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PDA Interaction now fully working..
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parent
429ad68966
commit
8160398d46
1 changed files with 3 additions and 17 deletions
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@ -8418,23 +8418,9 @@ bool idPlayer::UpdateFocusPDA()
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void idPlayer::SendPDAEvent( const sysEvent_t* sev )
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{
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objectiveSystem->HandleEvent(sev, gameLocal.time );
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//HandleGuiEvents( sev );
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/*if ( common->Dialog().IsDialogActive() || game->Shell_IsActive() ) //commonVr->VR_GAME_PAUSED )
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{
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if ( common->Dialog().IsDialogActive() )
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{
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common->Dialog().HandleDialogEvent( sev );
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}
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else
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{
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game->Shell_HandleGuiEvent( sev );
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}
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}
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else
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{
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HandleGuiEvents( sev );
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}*/
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const char *command = NULL;
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command = objectiveSystem->HandleEvent(sev, gameLocal.time );
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HandleGuiCommands( this, command );
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}
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/*
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