- Remove dodgy weapon angle adjust (not needed as there is already implementation in there to adjust)
- Added method to get frame number from the engine
Bringing all the changes done (mostly by baggyg) in the OVRPassToVR branch bringing over the major FP related changes to master.
Please refer to that branch for the individual changes that have all been brought over in this single commit.
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
Weapon haptics working rather nicely!
World shake also triggers haptics
Velocity triggered attack for the flashlight and chainsaw
vr_chibi (thanks to RBDOOM-BFG) just for a bit of a laugh