and shift, convenience.
|
||
|
//BT_WEAPONMASK = (8+16+32),
|
||
|
BT_WEAPONMASK = (8+16+32+64), // extended to pick up SSG // phares
|
||
|
BT_WEAPONSHIFT = 3,
|
||
|
|
||
|
// Special events
|
||
|
BTS_LOADGAME = 0, // Loads a game
|
||
|
// Pause the game.
|
||
|
BTS_PAUSE = 1,
|
||
|
// Save the game at each console.
|
||
|
BTS_SAVEGAME = 2,
|
||
|
BTS_RESTARTLEVEL= 3, // Restarts the current level
|
||
|
|
||
|
// Savegame slot numbers occupy the second byte of buttons.
|
||
|
BTS_SAVEMASK = (4+8+16),
|
||
|
BTS_SAVESHIFT = 2,
|
||
|
|
||
|
} buttoncode_t;
|
||
|
|
||
|
|
||
|
//
|
||
|
// GLOBAL VARIABLES
|
||
|
//
|
||
|
|
||
|
extern gameaction_t gameaction;
|
||
|
|
||
|
#endif
|