doom3quest/assets/quest1_default.cfg
Grant Bagwell fc0cec3c99 Last Minute Things
Moved shake amplitude to haptics (wasnt working at all)
Updated defaults following convo
2021-01-08 23:09:31 +01:00

303 lines
7.7 KiB
INI

unbindall
bind "TAB" "_impulse19"
bind "ENTER" "_button2"
bind "ESCAPE" "togglemenu"
bind "SPACE" "_moveup"
bind "/" "_impulse14"
bind "0" "_impulse10"
bind "1" "_impulse0"
bind "2" "_impulse1"
bind "3" "_impulse2"
bind "4" "_impulse3"
bind "5" "_impulse4"
bind "6" "_impulse5"
bind "7" "_impulse6"
bind "8" "_impulse7"
bind "9" "_impulse8"
bind "[" "_impulse15"
bind "\" "_mlook"
bind "]" "_impulse14"
bind "a" "_moveleft"
bind "c" "_movedown"
bind "d" "_moveright"
bind "f" "_impulse11"
bind "q" "_impulse9"
bind "r" "_impulse13"
bind "s" "_back"
bind "t" "clientMessageMode"
bind "w" "_forward"
bind "y" "clientMessageMode 1"
bind "z" "_zoom"
bind "BACKSPACE" "clientDropWeapon"
bind "PAUSE" "pause"
bind "UPARROW" "_forward"
bind "DOWNARROW" "_back"
bind "LEFTARROW" "_left"
bind "RIGHTARROW" "_right"
bind "ALT" "_strafe"
bind "CTRL" "_attack"
bind "SHIFT" "_speed"
bind "DEL" "_lookdown"
bind "PGDN" "_lookup"
bind "END" "_impulse18"
bind "F1" "_impulse28"
bind "F2" "_impulse29"
bind "F3" "_impulse17"
bind "F5" "savegame quick"
bind "F6" "_impulse20"
bind "F7" "_impulse22"
bind "F9" "loadgame quick"
bind "F12" "screenshot"
bind "MOUSE1" "_attack"
bind "MOUSE2" "_moveup"
bind "MOUSE3" "_zoom"
bind "MWHEELDOWN" "_impulse14"
bind "MWHEELUP" "_impulse15"
seta sys_lang "english"
seta in_kbd "english"
seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"
seta s_decompressionLimit "6"
seta s_useEAXReverb "0"
seta s_numberOfSpeakers "2"
seta s_doorDistanceAdd "150"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "1"
seta s_volume_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "1"
seta s_device "default"
seta gui_filter_game "0"
seta gui_filter_idle "0"
seta gui_filter_gameType "0"
seta gui_filter_players "0"
seta gui_filter_password "0"
seta net_clientDownload "1"
seta net_master4 ""
seta net_master3 ""
seta net_master2 ""
seta net_master1 ""
seta net_clientMaxRate "16000"
seta net_serverMaxClientRate "16000"
seta com_guid ""
seta com_fixedTic "0"
seta com_skipTics "1"
seta gui_configServerRate "0"
seta m_strafeSmooth "4"
seta m_smooth "1"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivity "5"
seta in_toggleZoom "0"
seta in_toggleCrouch "1"
seta in_toggleRun "0"
seta in_alwaysRun "0"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
seta com_preloadDemos "0"
seta com_compressDemos "1"
seta com_product_lang_ext "1"
seta com_showFPS "0"
seta com_purgeAll "1"
seta vr_msaa "1"
seta vr_supersampling "1.0"
seta vr_refresh "60"
seta r_scaleMenusTo43 "1"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_forceLoadImages "0"
seta r_shadows "0"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "1"
seta r_brightness "1.119056"
seta r_gamma "1"
seta r_swapInterval "1"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "0"
seta r_mode "3"
seta r_multiSamples "0"
seta image_downSizeLimit "256"
seta image_downSizeBumpLimit "256"
seta image_downSizeSpecularLimit "64"
seta image_downSizeBump "1"
seta image_downSizeSpecular "1"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "1"
seta image_preload "1"
seta image_anisotropy "0"
seta image_filter "GL_LINEAR_MIPMAP_NEAREST"
seta g_projectileLights "0"
seta g_hitEffect "0"
seta g_doubleVision "0"
seta g_decals "1"
seta g_muzzleFlash "0"
seta vr_hudmode "0"
seta vr_turnangle "45"
seta vr_turnmode "0"
seta vr_throwables "1"
seta vr_weaponsight "1"
seta vr_knockback "0"
seta vr_shakeamplitude "1.0"
seta vr_heightoffset "0.0"
seta vr_worldscale "43.0"
seta vr_ipd "0.065"
seta net_serverDlTable ""
seta net_serverDlBaseURL ""
seta net_serverDownload "0"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_mapCycle "mapcycle"
