Commit graph

10 commits

Author SHA1 Message Date
Grant Bagwell
480ad0f239 Updated Menu + Fixes
Fixed Snap Turns
Flashlight broken again (possibly offsets)
2020-12-13 21:29:52 +01:00
Grant Bagwell
b227a2b64f Merge branch 'master' of https://github.com/DrBeef/Doom3Quest 2020-11-27 17:16:42 +01:00
Grant Bagwell
08dffe3d0f Quick Change so that I dont conflict with Dr Beef changes 2020-11-27 17:16:32 +01:00
Simon
c9f3585a9b Small tweak to get the non-immersive cinematics to use the virtual screen 2020-11-26 22:08:14 +00:00
Grant Bagwell
92fa4000ef Adding RoE weapons 2020-11-18 15:48:17 +01:00
Simon
15f78d843b Major Merge
Bringing all the changes done (mostly by baggyg) in the OVRPassToVR branch bringing over the major FP related changes to master.
Please refer to that branch for the individual changes that have all been brought over in this single commit.

Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-11-15 18:52:37 +00:00
Simon
70c4e81938 Allow headset to dictate refresh rate for game 2020-10-16 20:45:26 +01:00
Simon
ec594e1357 Lots of good stuff..
- Flashlight from "backpack"
- HUD now visible (with some stereo depth)
- PDA now has a functional mouse pointer
- Interaction with screens is by pointing the weapon controller rather than gaze based
- Default SS is now 1.0
- Default refresh rate is 60hz
2020-09-16 00:02:29 +01:00
Simon
4201c1deca Working stereo
very jittery though
2020-09-09 23:16:24 +01:00
Simon
b2b8f43c9d Initial Commit
Builds, runs, no stereo or much else is working, menus work ok though
2020-09-08 23:10:45 +01:00