ZoneBuilder/Source/Core/VisualModes
MaxED 7435d4bd5b Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
Probably fixed probable I/O race condition when loading images.
Fixed Visual mode stuttering due to floating point precision degradation when running the editor for several days without restarting (internal timer is now reset when saving the map or creating a new one).
Fixed, Nodes Viewer, cosmetic: Nodes Viewer window position was reset after pressing the "Rebuild Nodes" button.
Added Eternity Game configurations by printz.
Updated ZDoom_ACS.cfg (CheckClass).
Updated ZDoom ACC (CheckClass).
2023-01-06 12:11:22 +01:00
..
IVisualPickable.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisualBlockEntry.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisualBlockMap.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisualCamera.cs Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
VisualGeometry.cs Changed, Visual mode: adjusted fog density calculation to better match with GZDoom. 2023-01-04 14:24:06 +01:00
VisualMode.cs Fixed a crash when using "Open map in current WAD" action in Visual mode. 2023-01-06 11:44:14 +01:00
VisualPickResult.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisualSector.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
VisualThing.cs Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---). 2023-01-06 12:11:22 +01:00
VisualVertex.cs Merged in GZDB r2465. 2016-01-23 01:30:20 +01:00