mirror of
https://github.com/DrBeef/Doom3Quest.git
synced 2024-11-27 14:22:18 +00:00
fc0cec3c99
Moved shake amplitude to haptics (wasnt working at all) Updated defaults following convo
303 lines
7.7 KiB
INI
303 lines
7.7 KiB
INI
unbindall
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bind "TAB" "_impulse19"
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bind "ENTER" "_button2"
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bind "ESCAPE" "togglemenu"
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bind "SPACE" "_moveup"
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bind "/" "_impulse14"
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bind "0" "_impulse10"
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bind "1" "_impulse0"
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bind "2" "_impulse1"
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bind "3" "_impulse2"
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bind "4" "_impulse3"
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bind "5" "_impulse4"
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bind "6" "_impulse5"
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bind "7" "_impulse6"
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bind "8" "_impulse7"
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bind "9" "_impulse8"
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bind "[" "_impulse15"
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bind "\" "_mlook"
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bind "]" "_impulse14"
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bind "a" "_moveleft"
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bind "c" "_movedown"
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bind "d" "_moveright"
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bind "f" "_impulse11"
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bind "q" "_impulse9"
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bind "r" "_impulse13"
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bind "s" "_back"
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bind "t" "clientMessageMode"
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bind "w" "_forward"
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bind "y" "clientMessageMode 1"
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bind "z" "_zoom"
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bind "BACKSPACE" "clientDropWeapon"
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bind "PAUSE" "pause"
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bind "UPARROW" "_forward"
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bind "DOWNARROW" "_back"
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bind "LEFTARROW" "_left"
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bind "RIGHTARROW" "_right"
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bind "ALT" "_strafe"
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bind "CTRL" "_attack"
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bind "SHIFT" "_speed"
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bind "DEL" "_lookdown"
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bind "PGDN" "_lookup"
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bind "END" "_impulse18"
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bind "F1" "_impulse28"
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bind "F2" "_impulse29"
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bind "F3" "_impulse17"
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bind "F5" "savegame quick"
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bind "F6" "_impulse20"
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bind "F7" "_impulse22"
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bind "F9" "loadgame quick"
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bind "F12" "screenshot"
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bind "MOUSE1" "_attack"
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bind "MOUSE2" "_moveup"
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bind "MOUSE3" "_zoom"
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bind "MWHEELDOWN" "_impulse14"
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bind "MWHEELUP" "_impulse15"
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seta sys_lang "english"
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seta in_kbd "english"
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seta gui_mediumFontLimit "0.60"
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seta gui_smallFontLimit "0.30"
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seta s_decompressionLimit "6"
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seta s_useEAXReverb "0"
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seta s_numberOfSpeakers "2"
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seta s_doorDistanceAdd "150"
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seta s_globalFraction "0.8"
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seta s_subFraction "0.75"
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seta s_playDefaultSound "1"
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seta s_volume_dB "0"
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seta s_meterTopTime "2000"
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seta s_reverse "0"
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seta s_spatializationDecay "2"
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seta s_maxSoundsPerShader "1"
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seta s_device "default"
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seta gui_filter_game "0"
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seta gui_filter_idle "0"
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seta gui_filter_gameType "0"
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seta gui_filter_players "0"
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seta gui_filter_password "0"
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seta net_clientDownload "1"
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seta net_master4 ""
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seta net_master3 ""
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seta net_master2 ""
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seta net_master1 ""
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seta net_clientMaxRate "16000"
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seta net_serverMaxClientRate "16000"
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seta com_guid ""
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seta com_fixedTic "0"
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seta com_skipTics "1"
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seta gui_configServerRate "0"
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seta m_strafeSmooth "4"
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seta m_smooth "1"
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seta m_strafeScale "6.25"
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seta m_yaw "0.022"
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seta m_pitch "0.022"
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seta sensitivity "5"
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seta in_toggleZoom "0"
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seta in_toggleCrouch "1"
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seta in_toggleRun "0"
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seta in_alwaysRun "0"
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seta in_freeLook "1"
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seta in_anglespeedkey "1.5"
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seta in_pitchspeed "140"
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seta in_yawspeed "140"
