ZoneBuilder/Source/Plugins/BuilderModes/FindReplace/FindAnyTextureFlat.cs
MaxED 2f046137c0 Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
Added, Sound Environments mode: current sound environment is now highlighted (can be toggled using "Toggle Highlight" action).
Added: Tag selectors now have up/down buttons.
Fixed, Sound Environments mode: sound environments were not updated after performing Undo/Redo actions.
Fixed, Sound Propagation mode: sound zones were not updated after performing Undo/Redo actions.
Internal: moved "Toggle Highlight" action to the core, also changed it's category to "View".
Internal: "Toggle Highlight" action state is now saved in the Program configuration.
Updated ZDoom_DECORATE.cfg (GetZAt).
Updated ZDoom_linedefs.cfg (Sector_SetPortal args).
2023-01-04 22:36:23 +01:00

228 lines
6.8 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using System.Drawing;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[FindReplace("Any Texture or Flat", BrowseButton = true)]
internal class FindAnyTextureFlat : FindReplaceType
{
#region ================== Constants
#endregion
#region ================== Variables
#endregion
#region ================== Properties
public override Image BrowseImage { get { return Properties.Resources.List_Images; } }
public override string UsageHint
{
get
{
return "Supported wildcards:" + System.Environment.NewLine
+ "* for zero or more characters" + System.Environment.NewLine
+ "? for exactly one character";
}
}
#endregion
#region ================== Constructor / Destructor
#endregion
#region ================== Methods
//mxd.
public override bool CanReplace()
{
return General.Map.Config.MixTexturesFlats;
}
// This is called when the browse button is pressed
public override string Browse(string initialvalue)
{
return General.Interface.BrowseTexture(BuilderPlug.Me.FindReplaceForm, initialvalue);
}
// This is called to perform a search (and replace)
// Returns a list of items to show in the results list
// replacewith is null when not replacing
public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
{
List<FindReplaceObject> objs = new List<FindReplaceObject>();
// Interpret the replacement
if(replace && (string.IsNullOrEmpty(replacewith) || replacewith.Length > General.Map.Config.MaxTextureNameLength))
{
MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
return objs.ToArray();
}
// Interpret the find
bool isregex = (value.IndexOf('*') != -1 || value.IndexOf('?') != -1); //mxd
MatchingTextureSet set = new MatchingTextureSet(new Collection<string> { value.Trim() }); //mxd
// Where to search?
ICollection<Sector> seclist = withinselection ? General.Map.Map.GetSelectedSectors(true) : General.Map.Map.Sectors;
ICollection<Sidedef> sidelist = withinselection ? General.Map.Map.GetSidedefsFromSelectedLinedefs(true) : General.Map.Map.Sidedefs;
// Go for all sectors
foreach(Sector s in seclist)
{
// Flat matches?
if(set.IsMatch(s.CeilTexture))
{
// Replace and add to list
if(replace) s.SetCeilTexture(replacewith);
objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (ceiling)" + (isregex ? " - " + s.CeilTexture : null)));
}
if(set.IsMatch(s.FloorTexture))
{
// Replace and add to list
if(replace) s.SetFloorTexture(replacewith);
objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (floor)" + (isregex ? " - " + s.FloorTexture : null)));
}
}
// Go for all sidedefs
foreach(Sidedef sd in sidelist)
{
string side = sd.IsFront ? "front" : "back";
if(set.IsMatch(sd.HighTexture) && (value != "-" || sd.HighRequired()))
{
// Replace and add to list
if(replace) sd.SetTextureHigh(replacewith);
objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", high)" + (isregex ? " - " + sd.HighTexture : null)));
}
if(set.IsMatch(sd.MiddleTexture) && (value != "-" || sd.MiddleRequired()))
{
// Replace and add to list
if(replace) sd.SetTextureMid(replacewith);
objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", middle)" + (isregex ? " - " + sd.MiddleTexture : null)));
}
if(set.IsMatch(sd.LowTexture) && (value != "-" || sd.LowRequired()))
{
// Replace and add to list
if(replace) sd.SetTextureLow(replacewith);
objs.Add(new FindReplaceObject(sd, "Sidedef " + sd.Index + " (" + side + ", low)" + (isregex ? " - " + sd.LowTexture : null)));
}
}
// When replacing, make sure we keep track of used textures
if(replace)
{
General.Map.Data.UpdateUsedTextures();
General.Map.Map.Update(); //mxd. And don't forget to update the view itself
General.Map.IsChanged = true;
}
return objs.ToArray();
}
// This is called when a specific object is selected from the list
public override void ObjectSelected(FindReplaceObject[] selection)
{
if(selection.Length == 1)
{
ZoomToSelection(selection);
if(selection[0].Object is Sector)
General.Interface.ShowSectorInfo(selection[0].Sector);
else if(selection[0].Object is Sidedef)
General.Interface.ShowLinedefInfo(selection[0].Sidedef.Line);
}
else
General.Interface.HideInfo();
General.Map.Map.ClearAllSelected();
foreach(FindReplaceObject obj in selection)
{
if(obj.Object is Sector)
obj.Sector.Selected = true;
else if(obj.Object is Sidedef)
obj.Sidedef.Line.Selected = true;
}
}
// Render selection
public override void PlotSelection(IRenderer2D renderer, FindReplaceObject[] selection)
{
foreach(FindReplaceObject o in selection)
{
if(o.Object is Sector)
{
foreach(Sidedef sd in o.Sector.Sidedefs)
{
renderer.PlotLinedef(sd.Line, General.Colors.Selection);
}
}
else if(o.Object is Sidedef)
{
renderer.PlotLinedef(o.Sidedef.Line, General.Colors.Selection);
}
}
}
//mxd
public override void RenderOverlaySelection(IRenderer2D renderer, FindReplaceObject[] selection)
{
if(!General.Settings.UseHighlight) return;
int color = General.Colors.Selection.WithAlpha(64).ToInt();
foreach(FindReplaceObject o in selection)
{
if(o.Object is Sector) renderer.RenderHighlight(o.Sector.FlatVertices, color);
}
}
// Edit objects
public override void EditObjects(FindReplaceObject[] selection)
{
List<Sector> sectors = new List<Sector>(selection.Length);
List<Linedef> lines = new List<Linedef>(selection.Length);
foreach(FindReplaceObject o in selection)
{
if(o.Object is Sector)
sectors.Add(o.Sector);
else
lines.Add(o.Sidedef.Line);
}
if(sectors.Count > 0) General.Interface.ShowEditSectors(sectors);
if(lines.Count > 0) General.Interface.ShowEditLinedefs(lines);
}
#endregion
}
}