doom3quest/Projects/Android/jni/d3es-multithread-master/neo/framework
Simon ec594e1357 Lots of good stuff..
- Flashlight from "backpack"
- HUD now visible (with some stereo depth)
- PDA now has a functional mouse pointer
- Interaction with screens is by pointing the weapon controller rather than gaze based
- Default SS is now 1.0
- Default refresh rate is 60hz
2020-09-16 00:02:29 +01:00
..
async Initial Commit 2020-09-08 23:10:45 +01:00
minizip Initial Commit 2020-09-08 23:10:45 +01:00
BuildDefines.h Initial Commit 2020-09-08 23:10:45 +01:00
BuildVersion.h Initial Commit 2020-09-08 23:10:45 +01:00
CmdSystem.cpp Initial Commit 2020-09-08 23:10:45 +01:00
CmdSystem.h Initial Commit 2020-09-08 23:10:45 +01:00
Common.cpp Working stereo 2020-09-09 23:16:24 +01:00
Common.h Initial Commit 2020-09-08 23:10:45 +01:00
Compressor.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Compressor.h Initial Commit 2020-09-08 23:10:45 +01:00
Console.cpp Almost too many fixes to mention! 2020-09-11 22:41:18 +01:00
Console.h Initial Commit 2020-09-08 23:10:45 +01:00
CVarSystem.cpp Initial Commit 2020-09-08 23:10:45 +01:00
CVarSystem.h Initial Commit 2020-09-08 23:10:45 +01:00
DeclAF.cpp Initial Commit 2020-09-08 23:10:45 +01:00
DeclAF.h Initial Commit 2020-09-08 23:10:45 +01:00
DeclEntityDef.cpp Initial Commit 2020-09-08 23:10:45 +01:00
DeclEntityDef.h Initial Commit 2020-09-08 23:10:45 +01:00
DeclFX.cpp Initial Commit 2020-09-08 23:10:45 +01:00
DeclFX.h Initial Commit 2020-09-08 23:10:45 +01:00
DeclManager.cpp Initial Commit 2020-09-08 23:10:45 +01:00
DeclManager.h Initial Commit 2020-09-08 23:10:45 +01:00
DeclParticle.cpp Initial Commit 2020-09-08 23:10:45 +01:00
DeclParticle.h Initial Commit 2020-09-08 23:10:45 +01:00
DeclPDA.cpp Initial Commit 2020-09-08 23:10:45 +01:00
DeclPDA.h Initial Commit 2020-09-08 23:10:45 +01:00
DeclSkin.cpp Initial Commit 2020-09-08 23:10:45 +01:00
DeclSkin.h Initial Commit 2020-09-08 23:10:45 +01:00
DeclTable.cpp Initial Commit 2020-09-08 23:10:45 +01:00
DeclTable.h Initial Commit 2020-09-08 23:10:45 +01:00
DemoChecksum.h Initial Commit 2020-09-08 23:10:45 +01:00
DemoFile.cpp Initial Commit 2020-09-08 23:10:45 +01:00
DemoFile.h Initial Commit 2020-09-08 23:10:45 +01:00
EditField.cpp Initial Commit 2020-09-08 23:10:45 +01:00
EditField.h Initial Commit 2020-09-08 23:10:45 +01:00
EventLoop.cpp Initial Commit 2020-09-08 23:10:45 +01:00
EventLoop.h Initial Commit 2020-09-08 23:10:45 +01:00
File.cpp Initial Commit 2020-09-08 23:10:45 +01:00
File.h Initial Commit 2020-09-08 23:10:45 +01:00
FileSystem.cpp Initial Commit 2020-09-08 23:10:45 +01:00
FileSystem.h Initial Commit 2020-09-08 23:10:45 +01:00
Game.h Lots of good stuff.. 2020-09-16 00:02:29 +01:00
GameCallbacks_local.h Initial Commit 2020-09-08 23:10:45 +01:00
KeyInput.cpp Initial Commit 2020-09-08 23:10:45 +01:00
KeyInput.h Initial Commit 2020-09-08 23:10:45 +01:00
Licensee.h Initial Commit 2020-09-08 23:10:45 +01:00
Session.cpp Almost too many fixes to mention! 2020-09-11 22:41:18 +01:00
Session.h Initial Commit 2020-09-08 23:10:45 +01:00
Session_local.h Initial Commit 2020-09-08 23:10:45 +01:00
Session_menu.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Unzip.h Initial Commit 2020-09-08 23:10:45 +01:00
UsercmdGen.cpp Lots of good stuff.. 2020-09-16 00:02:29 +01:00
UsercmdGen.h Initial Commit 2020-09-08 23:10:45 +01:00