doom3quest/Projects/Android/jni/d3es-multithread-master/neo/renderer
Simon 15f78d843b Major Merge
Bringing all the changes done (mostly by baggyg) in the OVRPassToVR branch bringing over the major FP related changes to master.
Please refer to that branch for the individual changes that have all been brought over in this single commit.

Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-11-15 18:52:37 +00:00
..
glsl Small optimisation of the setting of the matrices for multiview 2020-10-09 21:33:55 +01:00
Cinematic.cpp Major Merge 2020-11-15 18:52:37 +00:00
Cinematic.h Initial Commit 2020-09-08 23:10:45 +01:00
draw_common.cpp Initial Commit 2020-09-08 23:10:45 +01:00
draw_gles3_multiview.cpp Major Merge 2020-11-15 18:52:37 +00:00
etc1_android.h Initial Commit 2020-09-08 23:10:45 +01:00
etc_android.cpp Initial Commit 2020-09-08 23:10:45 +01:00
framebuffer.cpp Major Merge 2020-11-15 18:52:37 +00:00
GuiModel.cpp Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
GuiModel.h Initial Commit 2020-09-08 23:10:45 +01:00
Image.h Major Merge 2020-11-15 18:52:37 +00:00
Image_files.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Image_init.cpp Major Merge 2020-11-15 18:52:37 +00:00
Image_load.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Image_process.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Image_program.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Interaction.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Interaction.h Initial Commit 2020-09-08 23:10:45 +01:00
Material.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Material.h Initial Commit 2020-09-08 23:10:45 +01:00
MegaTexture.cpp Initial Commit 2020-09-08 23:10:45 +01:00
MegaTexture.h Initial Commit 2020-09-08 23:10:45 +01:00
Model.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_ase.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_ase.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_beam.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_liquid.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_local.h Major Merge 2020-11-15 18:52:37 +00:00
Model_lwo.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_lwo.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_ma.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_ma.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_md3.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_md3.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_md5.cpp Major Merge 2020-11-15 18:52:37 +00:00
Model_prt.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_sprite.cpp Initial Commit 2020-09-08 23:10:45 +01:00
ModelDecal.cpp Initial Commit 2020-09-08 23:10:45 +01:00
ModelDecal.h Initial Commit 2020-09-08 23:10:45 +01:00
ModelManager.cpp Initial Commit 2020-09-08 23:10:45 +01:00
ModelManager.h Initial Commit 2020-09-08 23:10:45 +01:00
ModelOverlay.cpp Initial Commit 2020-09-08 23:10:45 +01:00
ModelOverlay.h Initial Commit 2020-09-08 23:10:45 +01:00
qgl.h Initial Commit 2020-09-08 23:10:45 +01:00
qgl_proc.h Initial Commit 2020-09-08 23:10:45 +01:00
RenderEntity.cpp Initial Commit 2020-09-08 23:10:45 +01:00
RenderSystem.cpp Major Merge 2020-11-15 18:52:37 +00:00
RenderSystem.h Major Merge 2020-11-15 18:52:37 +00:00
RenderSystem_init.cpp Major Merge 2020-11-15 18:52:37 +00:00
RenderWorld.cpp Major Merge 2020-11-15 18:52:37 +00:00
RenderWorld.h Major Merge 2020-11-15 18:52:37 +00:00
RenderWorld_demo.cpp Initial Commit 2020-09-08 23:10:45 +01:00
RenderWorld_load.cpp Initial Commit 2020-09-08 23:10:45 +01:00
RenderWorld_local.h Major Merge 2020-11-15 18:52:37 +00:00
RenderWorld_portals.cpp Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
simplex.h Initial Commit 2020-09-08 23:10:45 +01:00
tr_backend.cpp HUD and PDA now working 2020-10-08 23:01:13 +01:00
tr_deform.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_font.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_guisurf.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_light.cpp Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
tr_lightrun.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_local.h Major Merge 2020-11-15 18:52:37 +00:00
tr_main.cpp Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
tr_orderIndexes.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_polytope.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_render.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_rendertools.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_shadowbounds.cpp Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
tr_stencilshadow.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_subview.cpp HUD and PDA now working 2020-10-08 23:01:13 +01:00
tr_trace.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_trisurf.cpp Major Merge 2020-11-15 18:52:37 +00:00
tr_turboshadow.cpp Initial Commit 2020-09-08 23:10:45 +01:00
VertexCache.cpp Initial Commit 2020-09-08 23:10:45 +01:00
VertexCache.h Initial Commit 2020-09-08 23:10:45 +01:00