..
Boom_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Boom_generalized.cfg
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2023-01-04 14:11:51 +01:00
Boom_linedefs.cfg
Added, Visual mode: added support for "Change Floor Brightness to this Brightness" and "Change Ceiling Brightness to this Brightness" Boom actions.
2023-01-06 12:00:56 +01:00
Boom_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Boom_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom2_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_common.cfg
Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
2023-01-05 00:27:03 +01:00
Doom_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_sectors.cfg
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2023-01-04 14:11:51 +01:00
Doom_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Eternity_common.cfg
FIXES
2023-01-06 12:58:27 +01:00
Eternity_generalized.cfg
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
Eternity_linedefs.cfg
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
Eternity_misc.cfg
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
Eternity_things.cfg
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
2023-01-06 12:11:22 +01:00
Game_Doom.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
Game_Heretic.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
Game_Hexen.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
Game_Strife.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
GZDoom_things.cfg
more config fixes
2023-01-04 17:41:14 +01:00
Heretic_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_linedefs.cfg
Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
2023-01-05 00:15:28 +01:00
Hexen_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_things.cfg
Changed, Visplane Explorer mode: calculated data is now fully reset when toggling "Open doors" option.
2023-01-06 13:22:15 +01:00
Skulltag_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_linedefs.cfg
Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings.
2023-01-06 12:35:33 +01:00
Strife_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_things.cfg
Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings.
2023-01-06 12:35:33 +01:00
Test_params.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
UDMF_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ZDoom_common.cfg
Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check.
2023-01-04 22:59:30 +01:00
ZDoom_generalized.cfg
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2023-01-04 14:11:51 +01:00
ZDoom_linedefs.cfg
Added, Game configurations, ZDoom: added Line_SetBlocking (55) linedef action.
2023-01-06 14:35:18 +01:00
ZDoom_misc.cfg
Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
2023-01-06 14:37:51 +01:00
ZDoom_sectors.cfg
Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
2023-01-08 13:20:01 +01:00
ZDoom_things.cfg
Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
2023-01-06 14:37:51 +01:00