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seta com_preloadDemos "0"
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seta com_compressDemos "1"
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seta com_product_lang_ext "1"
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seta com_showFPS "0"
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seta com_purgeAll "1"
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seta vr_msaa "1"
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seta vr_supersampling "1.0"
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seta vr_refresh "60"
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seta r_scaleMenusTo43 "1"
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seta r_debugArrowStep "120"
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seta r_debugLineWidth "1"
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seta r_debugLineDepthTest "0"
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seta r_forceLoadImages "0"
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seta r_shadows "0"
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seta r_skipBump "0"
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seta r_skipSpecular "0"
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seta r_skipNewAmbient "1"
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seta r_brightness "1.119056"
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seta r_gamma "1"
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seta r_swapInterval "1"
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seta r_customHeight "486"
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seta r_customWidth "720"
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seta r_fullscreen "0"
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seta r_mode "3"
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seta r_multiSamples "0"
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seta image_downSizeLimit "256"
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seta image_downSizeBumpLimit "256"
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seta image_downSizeSpecularLimit "64"
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seta image_downSizeBump "1"
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seta image_downSizeSpecular "1"
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seta image_roundDown "1"
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seta image_forceDownSize "0"
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seta image_downSize "1"
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seta image_preload "1"
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seta image_anisotropy "0"
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seta image_filter "GL_LINEAR_MIPMAP_NEAREST"
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seta g_projectileLights "0"
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seta g_hitEffect "0"
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seta g_doubleVision "0"
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seta g_decals "1"
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seta g_muzzleFlash "0"
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seta vr_hudmode "0"
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seta vr_turnangle "45"
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seta vr_turnmode "0"
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seta vr_throwables "1"
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seta vr_weaponsight "1"
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seta vr_knockback "0"
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seta vr_shakeamplitude "1.0"
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seta vr_heightoffset "0.0"
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seta vr_worldscale "43.0"
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seta vr_ipd "0.065"
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seta net_serverDlTable ""
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seta net_serverDlBaseURL ""
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seta net_serverDownload "0"
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seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
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seta g_mapCycle "mapcycle"
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seta g_voteFlags "0"
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seta g_gameReviewPause "10"
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seta g_countDown "10"
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seta g_password ""
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seta g_showBrass "0"
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seta g_showProjectilePct "0"
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seta g_showHud "1"
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seta g_showPlayerShadow "0"
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seta g_showcamerainfo "0"
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seta g_healthTakeLimit "25"
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seta g_healthTakeAmt "5"
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seta g_healthTakeTime "5"
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seta g_useDynamicProtection "1"
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seta g_armorProtectionMP "0.6"
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seta g_armorProtection "0.3"
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seta g_damageScale "1"
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seta g_nightmare "0"
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seta g_bloodEffects "1"
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seta r_aspectRatio "-1"
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seta ui_showGun "1"
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seta ui_autoReload "1"
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seta ui_autoSwitch "1"
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seta ui_team "Red"
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seta ui_skin "skins/characters/player/marine_mp"
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seta ui_name "Player"
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seta si_serverURL ""
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seta si_spectators "1"
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seta si_usePass "0"
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seta si_warmup "0"
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seta si_teamDamage "0"
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seta si_timeLimit "10"
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seta si_fragLimit "10"
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seta si_maxPlayers "4"
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seta si_map "game/mp/d3dm1"
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seta si_gameType "singleplayer"
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seta si_name "dhewm server"
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seta g_spectatorChat "0"
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seta net_clientLagOMeter "1"
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seta g_weaponShadows "0"
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seta g_useWeaponDepthHack "0"
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seta g_xp_bind_run_once "0"
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seta vr_weaponHand "0"
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seta vr_throwPower "3.5"
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seta vr_rumbleChainsaw "1"
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seta vr_dualWield "2"
