ZoneBuilder/Source/Core/GZBuilder/Controls
MaxED e34fe0d32f Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
Added "doomthingrotationangles" Game Configuration property. When enabled, editor actions related to changing thing angle will snap the resulting angle to 45 degree increments. This property is set to true for vanilla game configurations.
Fixed a crash when changing game configuration from one without Thing actions support to one with them while in Things mode.
Fixed, cosmetic, DB2 bug: current editing mode button was deselected after reloading resources.
Updated documentation ("Game Configuration - Basic Settings" page).
2023-01-05 00:27:03 +01:00
..
AngleControl.cs Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split. 2023-01-05 00:27:03 +01:00
AngleControl.Designer.cs Expand angle loop settings, clean up thing info panel 2022-12-20 18:05:03 +01:00
AngleControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
AngleControlF.cs Add degree symbol to base angle of angle selector 2023-01-04 12:44:41 +01:00
AngleControlF.Designer.cs Expand angle loop settings, clean up thing info panel 2022-12-20 18:05:03 +01:00
AngleControlF.resx Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
ColorFieldsControl.cs Changed, Visual mode: adjusted fog density calculation to better match with GZDoom. 2023-01-04 14:24:06 +01:00
ColorFieldsControl.Designer.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ColorFieldsControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MultiSelectTreeview.cs Fixed crashes in the Choose Thing Type window when pressing certain keys while no Thing is selected 2016-09-16 22:22:45 +02:00
PairedFieldsControl.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
PairedFieldsControl.Designer.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedFieldsControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedFloatControl.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedFloatControl.Designer.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedFloatControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedIntControl.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedIntControl.Designer.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedIntControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TagSelector.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagSelector.Designer.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagSelector.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TagsSelector.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagsSelector.Designer.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagsSelector.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00