mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
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271 lines
7.2 KiB
C#
271 lines
7.2 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.IO;
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#endregion
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namespace CodeImp.DoomBuilder.IO
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{
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internal class ClippedStream : Stream
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{
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#region ================== Variables
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// Base stream
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private Stream basestream;
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// Data limit
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private int offset;
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private int length;
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private long position;
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// Disposing
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private bool isdisposed;
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#endregion
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#region ================== Properties
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public override long Length { get { return length; } }
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public override long Position { get { return position; } set { this.Seek(value, SeekOrigin.Begin); } }
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public override bool CanRead { get { return basestream.CanRead; } }
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public override bool CanSeek { get { return basestream.CanSeek; } }
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public override bool CanWrite { get { return basestream.CanWrite; } }
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public bool IsDisposed { get { return isdisposed; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public ClippedStream(Stream basestream, int offset, int length)
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{
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// Can only create from a stream that can seek
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if(!basestream.CanSeek) throw new ArgumentException("ClippedStream can only be created with a Stream that allows Seeking.");
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// Initialize
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this.basestream = basestream;
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this.position = 0;
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this.offset = offset;
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this.length = length;
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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// Disposer
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public new void Dispose()
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{
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// Not already disposed?
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if(!isdisposed)
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{
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// Already set isdisposed to prevent recursion
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isdisposed = true;
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// Clean up
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basestream = null;
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// Dispose base
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base.Dispose();
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}
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}
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#endregion
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#region ================== Methods
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// This flushes the written changes
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public override void Flush()
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{
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// Flush base stream
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basestream.Flush();
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}
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// This reads from the stream
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public override int Read(byte[] buffer, int offset, int count)
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{
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// Check if this exceeds limits
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if((this.position + count) > (this.length + 1))
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{
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// Read only within limits
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count = this.length - (int)this.position;
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}
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// Anything to read?
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if(count > 0)
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{
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// Seek if needed
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if(basestream.Position != (this.offset + this.position))
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basestream.Seek(this.offset + this.position, SeekOrigin.Begin);
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// Read from base stream
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position += count;
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return basestream.Read(buffer, offset, count);
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}
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else
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{
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return 0;
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}
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}
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// This writes to the stream
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public override void Write(byte[] buffer, int offset, int count)
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{
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// Check if this exceeds limits
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if((this.position + count) > (this.length + 1))
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throw new ArgumentException("Attempted to write outside the range of the stream.");
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// Seek if needed
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if(basestream.Position != (this.offset + this.position))
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basestream.Seek(this.offset + this.position, SeekOrigin.Begin);
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// Read from base stream
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position += count;
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basestream.Write(buffer, offset, count);
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}
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// Seek within clipped buffer
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public override long Seek(long offset, SeekOrigin origin)
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{
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// Seeking from beginning
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if(origin == SeekOrigin.Begin)
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{
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// Check if this exceeds limits
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if((offset > this.length) || (offset < 0))
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throw new ArgumentException("Attempted to seek outside the range of the stream.");
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// Seek
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position = basestream.Seek(this.offset + offset, SeekOrigin.Begin) - this.offset;
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}
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// Seeking from current position
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else if(origin == SeekOrigin.Current)
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{
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// Check if this exceeds limits
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if((this.position + offset > this.length) || (this.position + offset < 0))
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throw new ArgumentException("Attempted to seek outside the range of the stream.");
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// Seek
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position = basestream.Seek(this.offset + this.position + offset, SeekOrigin.Begin) - this.offset;
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}
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// Seeking from end
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else
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{
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// Check if this exceeds limits
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if((offset > 0) || (this.length + offset < 0))
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throw new ArgumentException("Attempted to seek outside the range of the stream.");
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// Seek
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position = basestream.Seek(this.offset + this.length + offset, SeekOrigin.Begin) - this.offset;
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}
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// Return new position
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return position;
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}
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// Change the length of the steam
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public override void SetLength(long value)
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{
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// Not supported
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throw new NotSupportedException("This operation is not supported.");
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}
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// Asynchronous read from stream
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public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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// Check if this exceeds limits
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if((this.position + count) > (this.length + 1))
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throw new ArgumentException("Attempted to read outside the range of the stream.");
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// Seek if needed
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if(basestream.Position != (this.offset + this.position))
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basestream.Seek(this.offset + this.position, SeekOrigin.Begin);
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// Read
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position += count;
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return base.BeginRead(buffer, offset, count, callback, state);
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}
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// Asynchronous write to stream
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public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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// Check if this exceeds limits
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if((this.position + count) > (this.length + 1))
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throw new ArgumentException("Attempted to write outside the range of the stream.");
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// Seek if needed
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if(basestream.Position != (this.offset + this.position))
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basestream.Seek(this.offset + this.position, SeekOrigin.Begin);
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// Write
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position += count;
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return base.BeginWrite(buffer, offset, count, callback, state);
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}
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// This closes the stream
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public override void Close()
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{
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basestream = null;
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base.Close();
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this.Dispose();
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}
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// This reads a single byte from the stream
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public override int ReadByte()
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{
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// Check if this exceeds limits
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if((this.position + 1) > (this.length + 1))
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throw new ArgumentException("Attempted to read outside the range of the stream.");
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// Seek if needed
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if(basestream.Position != (this.offset + this.position))
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basestream.Seek(this.offset + this.position, SeekOrigin.Begin);
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// Read from base stream
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position++;
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return basestream.ReadByte();
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}
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// This writes a single byte to the stream
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public override void WriteByte(byte value)
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{
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// Check if this exceeds limits
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if((this.position + 1) > (this.length + 1))
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throw new ArgumentException("Attempted to write outside the range of the stream.");
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// Seek if needed
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if(basestream.Position != (this.offset + this.position))
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basestream.Seek(this.offset + this.position, SeekOrigin.Begin);
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// Read from base stream
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position++;
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basestream.WriteByte(value);
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}
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// This returns all the bytes in the stream
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public byte[] ReadAllBytes()
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{
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byte[] bytes = new byte[length];
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Seek(0, SeekOrigin.Begin);
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Read(bytes, 0, length);
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return bytes;
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}
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#endregion
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}
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}
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