seta g_voteFlags "0"
seta g_gameReviewPause "10"
seta g_countDown "10"
seta g_password ""
seta g_showBrass "0"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta g_showcamerainfo "0"
seta g_healthTakeLimit "25"
seta g_healthTakeAmt "5"
seta g_healthTakeTime "5"
seta g_useDynamicProtection "1"
seta g_armorProtectionMP "0.6"
seta g_armorProtection "0.3"
seta g_damageScale "1"
seta g_nightmare "0"
seta g_bloodEffects "1"
seta r_aspectRatio "-1"
seta ui_showGun "1"
seta ui_autoReload "1"
seta ui_autoSwitch "1"
seta ui_team "Red"
seta ui_skin "skins/characters/player/marine_mp"
seta ui_name "Player"
seta si_serverURL ""
seta si_spectators "1"
seta si_usePass "0"
seta si_warmup "0"
seta si_teamDamage "0"
seta si_timeLimit "10"
seta si_fragLimit "10"
seta si_maxPlayers "4"
seta si_map "game/mp/d3dm1"
seta si_gameType "singleplayer"
seta si_name "dhewm server"
seta g_spectatorChat "0"
seta net_clientLagOMeter "1"
seta g_weaponShadows "0"
seta g_useWeaponDepthHack "0"
seta g_xp_bind_run_once "0"
seta vr_weaponHand "0"
seta vr_throwPower "3.5"
seta vr_rumbleChainsaw "1"
seta vr_dualWield "2"
seta vr_contextSensitive "1"
seta vr_mustEmptyHands "0"
seta vr_gripMode "0"
seta vr_weaponCycleMode "0"
seta vr_headshotMultiplier "2.5"
seta vr_shotgunChoke "60"
seta vr_instantAccel "1"
seta vr_cinematics "0"
seta vr_autoSwitchControllers "1"
seta vr_handSwapsAnalogs "0"
seta vr_strobeTime "500"
seta vr_motionSickness "0"
seta vr_teleportThroughDoors "0"
seta vr_teleportMaxTravel "950"
seta vr_teleportMode "0"
seta vr_teleport "2"
seta vr_useHandPoses "0"
seta vr_teleportHint "0"
seta vr_teleportButtonMode "0"
seta vr_teleportShowAimAssist "0"
seta vr_teleportSkipHandrails "0"
seta vr_frameCheck "1"
seta vr_crouchHideBody "0"
seta vr_crouchTriggerDist "7"
seta vr_crouchMode "0"
seta vr_moveThirdPerson "1"
seta vr_bodyToMove "1"
seta vr_playerBodyMode "0"
seta vr_moveClick "0"
seta vr_movePoint "1"
seta vr_comfortRepeat "100"
seta vr_pdaPitch "30"
seta vr_pdaPosZ "3.0"
seta vr_pdaPosY "0"
seta vr_pdaPosX "-0.5"
seta vr_headbbox "10.0"
seta vr_walkSpeedAdjust "-9.657583"
seta vr_stepSmooth "1"
seta vr_jumpBounce "0"
seta vr_3dgui "1"
seta vr_mountedWeaponController "0"
seta vr_mountz "0"
seta vr_mounty "0"
seta vr_mountx "0"
seta vr_vcz "0"
seta vr_vcy "0"
seta vr_vcx "0"
seta vr_nodalZ "-6"
seta vr_nodalX "-3"
seta vr_motionFlashPitchAdj "0"
seta vr_motionWeaponPitchAdj "24.260458"
seta vr_weaponSightToSurface "1"
seta vr_deadzoneYaw "30"
seta vr_deadzonePitch "90"
seta vr_joystickMenuMapping "1"
seta vr_headKick "0"
seta vr_disableWeaponAnimation "1"
seta vr_wristStatMon "2"
seta vr_hudLowHealth "20"
seta vr_hudOcclusion "1"
seta vr_hudTransparency "1"
seta vr_hudRevealAngle "40"
seta vr_hudType "1"
seta vr_hudPosLock "1"
seta vr_hudPosAngle "30"
seta vr_hudPosDis "32"
seta vr_hudPosVer "7"
seta vr_hudPosHor "-8"
seta vr_hudScale "1.033065"
seta vr_guiMode "2"
seta vr_guiSeparation ".01"
seta vr_guiScale "1"
seta vr_weaponPivotForearmLength "16"
seta vr_weaponPivotOffsetVertical "0"
seta vr_weaponPivotOffsetHorizontal "0"
seta vr_weaponPivotOffsetForward "3"
seta vr_PDAfixLocation "0"
seta vr_forward_keyhole "11.25"
seta vr_flashlightHelmetPosZ "-20"
seta vr_flashlightHelmetPosY "-6"
seta vr_flashlightHelmetPosX "6"
seta vr_flashlightBodyPosZ "0"
seta vr_flashlightBodyPosY "0"
seta vr_flashlightBodyPosX "0"
seta vr_flashlightStrict "0"
seta vr_flashlightMode "3"
seta vr_normalViewHeight "73"
seta vr_useFloorHeight "1"
seta vr_scale "1.0"
seta g_laserSightLength "1000"
seta g_laserSightWidth "0.5"
seta vr_slotDisable "0"
seta vr_slotDur "18"
seta vr_slotMag "0.1"
seta vr_laserSightUseOffset "1"
seta vr_guiFocusPitchAdj "7"
seta vr_wipScale "1.0"
seta vr_grabberBeamWidth "4"
seta vr_chibi "1.0"
seta vr_switchSticks "0"