doom3quest/Projects/Android/jni/d3es-multithread-master/neo/sys
Simon fde667a5d4 A number of small improvements
- world scale should be a bit better (set to 42)
- It won't play the intro movie at all now
- PDA screen and menu will always appear in front of you now
- default.cfg no longer required and is removed
- Weapons (on a clean install) all appeared to be located correctly for me.
- BFG reload in the included pack doesn't cause script error
- config and saves are now located in /sdcard/Doom3Quest/config or /saves, rather than within the base directory, just copy your existing save folder to the right place
- virtual screen is now a bit closer (and should move back a bit of SS is increased)
2020-09-22 23:43:30 +01:00
..
aros Initial Commit 2020-09-08 23:10:45 +01:00
cmake Initial Commit 2020-09-08 23:10:45 +01:00
linux A number of small improvements 2020-09-22 23:43:30 +01:00
osx Initial Commit 2020-09-08 23:10:45 +01:00
posix Initial Commit 2020-09-08 23:10:45 +01:00
stub Initial Commit 2020-09-08 23:10:45 +01:00
win32 Initial Commit 2020-09-08 23:10:45 +01:00
cpu.cpp Initial Commit 2020-09-08 23:10:45 +01:00
doom_icon.h Initial Commit 2020-09-08 23:10:45 +01:00
events.cpp Almost too many fixes to mention! 2020-09-11 22:41:18 +01:00
glimp.cpp Almost too many fixes to mention! 2020-09-11 22:41:18 +01:00
platform.h Initial Commit 2020-09-08 23:10:45 +01:00
sys_local.cpp Initial Commit 2020-09-08 23:10:45 +01:00
sys_local.h Initial Commit 2020-09-08 23:10:45 +01:00
sys_public.h Initial Commit 2020-09-08 23:10:45 +01:00
threads.cpp Initial Commit 2020-09-08 23:10:45 +01:00