doom3quest/Projects/Android/jni/d3es-multithread-master/neo/renderer
Simon ec594e1357 Lots of good stuff..
- Flashlight from "backpack"
- HUD now visible (with some stereo depth)
- PDA now has a functional mouse pointer
- Interaction with screens is by pointing the weapon controller rather than gaze based
- Default SS is now 1.0
- Default refresh rate is 60hz
2020-09-16 00:02:29 +01:00
..
glsl Initial Commit 2020-09-08 23:10:45 +01:00
Cinematic.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Cinematic.h Initial Commit 2020-09-08 23:10:45 +01:00
draw_common.cpp Initial Commit 2020-09-08 23:10:45 +01:00
draw_gles2.cpp Working stereo 2020-09-09 23:16:24 +01:00
etc1_android.h Initial Commit 2020-09-08 23:10:45 +01:00
etc_android.cpp Initial Commit 2020-09-08 23:10:45 +01:00
framebuffer.cpp Initial Commit 2020-09-08 23:10:45 +01:00
GuiModel.cpp Initial Commit 2020-09-08 23:10:45 +01:00
GuiModel.h Initial Commit 2020-09-08 23:10:45 +01:00
Image.h Initial Commit 2020-09-08 23:10:45 +01:00
Image_files.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Image_init.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Image_load.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Image_process.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Image_program.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Interaction.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Interaction.h Initial Commit 2020-09-08 23:10:45 +01:00
Material.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Material.h Initial Commit 2020-09-08 23:10:45 +01:00
MegaTexture.cpp Initial Commit 2020-09-08 23:10:45 +01:00
MegaTexture.h Initial Commit 2020-09-08 23:10:45 +01:00
Model.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_ase.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_ase.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_beam.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_liquid.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_local.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_lwo.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_lwo.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_ma.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_ma.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_md3.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_md3.h Initial Commit 2020-09-08 23:10:45 +01:00
Model_md5.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_prt.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Model_sprite.cpp Initial Commit 2020-09-08 23:10:45 +01:00
ModelDecal.cpp Initial Commit 2020-09-08 23:10:45 +01:00
ModelDecal.h Initial Commit 2020-09-08 23:10:45 +01:00
ModelManager.cpp Initial Commit 2020-09-08 23:10:45 +01:00
ModelManager.h Initial Commit 2020-09-08 23:10:45 +01:00
ModelOverlay.cpp Initial Commit 2020-09-08 23:10:45 +01:00
ModelOverlay.h Initial Commit 2020-09-08 23:10:45 +01:00
qgl.h Initial Commit 2020-09-08 23:10:45 +01:00
qgl_proc.h Initial Commit 2020-09-08 23:10:45 +01:00
RenderEntity.cpp Initial Commit 2020-09-08 23:10:45 +01:00
RenderSystem.cpp Almost too many fixes to mention! 2020-09-11 22:41:18 +01:00
RenderSystem.h Initial Commit 2020-09-08 23:10:45 +01:00
RenderSystem_init.cpp Initial Commit 2020-09-08 23:10:45 +01:00
RenderWorld.cpp Initial Commit 2020-09-08 23:10:45 +01:00
RenderWorld.h Initial Commit 2020-09-08 23:10:45 +01:00
RenderWorld_demo.cpp Initial Commit 2020-09-08 23:10:45 +01:00
RenderWorld_load.cpp Initial Commit 2020-09-08 23:10:45 +01:00
RenderWorld_local.h Initial Commit 2020-09-08 23:10:45 +01:00
RenderWorld_portals.cpp Initial Commit 2020-09-08 23:10:45 +01:00
simplex.h Initial Commit 2020-09-08 23:10:45 +01:00
tr_backend.cpp Almost too many fixes to mention! 2020-09-11 22:41:18 +01:00
tr_deform.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_font.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_guisurf.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_light.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_lightrun.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_local.h Almost too many fixes to mention! 2020-09-11 22:41:18 +01:00
tr_main.cpp Working stereo 2020-09-09 23:16:24 +01:00
tr_orderIndexes.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_polytope.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_render.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_rendertools.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_shadowbounds.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_stencilshadow.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_subview.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_trace.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_trisurf.cpp Initial Commit 2020-09-08 23:10:45 +01:00
tr_turboshadow.cpp Initial Commit 2020-09-08 23:10:45 +01:00
VertexCache.cpp Initial Commit 2020-09-08 23:10:45 +01:00
VertexCache.h Initial Commit 2020-09-08 23:10:45 +01:00