ZoneBuilder/Source/Plugins/BuilderModes/Interface/CurveLinedefsOptionsPanel.cs
MaxED fe61fe3af8 Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit.
Updated, Curve Linedefs mode: changing angle by mouse-dragging when "Fixed circular curve" option is enabled is now performed in a more predictable way.
Updated, Curve Linedefs mode: generated geometry is now merged with existing geometry.
Added, Curve Linedefs mode: a hint label is now displayed when modifying settings using mouse-dragging.
Added, Curve Linedefs mode: number of curve vertices can now be changed using LMB+RMB-drag.
2023-01-06 14:27:21 +01:00

134 lines
4.2 KiB
C#

using System;
using System.Windows.Forms;
namespace CodeImp.DoomBuilder.BuilderModes.Interface
{
public partial class CurveLinedefsOptionsPanel : UserControl
{
#region ================== Event Handlers
public event EventHandler OnValueChanged;
#endregion
#region ================== Variables
private bool blockevents;
#endregion
#region ================== Properties
public int Vertices { get { return (int)verts.Value; } set { verts.Value = General.Clamp(value, (int)verts.Minimum, (int)verts.Maximum); } }
public int Distance { get { return (int)distance.Value; } set { distance.Value = General.Clamp(value, (int)distance.Minimum, (int)distance.Maximum); } }
public int DistanceIncrement { get { return (int)distance.Increment; } }
public int Angle { get { return (int)angle.Value; } set { angle.Value = (decimal)General.Clamp(value, (float)angle.Minimum, (float)angle.Maximum); } }
public int AngleIncrement { get { return (int)angle.Increment; } }
public int MaximumAngle { get { return (int)angle.Maximum; } }
public bool FixedCurve { get { return fixedcurve.Checked; } }
#endregion
#region ================== Constructor
public CurveLinedefsOptionsPanel()
{
InitializeComponent();
}
#endregion
#region ================== Mathods
public void SetValues(int verts, int distance, int angle, bool fixedcurve)
{
blockevents = true;
this.verts.Value = General.Clamp(verts, (int)this.verts.Minimum, (int)this.verts.Maximum);
this.distance.Value = General.Clamp(distance, (int)this.distance.Minimum, (int)this.distance.Maximum);
this.angle.Value = General.Clamp(angle, (int)this.angle.Minimum, (int)this.angle.Maximum);
this.fixedcurve.Checked = fixedcurve;
blockevents = false;
}
public void Register()
{
General.Interface.AddButton(vertslabel);
General.Interface.AddButton(verts);
General.Interface.AddButton(distancelabel);
General.Interface.AddButton(distance);
General.Interface.AddButton(anglelabel);
General.Interface.AddButton(angle);
General.Interface.AddButton(flip);
General.Interface.AddButton(reset);
General.Interface.AddButton(separator1);
General.Interface.AddButton(fixedcurve);
General.Interface.AddButton(separator2);
General.Interface.AddButton(apply);
General.Interface.AddButton(cancel);
}
public void Unregister()
{
General.Interface.RemoveButton(cancel);
General.Interface.RemoveButton(apply);
General.Interface.RemoveButton(anglelabel);
General.Interface.RemoveButton(separator2);
General.Interface.RemoveButton(fixedcurve);
General.Interface.RemoveButton(separator1);
General.Interface.RemoveButton(reset);
General.Interface.RemoveButton(flip);
General.Interface.RemoveButton(angle);
General.Interface.RemoveButton(anglelabel);
General.Interface.RemoveButton(distance);
General.Interface.RemoveButton(distancelabel);
General.Interface.RemoveButton(verts);
General.Interface.RemoveButton(vertslabel);
}
#endregion
#region ================== Events
private void apply_Click(object sender, EventArgs e)
{
// Apply now
General.Editing.AcceptMode();
}
private void cancel_Click(object sender, EventArgs e)
{
// Cancel now
General.Editing.CancelMode();
}
private void OnUIValuesChanged(object sender, EventArgs e)
{
if(!blockevents && OnValueChanged != null) OnValueChanged(this, EventArgs.Empty);
}
private void fixedcurve_CheckedChanged(object sender, EventArgs e)
{
// Enable/disable controls
distance.Enabled = !fixedcurve.Checked;
distancelabel.Enabled = !fixedcurve.Checked;
if(!blockevents && OnValueChanged != null) OnValueChanged(this, EventArgs.Empty);
}
private void flip_Click(object sender, EventArgs e)
{
distance.Value = -distance.Value;
}
private void reset_Click(object sender, EventArgs e)
{
SetValues(CurveLinedefsMode.DEFAULT_VERTICES_COUNT, CurveLinedefsMode.DEFAULT_DISTANCE, CurveLinedefsMode.DEFAULT_ANGLE, false);
if(OnValueChanged != null) OnValueChanged(this, EventArgs.Empty);
}
#endregion
}
}