ZoneBuilder/Source/Plugins/BuilderModes/General
MaxED b6afbec977 Changed, internal, UDMF: local texture offsets and scale are now copied when merging sidedefs.
Changed, internal: made TextLabel and IRenderer2D public properties compatible with DB2 implementation.
Fixed some more cases when sidedefs belonging to linedefs, which were moved on top of existing linedefs, were incorrectly reassigned when applying Edit Selection and Drag Geometry modes.
Fixed, Map Analysis mode: error checks must be updated after switching map format.
2023-01-04 23:03:22 +01:00
..
Association.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BuilderModesTools.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
BuilderPlug.cs Changed, internal, UDMF: local texture offsets and scale are now copied when merging sidedefs. 2023-01-04 23:03:22 +01:00
CopyStructures.cs Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected. 2023-01-04 14:11:51 +01:00
HintLabel.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2023-01-04 20:06:08 +01:00
LineLengthLabel.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2023-01-04 20:06:08 +01:00
SelectionLabel.cs Fixed, Tag Statistics window: fixed a crash when applying changes after deleting a tag label. 2023-01-04 17:38:43 +01:00
UndoGroup.cs Add quick sector/linedef tag increment/decrement actions 2022-12-21 02:21:30 +01:00