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seta vr_contextSensitive "1"
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seta vr_mustEmptyHands "0"
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seta vr_gripMode "0"
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seta vr_weaponCycleMode "0"
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seta vr_headshotMultiplier "2.5"
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seta vr_shotgunChoke "60"
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seta vr_instantAccel "1"
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seta vr_cinematics "0"
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seta vr_autoSwitchControllers "1"
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seta vr_handSwapsAnalogs "0"
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seta vr_strobeTime "500"
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seta vr_motionSickness "0"
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seta vr_teleportThroughDoors "0"
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seta vr_teleportMaxTravel "950"
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seta vr_teleportMode "0"
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seta vr_teleport "2"
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seta vr_useHandPoses "0"
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seta vr_teleportHint "0"
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seta vr_teleportButtonMode "0"
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seta vr_teleportShowAimAssist "0"
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seta vr_teleportSkipHandrails "0"
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seta vr_frameCheck "1"
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seta vr_crouchHideBody "0"
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seta vr_crouchTriggerDist "7"
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seta vr_crouchMode "0"
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seta vr_moveThirdPerson "1"
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seta vr_bodyToMove "1"
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seta vr_playerBodyMode "0"
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seta vr_moveClick "0"
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seta vr_movePoint "1"
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seta vr_comfortRepeat "100"
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seta vr_pdaPitch "30"
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seta vr_pdaPosZ "3.0"
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seta vr_pdaPosY "0"
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seta vr_pdaPosX "-0.5"
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seta vr_headbbox "10.0"
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seta vr_walkSpeedAdjust "-9.657583"
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seta vr_stepSmooth "1"
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seta vr_jumpBounce "0"
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seta vr_3dgui "1"
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seta vr_mountedWeaponController "0"
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seta vr_mountz "0"
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seta vr_mounty "0"
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seta vr_mountx "0"
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seta vr_vcz "0"
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seta vr_vcy "0"
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seta vr_vcx "0"
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seta vr_nodalZ "-6"
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seta vr_nodalX "-3"
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seta vr_motionFlashPitchAdj "0"
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seta vr_motionWeaponPitchAdj "24.260458"
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seta vr_weaponSightToSurface "1"
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seta vr_deadzoneYaw "30"
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seta vr_deadzonePitch "90"
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seta vr_joystickMenuMapping "1"
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seta vr_headKick "0"
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seta vr_disableWeaponAnimation "1"
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seta vr_wristStatMon "2"
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seta vr_hudLowHealth "20"
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seta vr_hudOcclusion "1"
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seta vr_hudTransparency "1"
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seta vr_hudRevealAngle "40"
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seta vr_hudType "1"
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seta vr_hudPosLock "1"
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seta vr_hudPosAngle "30"
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seta vr_hudPosDis "32"
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seta vr_hudPosVer "7"
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seta vr_hudPosHor "-8"
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seta vr_hudScale "1.033065"
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seta vr_guiMode "2"
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seta vr_guiSeparation ".01"
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seta vr_guiScale "1"
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seta vr_weaponPivotForearmLength "16"
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seta vr_weaponPivotOffsetVertical "0"
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seta vr_weaponPivotOffsetHorizontal "0"
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seta vr_weaponPivotOffsetForward "3"
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seta vr_PDAfixLocation "0"
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seta vr_forward_keyhole "11.25"
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seta vr_flashlightHelmetPosZ "-20"
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seta vr_flashlightHelmetPosY "-6"
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seta vr_flashlightHelmetPosX "6"
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seta vr_flashlightBodyPosZ "0"
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seta vr_flashlightBodyPosY "0"
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seta vr_flashlightBodyPosX "0"
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seta vr_flashlightStrict "0"
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seta vr_flashlightMode "3"
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seta vr_normalViewHeight "73"
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seta vr_useFloorHeight "1"
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seta vr_scale "1.0"
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seta g_laserSightLength "1000"
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seta g_laserSightWidth "0.5"
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seta vr_slotDisable "0"
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seta vr_slotDur "18"
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seta vr_slotMag "0.1"
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seta vr_laserSightUseOffset "1"
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seta vr_guiFocusPitchAdj "7"
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seta vr_wipScale "1.0"
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seta vr_grabberBeamWidth "4"
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seta vr_chibi "1.0"
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seta vr_switchSticks "0"
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