ZoneBuilder/Source/Core/Data
MaxED 7435d4bd5b Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
Probably fixed probable I/O race condition when loading images.
Fixed Visual mode stuttering due to floating point precision degradation when running the editor for several days without restarting (internal timer is now reset when saving the map or creating a new one).
Fixed, Nodes Viewer, cosmetic: Nodes Viewer window position was reset after pressing the "Rebuild Nodes" button.
Added Eternity Game configurations by printz.
Updated ZDoom_ACS.cfg (CheckClass).
Updated ZDoom ACC (CheckClass).
2023-01-06 12:11:22 +01:00
..
BitmapImage.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CameraTextureImage.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ColorImage.cs Merged in GZDB r2470. 2016-01-23 03:15:37 +01:00
ColormapImage.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
DataLocation.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
DataLocationList.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
DataManager.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
DataReader.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
DirectoryReader.cs In PK3s, look for patches in the same directories as ZDoom. 2017-08-07 15:00:48 +02:00
DynamicBitmapImage.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
FileImage.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
FlatImage.cs Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---). 2023-01-06 12:11:22 +01:00
HighResImage.cs Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---). 2023-01-06 12:11:22 +01:00
ImageData.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
ImageDataFormat.cs Merged in GZDB r2472. 2016-01-23 03:42:04 +01:00
ImageLoadState.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PatchNames.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PK3FileImage.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
PK3Reader.cs Catch a possible error with PK3 reading. 2021-05-15 22:28:11 +02:00
PK3StructuredReader.cs PK3 support: SOCs folder is now SOC folder 2018-12-12 08:32:02 +01:00
Playpal.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PreviewManager.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
ResourceImage.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SimpleTextureImage.cs Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---). 2023-01-06 12:11:22 +01:00
SpriteImage.cs Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---). 2023-01-06 12:11:22 +01:00
TextureImage.cs Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---). 2023-01-06 12:11:22 +01:00
TexturePatch.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
UnknownImage.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
WADReader.cs Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions. 2023-01-04 13:30:21 +01:00