doom3quest/Projects/Android/jni/d3es-multithread-master
Simon 7fead4caeb Couple of small things
- New EndFrame function on Game
- Ensure any of the view effects render in fake mono (it is still stereo rendering to the single back buffer, but separation is now zero).
2020-12-16 19:33:45 +00:00
..
base Initial Commit 2020-09-08 23:10:45 +01:00
neo Couple of small things 2020-12-16 19:33:45 +00:00
COPYING.txt Initial Commit 2020-09-08 23:10:45 +01:00
README.md Initial Commit 2020-09-08 23:10:45 +01:00

ABOUT

Combination of the excellent dhewm3 and d3wasm projects, now with multithreaded frontend and backend renderering.

Forked from: https://github.com/gabrielcuvillier/d3wasm

With the GLES2 renderer from the awesome D3WASM project: https://github.com/gabrielcuvillier/d3wasm

The backend is now run in a spearate thread in parallel with the front end. This give apporx 50% speed increase.