mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
synced 2024-11-14 16:41:26 +00:00
2f046137c0
Added, Sound Environments mode: current sound environment is now highlighted (can be toggled using "Toggle Highlight" action). Added: Tag selectors now have up/down buttons. Fixed, Sound Environments mode: sound environments were not updated after performing Undo/Redo actions. Fixed, Sound Propagation mode: sound zones were not updated after performing Undo/Redo actions. Internal: moved "Toggle Highlight" action to the core, also changed it's category to "View". Internal: "Toggle Highlight" action state is now saved in the Program configuration. Updated ZDoom_DECORATE.cfg (GetZAt). Updated ZDoom_linedefs.cfg (Sector_SetPortal args).
228 lines
6.8 KiB
C#
228 lines
6.8 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using System.Drawing;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[FindReplace("Any Texture or Flat", BrowseButton = true)]
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internal class FindAnyTextureFlat : FindReplaceType
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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#endregion
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#region ================== Properties
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public override Image BrowseImage { get { return Properties.Resources.List_Images; } }
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public override string UsageHint
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{
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get
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{
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return "Supported wildcards:" + System.Environment.NewLine
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+ "* for zero or more characters" + System.Environment.NewLine
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+ "? for exactly one character";
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}
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}
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#endregion
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#region ================== Constructor / Destructor
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#endregion
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#region ================== Methods
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//mxd.
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public override bool CanReplace()
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{
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return General.Map.Config.MixTexturesFlats;
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}
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// This is called when the browse button is pressed
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public override string Browse(string initialvalue)
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{
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return General.Interface.BrowseTexture(BuilderPlug.Me.FindReplaceForm, initialvalue);
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}
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// This is called to perform a search (and replace)
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// Returns a list of items to show in the results list
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// replacewith is null when not replacing
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public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
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{
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List<FindReplaceObject> objs = new List<FindReplaceObject>();
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// Interpret the replacement
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if(replace && (string.IsNullOrEmpty(replacewith) || replacewith.Length > General.Map.Config.MaxTextureNameLength))
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{
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MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
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return objs.ToArray();
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}
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// Interpret the find
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bool isregex = (value.IndexOf('*') != -1 || value.IndexOf('?') != -1); //mxd
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MatchingTextureSet set = new MatchingTextureSet(new Collection<string> { value.Trim() }); //mxd
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// Where to search?
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ICollection<Sector> seclist = withinselection ? General.Map.Map.GetSelectedSectors(true) : General.Map.Map.Sectors;
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ICollection<Sidedef> sidelist = withinselection ? General.Map.Map.GetSidedefsFromSelectedLinedefs(true) : General.Map.Map.Sidedefs;
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// Go for all sectors
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foreach(Sector s in seclist)
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{
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// Flat matches?
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if(set.IsMatch(s.CeilTexture))
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{
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// Replace and add to list
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if(replace) s.SetCeilTexture(replacewith);
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objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (ceiling)" + (isregex ? " - " + s.CeilTexture : null)));
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}
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if(set.IsMatch(s.FloorTexture))
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{
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// Replace and add to list
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if(replace) s.SetFloorTexture(replacewith);
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objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (floor)" + (isregex ? " - " + s.FloorTexture : null)));
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}
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}
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// Go for all sidedefs
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foreach(Sidedef sd in sidelist)
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{
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string side = sd.IsFront ? "front" : "back";
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if(set.IsMatch(sd.HighTexture) && (value != "-" || sd.HighRequired()))
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{
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// Replace and add to list
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if(replace) sd.SetTextureHigh(replacewith);
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objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", high)" + (isregex ? " - " + sd.HighTexture : null)));
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}
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if(set.IsMatch(sd.MiddleTexture) && (value != "-" || sd.MiddleRequired()))
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{
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// Replace and add to list
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if(replace) sd.SetTextureMid(replacewith);
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objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", middle)" + (isregex ? " - " + sd.MiddleTexture : null)));
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}
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if(set.IsMatch(sd.LowTexture) && (value != "-" || sd.LowRequired()))
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{
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// Replace and add to list
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if(replace) sd.SetTextureLow(replacewith);
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objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", low)" + (isregex ? " - " + sd.LowTexture : null)));
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}
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}
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// When replacing, make sure we keep track of used textures
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if(replace)
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{
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General.Map.Data.UpdateUsedTextures();
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General.Map.Map.Update(); //mxd. And don't forget to update the view itself
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General.Map.IsChanged = true;
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}
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return objs.ToArray();
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}
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// This is called when a specific object is selected from the list
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public override void ObjectSelected(FindReplaceObject[] selection)
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{
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if(selection.Length == 1)
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{
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ZoomToSelection(selection);
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if(selection[0].Object is Sector)
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General.Interface.ShowSectorInfo(selection[0].Sector);
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else if(selection[0].Object is Sidedef)
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General.Interface.ShowLinedefInfo(selection[0].Sidedef.Line);
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}
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else
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General.Interface.HideInfo();
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General.Map.Map.ClearAllSelected();
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foreach(FindReplaceObject obj in selection)
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{
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if(obj.Object is Sector)
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obj.Sector.Selected = true;
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else if(obj.Object is Sidedef)
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obj.Sidedef.Line.Selected = true;
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}
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}
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// Render selection
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public override void PlotSelection(IRenderer2D renderer, FindReplaceObject[] selection)
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{
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foreach(FindReplaceObject o in selection)
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{
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if(o.Object is Sector)
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{
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foreach(Sidedef sd in o.Sector.Sidedefs)
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{
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renderer.PlotLinedef(sd.Line, General.Colors.Selection);
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}
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}
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else if(o.Object is Sidedef)
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{
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renderer.PlotLinedef(o.Sidedef.Line, General.Colors.Selection);
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}
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}
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}
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//mxd
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public override void RenderOverlaySelection(IRenderer2D renderer, FindReplaceObject[] selection)
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{
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if(!General.Settings.UseHighlight) return;
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int color = General.Colors.Selection.WithAlpha(64).ToInt();
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foreach(FindReplaceObject o in selection)
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{
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if(o.Object is Sector) renderer.RenderHighlight(o.Sector.FlatVertices, color);
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}
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}
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// Edit objects
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public override void EditObjects(FindReplaceObject[] selection)
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{
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List<Sector> sectors = new List<Sector>(selection.Length);
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List<Linedef> lines = new List<Linedef>(selection.Length);
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foreach(FindReplaceObject o in selection)
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{
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if(o.Object is Sector)
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sectors.Add(o.Sector);
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else
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lines.Add(o.Sidedef.Line);
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}
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if(sectors.Count > 0) General.Interface.ShowEditSectors(sectors);
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if(lines.Count > 0) General.Interface.ShowEditLinedefs(lines);
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}
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#endregion
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}
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}
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