mirror of
https://github.com/DrBeef/Doom3Quest.git
synced 2024-11-27 22:32:22 +00:00
75 lines
2.5 KiB
Text
75 lines
2.5 KiB
Text
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Android
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=======
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https://github.com/AerialX/openal-soft-android
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Build with cmake using a toolchain file made for the Android NDK.
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For example, this one works:
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https://github.com/AerialX/libbricks/blob/master/cmake/toolchain.android.cmake
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Use its NDK_CPU_X86, NDK_CPU_ARM, and NDK_CPU_ARM_V7A/NDK_CPU_ARM_VFPV3
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options as needed to build for the various configurations.
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The OpenSL backend will be built if configured for API Level 9 (2.3) or later,
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otherwise the JNI backend will be used. It's recommended that you compile
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OpenAL Soft as a shared library (the default) when using the JNI backend.
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You may also try setting ANDROID_LOW_LATENCY to build the untested JNI
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backend performance patch.
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Precompiled binaries are offered in the downloads tab of this repo. Not
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necessarily up to date or configured to your liking.
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https://github.com/AerialX/openal-soft-android/downloads
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Source Install
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==============
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To install OpenAL Soft, use your favorite shell to go into the build/
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directory, and run:
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cmake ..
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Assuming configuration went well, you can then build it, typically using GNU
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Make (KDevelop, MSVC, and others are possible depending on your system setup
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and CMake configuration).
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Please Note: Double check that the appropriate backends were detected. Often,
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complaints of no sound, crashing, and missing devices can be solved by making
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sure the correct backends are being used. CMake's output will identify which
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backends were enabled.
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For most systems, you will likely want to make sure ALSA, OSS, and PulseAudio
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were detected (if your target system uses them). For Windows, make sure
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DirectSound was detected.
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Utilities
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=========
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The source package comes with an informational utility, openal-info, and is
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built by default. It prints out information provided by the ALC and AL sub-
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systems, including discovered devices, version information, and extensions.
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Configuration
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=============
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OpenAL Soft can be configured on a per-user and per-system basis. This allows
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users and sysadmins to control information provided to applications, as well
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as application-agnostic behavior of the library. See alsoftrc.sample for
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available settings.
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Acknowledgements
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================
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Special thanks go to:
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Creative Labs for the original source code this is based off of.
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Christopher Fitzgerald for the current reverb effect implementation, and
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helping with the low-pass filter.
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Christian Borss for the 3D panning code the current implementation is heavilly
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based on.
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Ben Davis for the idea behind the current click-removal code.
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