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51 lines
1.1 KiB
Text
51 lines
1.1 KiB
Text
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Doom Builder has editing features for different data types of
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UDMF fields and standard hexen arguments. This is a list of
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all supported data types:
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0 = integer *
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1 = float
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2 = string
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3 = bool
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4 = linedeftype (integer) *
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5 = sectoreffect (integer) *
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6 = texture (string)
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7 = flat (string)
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8 = angle in degrees (integer)
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9 = angle in radians (float)
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10 = XXRRGGBB color (integer)
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11 = enum option (integer) *
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12 = enum bits (integer) *
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13 = sector tag (integer) *
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14 = thing tag (integer) *
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15 = linedef tag (integer) *
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16 = enum option (string)
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17 = angle in degrees (float)
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18 = thing type (integer)
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19 = thing class (string)
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- Only types indicates with * are usable for standard hexen args
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- When no type is specified, the default type is 0 (integer)
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- Enum types (11, 12 and 16) cannot be used in custom UDMF fields
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For enum types 11, 12 and 16 there must be an "enum" field that
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either specifies the values or refers to an existing enum set:
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enum
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{
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0 = "Yes";
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1 = "No";
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}
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OR
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enum = "yesno";
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Type 16 uses case-sensitive strings for values and can only be
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used as an option, not as bit flags:
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enum
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{
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translucent = "Translucent";
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add = "Add";
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}
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