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- New EndFrame function on Game - Ensure any of the view effects render in fake mono (it is still stereo rendering to the single back buffer, but separation is now zero). |
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neo | ||
COPYING.txt | ||
README.md |
ABOUT
Combination of the excellent dhewm3 and d3wasm projects, now with multithreaded frontend and backend renderering.
Forked from: https://github.com/gabrielcuvillier/d3wasm
With the GLES2 renderer from the awesome D3WASM project: https://github.com/gabrielcuvillier/d3wasm
The backend is now run in a spearate thread in parallel with the front end. This give apporx 50% speed increase.