ZoneBuilder/Build/Compilers
MaxED 4b85392a18 Fixed: HiRes images should not be used on surfaces with long texture names.
Changed, Draw Lines and Draw Curve modes: "Auto-finish drawing" option now works regardless of "Continuous drawing" option (previously it worked only when the latter was enabled).
Changed: position and size of the "Errors and Warnings" window is now stored while the editor is running.
Internal: rewritten parts of long texture names support code. It now involves much less special handling.
Updated ZDoom_DECORATE.cfg (A_QuakeEx, A_CheckBlock).
Updated ZDoom_ACS.cfg (QuakeEx).
Updated ZDoom ACC (QuakeEx).
2023-01-04 14:19:13 +01:00
..
BCC Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Hexen Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Nodebuilders Add ZenNode option that builds its own blockmap, in case SRB2 can't make one somehow? 2021-10-25 21:01:35 +02:00
Zandronum Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ZDoom Fixed: HiRes images should not be used on surfaces with long texture names. 2023-01-04 14:19:13 +01:00