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Actions
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
Compilers
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Added, Tag Explorer plugin, UDMF: added multiple tags support.
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2023-01-04 13:15:34 +01:00 |
Config
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Added, Map Analysis mode: added "Check unknown actions and effects" check.
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2023-01-04 22:37:25 +01:00 |
Controls
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Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
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2023-01-04 22:36:23 +01:00 |
Data
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2023-01-04 16:35:40 +01:00 |
Editing
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Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
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2023-01-04 22:36:23 +01:00 |
General
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Classic modes: further text label rendering optimization.
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2023-01-04 17:22:25 +01:00 |
Geometry
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Fixed, all drawing modes: in some cases incorrect sector shape was constructed when updating sector shapes after drawing new lines, which resulted in nearby sectors being merged into sector(s) affected by linedefs drawing.
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2023-01-04 22:23:43 +01:00 |
GZBuilder
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Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
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2023-01-04 22:36:23 +01:00 |
IO
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
Map
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Added: when "sidedefcompressionignoresaction" property is set to false, sidedefs, which belong to a line with a non-zero action or tag, will be skipped when compressing sidedefs.
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2023-01-04 22:22:44 +01:00 |
Plugins
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
Properties
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Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
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2023-01-04 13:47:31 +01:00 |
Rendering
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Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection.
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2023-01-04 20:06:08 +01:00 |
Resources
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Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
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2023-01-04 22:36:23 +01:00 |
SRB2
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Add angle arrow setting for individual thing definitions
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2022-12-19 20:55:10 +01:00 |
Types
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Added, Game configurations: added "targetclasses" argument property. Can be used with argument type 14 (Thing Tag). When set, only things of given classes will be shown in the argument dropdown list in Edit Things window.
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2023-01-04 17:09:21 +01:00 |
VisualModes
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Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
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2023-01-04 22:36:23 +01:00 |
Windows
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Fixed, Game configurations window: new test engine entry was still added when pressing "New Test Engine" button, then canceling the browse dialog.
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2023-01-04 20:15:04 +01:00 |
ZDoom
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
app.manifest
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Builder.csproj
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Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection.
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2023-01-04 20:06:08 +01:00 |
Builder.sln
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ZB.ico
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Rebranded the editor from GZDoom Builder to Zone Builder
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2015-12-31 16:44:28 +01:00 |